Fluffy Tracker (name pending) - Rare Hunter Minion, 3 mana 2/4; Battlecry: If you have a Weapon equipped, discover a Spell.
grahFluffy Tracker's name is Bloodscalp Strategist.
- Elemental Evocation - Mage Common Spell; 0 mana; The next Elemental you play this turn costs (2) less.
- Sightless Ranger - Neutral Common Minion; 5 mana 3/4; Rush; Overkill: Summon two 1/1 Bats.
- Captain Hooktusk - Rogue Legendary Minion; 8 mana 6/3 Pirate; Battlecry: Summon 3 Pirates from your deck. Give them Rush.
Arghh I wish Elemental Evocation was a Shaman spell
Like I enjoy Elemental Mage but I want Elemental Shaman to be better and that could fit into Even Electronic Shaman
I'd play Electronic Shaman.
- Seance - Rare Priest Spell; 2 mana; Choose a minion. Add a copy of it to your hand.
- Gonk, the Raptor - Legendary Druid Minion; 7 mana 4/9 Beast; After your hero attacks and kills a minion, it can attack again.
- Talk about incredibly disappointing. While both this and Spirit of the Raptor are Odd-cost, I don't think even Dire Shapeshift will help this deck if you can only hit for 2 and your hitpoints at a cost of 2 mana.
damn this new phone autocorrect
That Druid minion is odd. Even if you have enough attack to remove anything, you're taking a lot of face damage. It'd be nice if this gave your hero immune at least for the subsequent attacks.
Bog Slosher - Rare Shaman Minion; 3 mana 3/3 Elemental; Battlecry: Return a friendly minion to your hand and give it +2/+2.
grahI find it interesting how the difference between Priest steals and Rogue steals works. Priests copy the actual cards in the opponent's hand, board, or deck; while Rogue just gets random class cards.
Every time I see more "steal" cards printed for Priest, I want to try to build a deck based around the concept. Then I remember that it has never been reliably successful.
The neat thing about Seance is that you can replay the Battlecry of the targeted minion, which could certainly be powerful in some situations. You can also replay your own minions, which lends itself to a Big Priest or Maly/Velen combo Priest.
Edited by Fighteer on Nov 26th 2018 at 6:21:38 AM
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"How long can this go on? +2 apparently.
“You can’t be an important and life-changing presence for some people without also being a joke and embarrassment to others.” -Mark Manson.- Linecracker - Epic Neutral Minion; 7 mana 5/10; Overkill: Double this minion's Attack.
- Stats are actually one point above the previously accepted vanilla statline.
- Da Undatakah - Legendary Neutral Minion; 8 mana 8/5; Battlecry: Gain the Deathrattle effects of 3 friendly minions that died this game.
- Sand Drudge - Common Priest Minion; 3 mana 3/3; Whenever you cast a spell, summon a 1/1 Zombie with Taunt.
- Regenerate - Common Priest Spell; 0 mana; Restore 3 Health.
Regenerate, huh? Are we going to see a new version of burn priest with Velen, Malygos, Auchenai Soulpriest, and reversed healing?
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"A Control Warrior just conceded after I got into my deck 30 Raptors and six 11/11 Carnassas over two turns. Life is good.
“You can’t be an important and life-changing presence for some people without also being a joke and embarrassment to others.” -Mark Manson.- Mark of the Loa - Rare Druid Spell; 4 mana; Choose One - Give a minion +2/+4 and Taunt, or summon two 3/2 Raptors.
- Mosh'Ogg Announcer - Epic Neutral Minion; 5 mana 6/5; Enemies attacking this have a 50% chance to attack someone else.
- Snapjaw Shellfighter - Epic Neutral Minion; 5 mana 3/8; Whenever an adjacent minion takes damage, this minion takes it instead.
x4 It is even worse. Cloning Gallery + Malygos + Auchenai + Velen + Regenerate x 2 = 32 damage.◊ I like it!
“You can’t be an important and life-changing presence for some people without also being a joke and embarrassment to others.” -Mark Manson.- Splitting Image - Epic Mage Spell; 3 mana; Secret: When one of your minions is attacked, summon a copy of it.
- Fluffy Potion Drinker (name pending) - Legendary Neutral Minion; 6 mana 5/5; Battlecry: Set each player's Mana Crystals to 5.
- Zul'Jin - Hunter Hero Card; 10 mana; 5 armor; Battlecry: Cast all spells you've played this game (targets chosen randomly).
- Berserker Throw - 2 mana; Deal 2 damage.
Edited by FergardStratoavis on Nov 27th 2018 at 10:54:15 AM
grah"Set each player's Mana Crystals to 5." Some sort of anti-ramp tech card? I admit to being somewhat baffled by this. Not by how it works; that's obvious. I just don't know what kind of deck would include it.
Edited by Fighteer on Nov 27th 2018 at 6:58:17 AM
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"This would be a staple in pretty much any combo meta. You can stae off lethal by up to five turns with just a single card.
A single legendary card that you aren't guaranteed to draw before your opponent completes their combo.
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"Name confirmed to be Mojomaster Zihi.
Also, Spirit of the Rhino - Rare Warrior Minion; 1 mana 0/3; Stealth for 1 turn. Your Rush minions are Immune the turn they're summoned.
grahOhhh damn, Spirit of the Rhino could be pretty damn good.
That's one of the better spirits, as far as I can see.
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"Bloodsail Howler - Rare Rogue Minion; 2 mana 1/1 Pirate; Rush; Battlecry: Gain +1/+1 for each other Pirate you control.
I'm amused that it has anti-synergy with Captain 8-Mana.
grah- The Beast Within - Rare Hunter Spell; 1 mana; Give a friendly Beast +1/+1, then it attacks a random enemy minion.
- Mass Hysteria - Rare Priest Spell; 5 mana; Force each minion to attack another random minion.
Two more cards to go, then it's Final Stream Reveal in 23 hours.
grah
Emberscale Drake - Rare Warrior Minion; 5 mana 5/5 Dragon; Battlecry: If you're holding a Dragon, gain 5 Armor.
A conditional Shieldmaiden a turn early.
grah