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KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#26: Jun 30th 2014 at 7:58:40 AM

So many foxes in this here RP. Also, Kirei has joined the party. This can only end well, I'm sure.

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
desdendelle (Avatar by Coffee) from Land of Milk and Honey (Ten years in the joint) Relationship Status: Writing a love letter
(Avatar by Coffee)
#27: Jun 30th 2014 at 11:57:57 AM

Maybe interest — how do those Artes work, exactly? Are they like spells?

The voice of thy brother's blood crieth unto me from the ground
RagnatheSaviour Since: Oct, 2011
#28: Jun 30th 2014 at 12:23:17 PM

All the spots are reserved, folks, sorry. Though stay tuned, maybe someone will drop.

Azure Mahou Shoujo Lyrical Fist from The World Since: Nov, 2012 Relationship Status: We finish each other's sandwiches
Mahou Shoujo Lyrical Fist
#29: Jun 30th 2014 at 1:36:26 PM

  • Name: Adriana Fay
  • Gender: Female
  • Race: Human
  • Country of Origin: Velspa
  • Age: 15
  • Appearance: Boop.
  • Weapons: A spear made of mana conductive metals.
  • Union Spirit:
    • Name: Jinn
    • Parent: Rem
    • Appearance: Badump
    • Personality: Jinn is a little bit of a hot head to be honest, being sure to mouth off at anyone who mean to Adriana. He's almost completely amoral, he does what he wants and only really shows compassion for his partner, and he urges her to do the same. Though he's respectful to a certain degree of those that help them out.
  • Artes:
    • Name: Fireball
    • Element: Fire
    • Incantation: "Take this! Fire Ball!"
    • Effect: Summons a fire ball that flies at the opponent. Depending on how long its charged it can fire up to 3 at once.

    • Name: Flame Blade
    • Element: Fire
    • Incantation: "Burning swords repel all before me! Flame Blade"
    • Effect: Adriana becomes surrounded by spinning blades that are on fire.

    • Name: Photon
    • Element: Light
    • Incatation: "Shine O' Great light! Photon!"
    • Effect: Creats a ball of light that explodes with violent force damaging enemies around.

    • Name: Sword Deluge
    • Element: Dark
    • Incantation: "Come, rust of blades, draw out the pain! Sword Deluge!"
    • Effect: Causes a vortex to appear above a target from which swords rain down

    • Name: Dread Wings
    • Element: Dark
    • Incantation: Eater of souls, come forth! Dread Wings!"
    • Effect: A group of black butterflies appear and combine to form a blade that strikes at the enemy from different angles.

    • Name: Spiral Flare
    • Element: Fire
    • Incantation: "O incandescent locus, annihilate the vulgar before me! Spiral Flare!"
    • Effect: Summons a swirl of flame that flies at that the enemy

    • Name: Flame Lance
    • Element: Fire
    • Incantation: "Burn! Flame Lance!
    • Effect: Summons a single large sword made of flames from the sky that strikes the enemy and explodes on contact.

    • Name: Holy Lance
    • Element: Light
    • Incantation: "O divine spear, run my enemy through! Holy Lance!"
    • Effect: Causes spears made of light to appear above the target aim at them and pierce them, followed by a larger one that explodes.

    • Name: Prism Sword
    • Element: Light
    • Incantation: "Receive the judgment of the irridescent blade... Prism Sword!"
    • Effect: A multi colored Rune appears on the ground followed by a rain of laser, and finished a larger more focused one.

    • Name: Bloody Howling
    • Element: Dark
    • Incantation: "O gathering flames of darkness, treat our dear guests to the strains of your terrible song... Bloody Howling!"
    • Effect: Summons an otherworldly force that creates a ball of darkness that damages all enemies around it.

    • Name: Meteor Storm
    • Elemtent: Fire
    • Incantation: "Celestial travelers, I call upon thee to lead my enemies to their final rest under Heaven's menacing glare... Meteor Storm!"
    • Effect: Causes Meteors to rain down on the battlefield causing explosions on impact

    • Name: Light Spear
    • Element: None
    • Effect: Quickly spins and jumps upward damaging enemies and sending them flying backward

    • Name: Spear Rain
    • Element: None
    • Effect: Adrianna thrusts her spear at the enemy many times before ending in a powerful final thrust

    • Name: Flame Javelin
    • Element: Fire
    • Effect: Jumps in the air and throws her spear at the enemy causing an explosion.

  • Personality: Arianna is usually kind of a quiet girl. She tries to be polite to everyone she meets, however she's not above having fun. Infact if there's entertainment and food to be had you can bet she'll be sticking around for a while. She doesn't find herself getting mad at many things, preferring to laugh it off, though how much of that is an act is yet to be seen.
  • Bio: On the dirty streets of the city Via Crucis there sat a small girl in a tattered dress. No one paid attention to her. No one had any time to spare her even a glance. She was alone, all alone. It had been like this ever since she could remember. She survived by stealing from the local produce vendors. There were other street kids, around who she liked to play with, but didn't want to get to involved with them for some reason. She felt as doing so would mean consenting to this life style. She wanted, more. She needed more. And on one cold night, having failed at her recent theft attempts, she heard it. "Hey, hey kid! Yoohoo! Up here!" Looking up she saw a strange creature, humanoid but smaller with red skin, glowing yellow eyes and huge horns, it was a spirit. "There we go. Look kid, name's Jinn, I'm not gonna beat around the bush. I'm tired of being all by my lonesome, and by the looks of it you are too. So bond with me. I promise we'll have lotsa fun." Adrianna nodded without hesitation and thus their bond was formed. With Jinn at her side she soon found that she was quite adept at magic, and used her new found power to become a veritable menace. She took whatever she wanted whenever she wanted, and never went to sleep on an empty stomach again. That is until the townspeople got utterly fed up with her. They hired the guild Aether Gate, one specializing in combat to eliminate her. When the guild members finally caught up to her their conscience's wouldn't allow them to kill a child, but they couldn't simply let her go. So instead they resolved to take her in. Her magic talents would prove to be an asset to the guild, and for the first time in her life Adriana had a family, and real friends. Finding a father figure in the guild master Kliff, who took it upon himself to "whip her into shape". Today she's on her first truly important mission for the guild, representing Aether Gate at the Queens coronation. While Kliff is "sick in bed".

edited 30th Jun '14 1:40:24 PM by Azure

PM box is Closed, Indefinitely Friend Code: 3368-4181-6850
KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#31: Jul 3rd 2014 at 1:50:25 PM

You kinda forgot to say the RP was starting, Rags tongue

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
RagnatheSaviour Since: Oct, 2011
#32: Jul 3rd 2014 at 2:06:31 PM

OH RIGHT, RP HAS STARTED.

Eachiunn Rise Above Fate from Yes Since: Jun, 2013 Relationship Status: YOU'RE TEARING ME APART LISA
Rise Above Fate
#33: Jul 5th 2014 at 3:16:06 AM

Apologies for taking so long, coming up with powers proved to be a tad difficult. I'm also submitting this without a Bio at the moment because that's a work in progress, hope you don't mind.


  • Name: Gillean Hale
  • Gender: Male
  • Race: Human
  • Country of Origin: Velspa
  • Age: 50
  • Appearance: Like so.
  • Weapons: A falchion and an oversized gauntlet that can be turned into something similar to a Power Fist when used with a certain Arte.
  • Union Spirit:
    • Name: Hans
    • Parent: Volt
    • Appearance: Back in my day...
    • Personality: Hans is very likely senile, or putting on a very convincing act. No one's entirely sure which is the case. Nonetheless, Hans is remarkably friendly to just about everyone he meets and treats Gillean like his own grandson when he can remember who Gillean is.
  • Artes:
    • Name: Storm Fist
    • Element: Lightning
    • Incantation: "My fist is steel and my rage thunders. STORM FIST!"
    • Effect: Gillean imbues his Gauntlet with electricity, increasing its damage dealing potential greatly.

    • Name: Cleave and Smite
    • Effect: Gillean swings his falchion across an enemy's body before backhanding them with his gauntlet.

    • Name: Hammerhand
    • Effect: Gillean sheathes his sword and grabs an opponent with his right hand before repeatedly striking them with his gauntlet.

    • Name: Crimson Thunder
    • Element: Lightning
    • Effect: Gillean slams his gauntlet into the ground, sending ripples of red lightning towards his opponent(s).

    • Name: Low Blow
    • Effect: Gillean strikes an opponent in a rather ungentlemanly manner

    • Name: All Bets Are Off
    • Effect: Gillean unleashes a mighty blow with his falchion, dealing an extraordinary amount of damage but leaving him defenseless in the process.

    • Name: Thunderstruck
    • Element: Lightning
    • Effect: Gillean enhances his next attack with a massive thunderclap that sends his opponent flying.
  • Personality: Being a sword for hire means that Gillean has little in the way of standards when it comes to his next paycheck. Gillean presents fairly calm and professional demeanor when dealing with potential clients, but doesn't hide the fact that he fancies himself one of the best mercenaries in the business. Despite being a mercenary, Gillean keeps to a personal code of honour; he will never betray anyone who has hired him previously unless they have wronged him or the world in a major way. When he isn't in the company of a potential employer or on the job, Gillean tends to be a bit more relaxed and friendly.
  • Bio: (WIP)

edited 5th Jul '14 3:17:25 AM by Eachiunn

Eachiunn Rise Above Fate from Yes Since: Jun, 2013 Relationship Status: YOU'RE TEARING ME APART LISA
Rise Above Fate
#34: Jul 5th 2014 at 3:16:06 AM

Double post, oops.

edited 5th Jul '14 3:16:47 AM by Eachiunn

neobowman つ ◕_◕ ༽つ HELIX from Unidentified Proxy Since: Jul, 2009 Relationship Status: Tsundere'ing
つ ◕_◕ ༽つ HELIX
#36: Jul 6th 2014 at 9:10:20 PM

edited 6th Jul '14 9:12:00 PM by neobowman

RagnatheSaviour Since: Oct, 2011
Rivux same old me from [a jump to the sky turns to a rider kick] Since: Aug, 2010
same old me
#39: Nov 9th 2014 at 11:53:01 AM

  • Name: Alexander Mobius
  • Gender: Male
  • Race: Human
  • Country of Origin: Velspa
  • Age: 25
  • Appearance: Face, and dressed in a suit like this.
  • Weapons: A standard wheelchair with a seatbelt built in and reinforced for traveling, as well as a round wooden shield with a spike in the center. Alexander's Union Spirit can possess his wheelchair.
  • Union Spirit:
    • Name: Boros
    • Parent: Gnome
    • Appearance: A small bull with long horns and a seemingly perpetual smile plastered on his face. He comes up to Alexander's shoulders when he's seated in his chair.
    • Personality: A curious and bubbly type seemingly with the mind of a young child. He's almost constantly looking on the bright side and tries to make Alex use his feelings a bit more in his life. He frequently asks Alexander questions about his work, insists on being Alex's (mostly unwanted) assistant, and serves as his “feelings” consultant for when a logical approach just doesn't cut it.
  • Artes:
    • Name: First Aid
    • Element: Light
    • Incantation:Light, shine and heal… First Aid!
    • Effect: One target healing spell that heals small wounds.

    • Name: Nurse
    • Element: Light
    • Incantation:O heavenly light, I ask you send forth calvary… Nurse!
    • Effect: An angel descends to cloak party members, regardless of position, in a light that heals wounds more effectively.

    • Name: Recover
    • Element: Light
    • Incantation:Good riddance, accursed afflictions! Recover!
    • Effect: Cures a single target of physical ailments.

    • Name: Resurrection
    • Element: Light
    • Incantation:May light make you rise once more… Resurrection!"
    • Effect: Revives a KO'd character with some of their wounds mended.

    • Name: Stone Wall
    • Element: Earth
    • Incantation: “Ground, rise and be my shield… Stone Wall!"
    • Effect: A stone wall sprouts up in front of Alexander. Capable of blocking attacks or knocking a foe up if they were below it.

    • Name: Stalagmite
    • ''Element: 'Earth
    • Incantation:Sharpened rage, run through thee who blocks the path… Stalagmite!
    • Effect: The ground rumbles beneath a target, followed by a large stone pillar quickly rising to attack them.

    • Name: Stalactite
    • Element: Earth
    • Incantation:Sharpened rage, come forth and deliver divine judgement! Stalactite!
    • Effect: Essentially a falling version of Stalagmite.

    • Name: Rock Slide
    • Element: Earth
    • Incantation:Earthly tremors, loosen your grip and let slip the end! Rock Slide!
    • Effect: Summons several smaller rocks to rain down and pelt a single target.

    • Name: Roll Out
    • Element: Earth
    • Incantation: "Lay your trap bare and punish those who stand in your path… Roll Out!"
    • Effect: A boulder as big as an average sized person is summoned and shot out directly in front of Alexander.

    • Name: Bull Rush
    • Effect: Boros possesses and runs the wheelchair at high speeds in a straight line while Alexander holds his shield up. They can't turn very well while doing this.

    • Name: Emergency Ejection
    • Effect: Boros undoes Alexander's seat belt and throws him off the wheelchair so Alexander can personally get in up close and personal with an opponent. Typically combo'd together with Bull Rush. Has the obvious side effect of leaving Alexander prone and vulnerable until he gets back on his chair.

  • Personality: Alexander is a reclusive man that lives according to logic and order. He lives with logic as the key decider in his everyday life, in most of his decisions, and in an analysis of situations. He plans his days out weeks in advance and hates it when plans and schedules fall apart, or things don't go as they logically should and dislikes relying on intuition. He's not a social person and usually tries to avoid talking with people unless necessary or for (very) small talk. As a result, he doesn't have plenty of close friends outside of Boros and other intellectual equals he occasionally discusses with. This isn't to say he's a cold man devoid of empathy. He has morals and typically tries to keep a warm front (until someone manages to just plain bug him or he's tired), and he can tell when someone's having an emotion and either gets someone else to deal with it, or handles it in his own “logical” roundabout manner.
  • Bio: Alexander was born paraplegic to the Deva of Wind Cerelia and a scholarly father. Due to her duties as a Deva, Alexander couldn't see her too often, which put of a strain and distance on their relationship, but he respected and loved her just as much as his father. He grew up a bit isolated from the other children in the village he lived in, and became a bookworm due to his father's extensive library. At a certain point, his parents made the decision to send him off to the city so he could receive a proper education and put his smarts to use. School life was forced and awkward for the unsocial Alexander, but he made it out fine, made a few connections with people, made a 'union'' with his spirit, and eventually came to live on his own in the city he set off to. After learning his mother was a part of the coup, he surmised that their reasoning for choosing to assassinate the royal family was illogical and could not (figuratively) stand to see his parent choose to act so irrationally. He's presently seeking Alicia out with the intentions of joining her group, believing that by associating himself with her, he'll be able to get closer to his mother and have a little, undisturbed one on one.

edited 9th Nov '14 12:04:17 PM by Rivux

mario is red, i am green, i try my best, but everyone's mean
FergardStratoavis Stop Killing My Titles from And Locations (Not-So-Newbie) Relationship Status: And here's to you, Mrs. Robinson
Stop Killing My Titles
#41: Nov 9th 2014 at 6:19:14 PM

Alright. I shall now return to this RP with a new char.

  • Name: Morint Vickers, in Velspa better known as "The Dread Knight".
  • Gender: Male
  • Race: Human
  • Age: 21. Actually 36.
  • Country of Origin: Vaquis
  • Appearance: "You kept me waiting long enough, Delphinias!"
  • Weapon: A bastard sword, wielded both one- and two-handed.
  • Union Spirit:
    • Name: Solaris
    • Parent: Aska
    • Appearance: "I used to be pretty handsome actually."
    • Personality: Surprisingly chill with the fact that he and Morint were locked in a time stasis for fifteen years, even if the constant dark did a number on his angelic appearance. Out of the two he's the more reasonable one and often keeps his pal from doing something really, really stupid. Doesn't really enjoy fighting like Morint does, but understands the importance of it.
  • Artes:
    • Celestial Deliverance
      • Element: Light
      • Incantation: "May your gods have mercy upon you for I shall have none! CELESTIAL... DELIVERANCE!"
      • Effect: Morint's bastard sword is briefly enlarged to monstrous sizes with holy energies, enough to swing it for massive damage at a line of enemies. Super effective against Shadow and Moon-affiliated creatures.
    • Command of the Blade
      • Effect: Morint charges forward with a couple of brutal, but unfocused strikes at the nearest enemy.
    • No Escape
      • Effect: After feinting a thrust at enemy's midsection, Morint swiftly jumps over their heads and swings the blade the moment he lands for a dreadful horizontal cleave at their back.
    • Terror Zone
      • Effect: Morint spins a number of times with his blade, dealing damage to all around him. The longer he keeps it up, the more dizzier he'll get by the finish.
    • Soul Eraser
      • Element: Fire
      • Effect: Morint drags his blade across the ground in a charge before swinging it vertically, giving birth to a heat wave that flies straight ahead, damaging and burning all in its path. Enemies hit by the charge are dragged along and "released" the moment Morinth stops(assuming they're light enough).
    • Impossible Brutality
      • Effect: Morint gets a hold of an enemy and begins pummeling the everloving life out of them with a barrage of heavy punches, finishing with kicking the unfortunate target at another one, dealing damage to both.
    • Amok Run
      • Effect: Morint unleashes a combo of slashes at his enemy, complete with a spinning horizontal one to finish. Each consecutive hit deals more damage to the target if not missed.
    • The Few, The Proud, The Broken
      • Element: Darkness
      • Incantation: "I summon those who fell in battle and seek revenge. My comrades, it is time we bathe in our enemies' blood! The Few, The Proud, The Broken!"
      • Effect: Morint draws a triangle in the ground with his blade as he recites the finishing sentence. A faint image of a wall of warriors appears behind him before slowly marching towards the pointed destination, shielding Morint's allies and himself from damage and attacking anyone who stands between them and their final position.
  • Personality: Morint Vickers is an individual that doesn't like things half-done. He's there to be loud, bombastic, enjoy every second of combat and come out as the victor. As the champion of Vaquis he's carried by his patriotic fervor and the lust for battle, not really appearing as a particularly complex - or smart - man. Deep beneath however hides a bitter, resentful youngster that cannot stand the fact he's been abandoned by friends and foes alike, stuck in the void like a statue and freed only by lucky circumstances. As such he hates both Velspa and Vaquis' nobilities as the ones held responsible for this and may easily devolve into blind hate-filled rage upon spotting a member of one under slightest provocation.
  • Bio: Fifteen years ago during Velspin War of Succession an exceptional warrior coming from Vaquis' casualry rose to be the hero of this country through his sheer determination and tremendous power, managing feats that whole groups of soldiers couldn't. Said warrior culled Velspa's forces on his own with no difficulty like an angry god of war, being an army on his own and turning the seemingly lost conflict on its head. Not even the most elite of warriors could do more than slow him down for a moment... and so, The Tyrant Queen used the heaviest weapon she had at her disposal: assistance of Talphas itself. Greater Spirit of Time held the warrior in its clutches, putting him to eternal sleep and locking deep under Delphinia as a trophy that Fauleria could sate her eyes with. Thus the War of Succession ended with Vaquis' crushing defeat at the loss of their champion. The tales about The Dread Knight were to be forgotten and erased from history like himself, any memory of him - eliminated. The man by the name of Morint Vickers was no more... until Craux's emergence awoken him from his slumber in present day, way out of shape and greatly confused. Upon escaping his prison and learning that The Tyrant Queen passed away The Dread Knight decided to seek out her successor: Queen Alicia herself...

edited 9th Nov '14 6:19:45 PM by FergardStratoavis

grah
desdendelle (Avatar by Coffee) from Land of Milk and Honey (Ten years in the joint) Relationship Status: Writing a love letter
(Avatar by Coffee)
#43: Nov 9th 2014 at 9:21:34 PM

Much interest, will post something after I return from the army.

The voice of thy brother's blood crieth unto me from the ground
desdendelle (Avatar by Coffee) from Land of Milk and Honey (Ten years in the joint) Relationship Status: Writing a love letter
(Avatar by Coffee)
#44: Nov 10th 2014 at 3:02:09 PM

Double post because I can.

  • Name: Afella Lifnei-Shakhar.
  • Gender: Female.
  • Race: Human.
  • Country of Origin: Daeva.
  • Age: 28.
  • Appearance: My country, right or wrong.
  • Weapons: Rapiers.
  • Union Spirit:
    • Name: Shalakh.
    • Parent: Volt.
    • Appearance: SHRIEEEEEEEK
    • Personality: Taciturn. Shalakh doesn't talk when it isn't absolutely necessary and some of the people who know the bird spirit doubt its intelligence is much greater than an animal's. They are, of course, mistaken; Shalakh is rather intelligent and even watchful. His small stature and natural silence make him a good observer and spy and Afella does hesitate to use him as one.
  • Artes:
    • Linear:
      • Element: Lightning.
      • Effect: Rapid thrust of a rapier. Due its quick execution, it is possible to chain multiple "Linear" together.
    • Purple Lightning Flash:
      • Element: Lightning.
      • Effect: Covers the rapier in lightning and surges forward, initiating a multi-thrust combo. If all of them connect, unleashes a burst of electricity.
    • Riposte:
      • Effect: After parrying a strike, answers with a lightning-fast thrust.
    • Flash:
      • Element: Lightning.
      • Effect: Emits a sudden burst of light. Stuns.
    • Coat of Midnight Black:
      • Element: Dark.
      • Incantation: Þeír hræđa nótt dýpt, renn helvegr
      • Effect: Hides the caster and sends an illusory double running away in a random direction. Much more effective at night or in dark places.
    • Wind Knife:
      • Element: Wind.
      • Effect: A rapier thrust that releases a vacuum projectile. Chaining is possible like "Linear" due to the simplicity of the Arte's execution.
    • Form Three: That Which Defends, Prevails
      • Effect: This Arte's circular motions are designed with defence in mind. While preforming its chain incoming attacks, including projectiles, are deflected away.
    • Serpent's Bite
      • Element: Lightning.
      • Effect: a four-hit combo designed to paralyse the opponent's arms by targeting the ligaments and disrupting the muscles with an electrical charge.
    • Ghibli Wind
      • Element: Fire.
      • Incantation: Ek fleygja þrír geirr muspilli
      • Effect: Summon a burst of searing wind to burn the caster's enemies.
    • Thunder Crash
      • Element: Lightning.
      • Effect: Launches the enemy to the air, then initiates a thrust-and-slash combo. It terminates with a lightning-coated strike that throws the target back to the ground.
  • Personality: Outwardly, Afella seems timid. She looks like a quiet, efficient functionary, preforming her daily duties with an unconscious dignity. The truth, however, is less pleasant. Afella is a cruel fanatic, dedicated body, mind and soul to the aggrandisement of the Daevan state. She will stop at nothing to add to her nation's power, manipulating, blackmailing and lying to get what she deems necessary. She can be unbelievably cruel, dispassionately torturing people for information or killing them if they are in the way. While her few friends tell of a loyal if a bit distant woman, it is unclear whether they see beneath her masks or are just as blind as everyone else.
  • Bio: Born shortly after the Velspin War of Succession to a Daevan officer of middling rank — a minor noble, basically — and his clerk, Afella was groomed from the beginning to serve in the army. She excelled in her studies, surprising her teachers with her willingness to go to whatever lengths necessary to complete the mission and her killing intent. She was handpicked by the Daevan “dirty ops” division and trained as a spy, after which she was given a cover story and sent to put an eye on Shemesh, the Deva of the Sun, as his aide d'camp.

edited 10th Nov '14 3:46:25 PM by desdendelle

The voice of thy brother's blood crieth unto me from the ground
TroyandHawk The Blinder from Back Home. Since: Jul, 2012 Relationship Status: 700 wives and 300 concubines
The Blinder
#45: Nov 10th 2014 at 4:31:26 PM

Is this still open?

Good to be back
RagnatheSaviour Since: Oct, 2011
#46: Nov 10th 2014 at 6:30:39 PM

[up][up] Accepted. [up] Last spot just got filled.

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