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Warhammer: Vermintide

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Sep 30th 2015 at 12:17:00 PM

eh, I'm just not excited both because of the game type and because I absolutely despise the skaven in a "I'd rather not see them in any format ever and their fans can stuff it" way >_>

Sep 30th 2015 at 1:07:05 PM

Well, that's too bad; guess you'll have to look for Total War: Warhammer instead tongue . I for one am sick of Orcs. They are everywhere, and as such the most boring and generic villains in the WH universe, despite being anything but generic by Orc standards.

Sep 30th 2015 at 1:10:25 PM

Also Skavens are the main reason Jesper Kyd took his approach for the game soundtrack, he composed it as a Skaven's theme. It probabky won't be as unique or intimidating with Orcs or Dark Elves that pop a boner for every headshot I bet they do anyway.

VutherA Thank you, Monty Oum. from Canada Relationship Status: watch?v=dQw4w9WgXcQ
Thank you, Monty Oum.
Oct 3rd 2015 at 8:04:31 AM

There was around a thousand when I clicked on it, and then there was none after I managed to make an account.

VutherA Thank you, Monty Oum. from Canada Relationship Status: watch?v=dQw4w9WgXcQ
Thank you, Monty Oum.
VutherA Thank you, Monty Oum. from Canada Relationship Status: watch?v=dQw4w9WgXcQ
Oct 4th 2015 at 3:04:05 PM


tbh I want a not realtime strategy game set in the warhammer universe so I can play something akin to tabletop in a virtual format without a fear GW will crash in any second and C&D it in the name of forcing us all to buy models >_>

Oct 4th 2015 at 3:37:02 PM

I guess we should be happy Fantasy Battles is getting any late adaptations at all, considering the Age of Sigmar has begun, and the new stuff is essentially "Warhammer 40K without the dieselpunk". I'm willing to bet my testicles that GW are gonna merge the Warhammer and WH40K universes eventually at one point, no matter how much they'd have to retcon and shoehorn the lore in order to make it work.

edited 4th Oct '15 3:38:58 PM by TAPETRVE

Oct 4th 2015 at 3:44:05 PM

I dunno

Honestly , given the dieselpunk and smaller skirmish size of Ao S, it strikes me more as the warhammerr answer to Warmachine

Granted, it wouldnt surprise me if they folded the lore of Ao S into being taking place inside the Eye of terror. Sigmar sounds way too much like a warp manifestation of human belief in the God-Emperor to not make that make sense

edited 4th Oct '15 3:45:56 PM by Midgetsnowman

Oct 4th 2015 at 3:52:45 PM

Yeah, 'at's what came to my mind. Gameplay-wise, it's of course nuffink like the large-scale battles of either Fantasy or 40K.

theLibrarian That all you got? from his own little world
That all you got?
Oct 4th 2015 at 5:02:11 PM

That would be awesome xD

That is the face of a man who just ate a kitten. Raw.
AnotherGuy Relationship Status: [TOP SECRET]
Oct 5th 2015 at 2:47:33 PM

"The dwarf is down... again."

AnotherGuy Relationship Status: [TOP SECRET]
Oct 12th 2015 at 11:53:31 AM

I quite like how the game differentiates between an aggressive (Dwarf) and a defensive (Imperial guard) tank class, with the Dwarf being more suited to breaching straight through enemy groups, whereas the Guard is taking out clusters instead.

VutherA Thank you, Monty Oum. from Canada Relationship Status: watch?v=dQw4w9WgXcQ
Thank you, Monty Oum.
Oct 17th 2015 at 11:21:09 PM

From all the good things I've heard and another friend expressing much interest in it, bought the game. Beta's feeling quite good, only occasional bugs with Skaven standing around doing nothing really sticking out and performance seems to be a bit under par on high.

Finding the game a lot of fun, though I seem to be very poor at charged attacks, especially bad since I'm trying to use the Great Hammer and Great Sword. I seem to be incapable of timing them to hit before I get hit...perhaps I need to be pushing more. Blunderbuss be fun as hell though.

AnotherGuy Relationship Status: [TOP SECRET]
Oct 19th 2015 at 4:00:17 AM

Okay, here's a recap of the game.

AnotherGuy Relationship Status: [TOP SECRET]
AnotherGuy Relationship Status: [TOP SECRET]
AnotherGuy Relationship Status: [TOP SECRET]
Oct 23rd 2015 at 7:28:23 PM

So, I have not been able to start any games or even host them because people are voting to kick me off the team for... I have no idea. This isn't people who want to have a private game, and it isn't because of any actions I have taken because I haven't done anything.

From my perspective, there are assholes who are kicking people from teams because they're assholes.

I see no way to report them or to even block them from playlists so I don't have to be on their teams.

It doesn't help I'm reviewing the game post-release to see how the community is.

edited 23rd Oct '15 7:41:12 PM by AnotherGuy

TuefelHundenIV Watchman of the Apocalypse from Wandering Relationship Status: [TOP SECRET]
Watchman of the Apocalypse
Oct 23rd 2015 at 8:18:40 PM

What is your ping in relation to the servers? You trying to use a specific class consistently?

"Who watches the watchmen?"
AnotherGuy Relationship Status: [TOP SECRET]
Oct 23rd 2015 at 8:23:14 PM

From what I understand, some people kick people who are "not high enough level" (something Left 4 Dead avoided, of course), and also kicked people without VOIP (and why there's no mic option in-game, I don't know.)

So, yeah, Fatshark fucked up on that. Too easy to kick people instead of, you know, creating a private game. Never underestimate the fuckwaddery of gamers.

If this continues, people will simply not play and word of mouth will be really, really bad. I'm not the only one angry about this in the forums.

Oct 24th 2015 at 4:41:11 AM

The community has been a bunch of subhuman fucks since the beta days. If Fatshark aren't cleaning up their clinentele, their game won't last long. Seems to be a specific group of trolls/griefers, though, at least that's what Jim-fucking-Sterling-son observed.

edited 24th Oct '15 4:43:39 AM by TAPETRVE

Total posts: 184