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Millardkillmoore Since: Mar, 2010
#1876: Feb 28th 2021 at 9:29:20 AM

[up]

Have you tried bringing an army of skavenslaves alongside each of your elite armies? Keep them right next to your regular forces and they can reinforce you in every fight. Having dozens of cannon fodder units to slow down advancing enemies while your artillery and weapon teams get to work is always helpful. Plus, all-skavenslave armies are quite cheap.

theLibrarian Since: Jul, 2009
#1877: Feb 28th 2021 at 10:00:13 AM

I was thinking that, since Skavenslaves are stupid cheap and also have the Meat Shield property where they don't cause a morale drop when they run.

Fourthspartan56 from Georgia, US Since: Oct, 2016 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#1878: Feb 28th 2021 at 10:02:46 AM

I have an update on my Tomb Kings campaign, after expanding and seizing all of Araby I went to war with the Last Defenders.

Things are going far differently than my last Settra playthrough, with four (later five) armies full of actually good units I've been pushing deeper into their territory. Army by army, city by city, they're not having a good time.

Tomb Kings are amazing

"Sandwiches are probably easier to fix than the actual problems" -Hylarn
RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
Fourthspartan56 from Georgia, US Since: Oct, 2016 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#1880: Feb 28th 2021 at 10:11:34 AM

I really really do, it didn't show it in the screenshot but the other army had another Casket and a Screaming Skull catapult.

It was magnificent, we probably would've won either way because of our number advantage and specialized units but it would've been costly. But that risk became a moot point because it turns out Lizardmen are as unhappy about dying in the hundreds from a threat they can't face as anyone else is.

And to make it even better they were defending a small settlement and thus got stack wiped after the victory. It was just <chef's kiss>

Edited by Fourthspartan56 on Feb 28th 2021 at 10:11:59 AM

"Sandwiches are probably easier to fix than the actual problems" -Hylarn
theLibrarian Since: Jul, 2009
#1881: Feb 28th 2021 at 10:15:15 AM

Maybe the reason I had so much trouble as the Tomb Kings is that I was never really given the opportunity to expand out of the starting area. I never got to expand and take over the top half of the Southlands because by the time I had the opportunity I was already fighting the Lizardmen.

Fourthspartan56 from Georgia, US Since: Oct, 2016 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#1882: Feb 28th 2021 at 10:16:55 AM

That's exactly what happened with me, if you're able to expand into Araby then you'll be able to get the armies necessary to fight the Lizardmen. But if you don't the Last Defenders will blob and you'll be in for a slog.

Hence the difference between my disastrous first game and my excellent second game.

Edited by Fourthspartan56 on Feb 28th 2021 at 10:17:23 AM

"Sandwiches are probably easier to fix than the actual problems" -Hylarn
Kayeka Since: Dec, 2009
#1883: Feb 28th 2021 at 11:12:27 AM

I'm doing a Settra Vortex campaign myself right now, on Very Hard/Hard. I'm not particularly charmed by the Casket myself. The few times I've used it it seemed inaccurate and the angle of fire too low for my liking.

Instead, I've been doing most of my killing with chariots. I was never good enough at micromanagement to make chariots work, but after the initial horde of Savage Orcs forced me into a restart, I felt I needed to learn quickly. It's quite satisfying to manage a quartet of Chariot units into make 150 kills each.

I do feel they're starting to drop off now that I'm entering the late game, though. My opponents are starting to bring more powerful cavalry which seriously restrains my chariots, and big infantry blobs are being replaced with monsters. My current war with Imrik for the last Book of Nagash is pretty back-and-forth as a result. I should probably stop building all those pyramids and instead invest all that money into high-end constructs, particularly Necrosphinxes.

Millardkillmoore Since: Mar, 2010
#1884: Feb 28th 2021 at 12:14:33 PM

[up]

Yeah, Necrosphinxes are ideal for taking out the big monster units that the Lizardmen like to spam. I’d also recommend Ushabti with great bows. They’re basically an artillery unit disguised as an archer unit and can handle anything the Lizardmen can throw at you.

RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#1885: Feb 28th 2021 at 12:20:16 PM

Casket of Souls has armour piercing Ao E, so it's actually amazing against lizardmen infantry. And its mere presence increases winds of power recharge, which is always nice.

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Fourthspartan56 from Georgia, US Since: Oct, 2016 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#1886: Feb 28th 2021 at 12:31:11 PM

And its mere presence increases winds of power recharge, which is always nice.

Really? I had no idea this was a thing.

"Sandwiches are probably easier to fix than the actual problems" -Hylarn
RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#1887: Feb 28th 2021 at 12:33:19 PM

Yeah, I think it still has this ability.

Edit: Oh, more reserves; well that's indirectly a rate buff. [lol]

Edited by RainehDaze on Feb 28th 2021 at 8:41:01 PM

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Fourthspartan56 from Georgia, US Since: Oct, 2016 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#1888: Feb 28th 2021 at 12:46:41 PM

Still, that sounds really useful.

Reading further, apparently Grand Hierophant Khatep can get one as a mount O_o

Edited by Fourthspartan56 on Feb 28th 2021 at 12:47:12 PM

"Sandwiches are probably easier to fix than the actual problems" -Hylarn
RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#1889: Feb 28th 2021 at 12:48:15 PM

Yes, you can park Khatep on one. He also starts with a Hierotitan, which buffs reserves and recharge rate.

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Fourthspartan56 from Georgia, US Since: Oct, 2016 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#1890: Feb 28th 2021 at 12:49:16 PM

Clearly, I need to play as him in my next playthrough :V

"Sandwiches are probably easier to fix than the actual problems" -Hylarn
theLibrarian Since: Jul, 2009
#1891: Feb 28th 2021 at 12:55:42 PM

Yeah, armor piercing is a must-have when fighting the Lizardmen, along with things that can stand up to their dinos.

RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#1892: Feb 28th 2021 at 12:56:05 PM

That's not even counting that the Hierotitan has some bound spells, which is also handy. Extra bonus: its Spirit Leech is a different spell to the Spirit Leech a liche priest has, so it stacks. [lol]

I've been doing some other stuff so I've not finished my Sisters of Twilight game, but I've been wondering whether to do Khatep next or try out some other people I've not touched (Durthu might be a bit too repetitive though). The problem is I really want to do Settra yet again and try to get good with his chariot. [lol]

Edited by RainehDaze on Feb 28th 2021 at 9:05:54 AM

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theLibrarian Since: Jul, 2009
#1893: Feb 28th 2021 at 2:26:03 PM

A lot of late-game Tomb Kings units are also good at Lord-sniping. The Bone Giant in particular.

Fourthspartan56 from Georgia, US Since: Oct, 2016 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#1894: Feb 28th 2021 at 3:08:54 PM

I can second that, two units of Ushabti with bows slew Kroq-gar riding Grymloq in short order. It was magnificent.

Edited by Fourthspartan56 on Feb 28th 2021 at 3:09:15 AM

"Sandwiches are probably easier to fix than the actual problems" -Hylarn
ArcticDog18 Since: Mar, 2018 Relationship Status: Chocolate!
#1895: Feb 28th 2021 at 5:25:34 PM

Been playing as Pirates of Sartosa. It seems the stars aligned to me, because I can pull off short AND long campaign victory at the same time. The Ordertide (whom I helped!) haven't wiped out The World Walkers. And, I'm 2 Pirate Wharfs away from fulfilling the requirements for Long Campaign victory. I'm about to kill off Wulfrik myself.

By the way, I was considering to start Khalida campaign. What army would you recommend for her? I wanted to give her obviously one of each Hero to support her.

I will become a great writer one day! Hopefully...
theLibrarian Since: Jul, 2009
#1896: Feb 28th 2021 at 5:29:18 PM

I'm thinking of trying a Vampire Coast game myself.

ArcticDog18 Since: Mar, 2018 Relationship Status: Chocolate!
#1897: Mar 1st 2021 at 1:15:13 AM

While waiting to get 6 Pirate Wharfs, I went to war with Athel Loren (only one settlement, Durthu's starting city, remains), captured Nagashizzar and Black Pyramid of Nagash.
Here's the army I used for Aranessa:

  • Aranessa Saltspite
  • Gunnery Whight
  • Mournghul Hunter
  • Vampire Captain (Lore of Vampires, because Winds of Death rules)
  • 6 Rotting Promethean Gunnery Mobs
  • 5 Necrofex Colossi
  • 2 Rotting Prometheans
  • 2 Depth Guard
  • 1 Depth Guard (Polearms)
With other armies, I went with the same set-up... until I got fed up with Depth Guard units getting annihilated too often for my tastes. They got replaced with more Necrofex.

I will become a great writer one day! Hopefully...
RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#1898: Mar 1st 2021 at 1:27:53 AM

Well, you could just go full Necrofexes at that point. tongue

I don't think I'll ever play Aranessa. She just seems so... dull in Warhammer 2 compared to the other three. And of course, Luthor Harkon gets bonus points for being the one named vampire Legendary Lord that's not a Von Carstein. [lol]

Edited by RainehDaze on Mar 1st 2021 at 9:29:20 AM

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ArcticDog18 Since: Mar, 2018 Relationship Status: Chocolate!
#1899: Mar 1st 2021 at 1:58:46 AM

The game could use Lahmian, Blood Dragon or Strygoi LL.
Back to Tomb King question. For Khalida, I was thinking to use plenty of archers, especially Bone Giants. As for Heroes, I was thinking on Nehekara or Light lore for them.

I will become a great writer one day! Hopefully...
RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#1900: Mar 1st 2021 at 2:02:03 AM

Luthor's probably a Blood Dragon and Abhorash would be a baffling lord. Lahmian DLC would be good though so we can actually have Lahmia. Strigoi are in a similar boat as they... have a place to be. [lol]

Any magic is good, Nehekhara is very heavy on buffs and its passive giving regeneration. Spam the cheap buff more than skullstorm and rely on grinding? Just need some sort of killing potential, either in the form of chariot micro or monsters.

Edited by RainehDaze on Mar 1st 2021 at 10:03:25 AM

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