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God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#2051: Jul 20th 2012 at 11:38:48 PM

Depends on how you write it up. Couple of possibilities, ranging between band of brothers loyalty to anyone not outside their little club of crazies to epic eon spanning grudges and murderous griefing with playful rivalries or pranks taken to lethal levels in between and simple apathy outside that.

There could be factions too, different groups associated with each other and loners, with different interaction both within and between groups.

IraTheSquire Since: Apr, 2010
#2052: Jul 21st 2012 at 12:30:05 AM

I am thinking that they could be a deconstruction of games like Team Fortress 2. What would it really like to outsiders if the way that the games are played are taken literally?

Exelixi Lesbarian from Alchemist's workshop Since: Sep, 2011 Relationship Status: Armed with the Power of Love
Lesbarian
#2053: Jul 21st 2012 at 5:35:55 AM

Notice that the Lich entry is not true immortality. They can still be killed. It's not that difficult, really.

Mura: -flips the bird to veterinary science with one hand and Euclidean geometry with the other-
God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#2054: Jul 21st 2012 at 8:49:26 AM

Neither are these guys, they're a lot like liches. A bit more closer to true immortality then lichdom but I think I could add, I meant it as this way, that this was something excessively rare and likely non-duplicable.

[up][up] Or just any Death Is Cheap "heroes" generally withdrawn from reality caring only about racking up kills and gold.

God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#2055: Jul 21st 2012 at 9:03:30 AM

Form Magic

More of a general style of magic, similar to Juggernaut magic for the more physical wizard and with other applications too. Demonstrated quite clearly in Yvonne Gel, a 'Plant Form Mage'. Most Form Mages have an extra suffix preceding their title, describing the general theme their forms follow.

Basically, with varying degrees of unconscious, subconscious and conscious effort, the Form Mage builds, well, 'Forms'. Most Form Mages are warriors, so most of their Forms are various specialized war forms with various other forms that each broadly cover other possible needs, although this is not always the case. Their have been politicians who were Form Mages, having different specialized forms for diplomacy, administration and such and it usually quite a sight to see.

The different Forms tend to be quite obvious, with visual cues that tip off what form is which. For some, it's just a change in costume although in the case of Yvonne it was large scale shape changing.

Now, their is some contention about Form Magic, if it's actually a field of magic like any other 'turgy' or more like a style of casting like Evocation, Invocation or Sorcery.

God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#2056: Jul 21st 2012 at 1:16:13 PM

Mercenary Guilds

While there are plenty of guilds anywhere around the place, one key staple of a number of economies are the very competitive guilds of mercenaries that help regulate and employ the number of high powered warriors that may crop up in an area. They will be as colorfully named as the people within them. The more such folk that pop up in any one place, the more tightly packed you may find the guilds. Even small back water nations have two. One highly populated and advanced nation existing on a small chain of islands have dozens, some with headquarters within eye shot of each other in their larger cities.

Now some guilds are just plainly called Mercenary Guilds, they aren't gung ho on helping people but they have a limit of what level of shady activities they'll do. Their are also Thieves Guilds, Assassins Guilds and War Guilds, sometimes a combination of such, willing to do shady to atrocious things for the right money. You have Adventuring Guilds that offer cheaper prices for more acceptable things, often government sponsored on the side to help uphold peace and order, and Bounty Hunter Guilds which, of course, focus on bounties and may or may not only accept bounties of actual criminals. An Adventuring Guild and a regular Mercenary Guild may or may not still offer bounties, all depending on how they operate.

Some Guilds outright operate as general employment agencies, taking requests for jobs that have nothing to do with warrior skills. A few focus on that completely, called Job Guilds. In all, Guilds are distinctly different from Gangs and Leagues which do thing voluntarily, criminals and heroic respectively. A Guild may or may not allow their members to do volunteer work, especially Thieves Guilds which mostly just operate as gangs with occasional mercantile work. Basically, with every Mercenary Guild, you have to append all the stipulations and exceptions of what they will and will not do.

Sijo from Puerto Rico Since: Jan, 2001
#2057: Jul 21st 2012 at 6:15:44 PM

Results of last ballot:

  • Andakishnu God of Heroes: 4
  • Flesh Duegar: 4
  • Errata #1 Name Change: Titans, Ogres and Giants: 0
  • Errata #2 More Name Changes Change all instances of 'Oblivionism' and 'Nihilism' to 'Hadhism': 6
  • Black Empire Facts #6: 5
  • Wyrm: 6
  • Chosen The Celestial Incarnate, Avatars: 3
  • Our Lady of the wooded night - goddess of traveling at night and dryad: 6
  • The Dryad - Humanoid gift spirits: 6
  • Elena's Chosen Elemental Born, Princes of the World: 3
  • Yaodune: 6
  • Ezom: 6
  • Lryndarn: 6
  • The Ivory shadow: 6
  • World Spine The New Lands, and couple different names to the Orcs: 6
  • The Uncountable: 6
  • Smite Evil Ethoturgy: 6
  • Razor chain blade - Mundane magical item: 6
  • Elena and the Nosferatu: 6
  • The Great archipelago-: 6
  • The Machine Empire of Purity: 6
  • On the Nature of Corporeal Undead (Magic): 6
  • Revenant: 1
  • Gnomish Sylvan Also, Polsu Kles: 6

Note: since 6 people voted, should the minimum number of votes for approval be raised (from 3 to 4?) Since we require a simple majority...

edited 21st Jul '12 6:16:38 PM by Sijo

Exelixi Lesbarian from Alchemist's workshop Since: Sep, 2011 Relationship Status: Armed with the Power of Love
Lesbarian
#2058: Jul 21st 2012 at 6:23:34 PM

Yes, it's four.

Mura: -flips the bird to veterinary science with one hand and Euclidean geometry with the other-
God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#2059: Jul 21st 2012 at 7:44:19 PM

Azalar Lifesbane

The 'Nihil' messiah of the Hadhists several thousand years ago, an accomplished bioturgists and later necroturgist, responsible for the creations of some of the most bizzare and horrifying creatures to plaque the world to this day.

History writes that his name was Kuji Quendalo Yaromich Faustaun, named in the traditional way to much of Iropa even before Hrod. He was an accomplished bioturgists that tried to heal many of the ailments of mortal kind with inventive and radical methods. He was admired and loved by the people, until one of his cures went horrifyingly wrong and created the first Monster Plague, which claimed his wife and his children and made his name a curse.

Then he went mad and lashed out against the world, turning to Hadhism to teach the world his pain and channeling the overgod of that cursed religion to become its highest priest, the Nihil. He was renamed Azalar the Bane of Life.

Monster Plague

A retrovirus meant to turns the infected into simply a tougher healthier human being, it quickly mutated and became airborne, rapidly transforming a segment of the populous into horrible monsters that lay waste to the rest until contained and destroyed or they run out of people to eat and starve. And it's only humanoids that are infected and only humanoids they eat. Partly mystical, Kuji thought it would bring out a human's ideal of health from their mind to their body. Azalar was later convinced it brought out the inherent cruelty in all human hearts.

Chameleon Man-Eaters

A line of his living creations made when he was Azalar Lifesbane. They feed off of blood and pain, literally, and at most semi-sentient. They are made to look like inanimate objects, up to dolls, treasure chests, tools, clothes, structural pieces like pillars, doors, walls, floors, ceiling, statues, whole structures such as houses, and then they kill and eat you when you least suspect it.

Body Snatchers

Incorporeal necroturgic beings that possess and transform particular parts of the body after killing the victim. Notable is the ones that take over the skeleton and make the victim tear away his flesh while alive, ones that take over the head and make the ears grow into wings and fly away from the body and ones that take over the hands and choke the victim to death before popping off. Their are only certain specific conditions one can become infected, nominally being attacked by the pieces of the previous victim on the part that's to be possessed.

edited 30th Jul '12 11:49:52 AM by God_of_Awesome

Vyctorian ◥▶◀◤ from Domhain Sceal Since: Mar, 2011
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#2060: Jul 22nd 2012 at 12:25:57 AM

No. We've had both 5, 6, and 7(I think) people at one time and voting was still 3 as a requirement. When we went down in people it didn't decrease it to two, so we shouldn't increase it to four either. I vote nay on the increase.

I remember something about a majority not being the point.

edited 22nd Jul '12 10:46:37 AM by Vyctorian

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God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#2061: Jul 22nd 2012 at 8:11:02 AM

This is why I had suggested a 'Maybe'.

Exelixi Lesbarian from Alchemist's workshop Since: Sep, 2011 Relationship Status: Armed with the Power of Love
Lesbarian
#2062: Jul 22nd 2012 at 3:34:37 PM

[up][up]No, you don't. The majority of five is still three. The others that contributed didn't stick around long enough to vote.

Mura: -flips the bird to veterinary science with one hand and Euclidean geometry with the other-
Vyctorian ◥▶◀◤ from Domhain Sceal Since: Mar, 2011
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#2063: Jul 22nd 2012 at 6:57:57 PM

[up]We had at least 6-7 people during the first votes which is when the 3 to include rule was added. Making it four now that we are back up 5-6 wouldn't make sense when we were fine with 3 back at the start.

edited 22nd Jul '12 7:11:30 PM by Vyctorian

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Exelixi Lesbarian from Alchemist's workshop Since: Sep, 2011 Relationship Status: Armed with the Power of Love
Lesbarian
#2064: Jul 22nd 2012 at 7:13:17 PM

By his own request, Tom didn't get a vote.

Additionally, logical fallacy there. "We did it wrong previously so it's okay to do it wrong again"- no.

edited 22nd Jul '12 7:18:08 PM by Exelixi

Mura: -flips the bird to veterinary science with one hand and Euclidean geometry with the other-
Vyctorian ◥▶◀◤ from Domhain Sceal Since: Mar, 2011
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#2065: Jul 22nd 2012 at 7:51:51 PM

How is it wrong, I see no wrong there. My vote on this matter remains unchanged. No, three is fine.

edited 22nd Jul '12 7:52:02 PM by Vyctorian

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Exelixi Lesbarian from Alchemist's workshop Since: Sep, 2011 Relationship Status: Armed with the Power of Love
Lesbarian
#2066: Jul 22nd 2012 at 7:56:01 PM

If fewer than half of the team likes an idea, it isn't worth including either way. Personally I'd go for everyone-except-one, but four is reasonable.

Mura: -flips the bird to veterinary science with one hand and Euclidean geometry with the other-
Vyctorian ◥▶◀◤ from Domhain Sceal Since: Mar, 2011
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#2067: Jul 22nd 2012 at 8:04:03 PM

As long as it isn't changing something that's been previous established, I'd say 3 is enough. I see no need to dispute the status que because of a little new blood maybe if we had one or two more regular members but at this point it seems premature.

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God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#2068: Jul 22nd 2012 at 8:08:18 PM

I think it should be Yes's overwhelm No's with the option to abstain on certain subject.

Exelixi Lesbarian from Alchemist's workshop Since: Sep, 2011 Relationship Status: Armed with the Power of Love
Lesbarian
#2069: Jul 22nd 2012 at 8:10:08 PM

[up]Right. A simple majority. This round had six people, so everything in this round needs four votes. I don't think abstaining is a good idea.

Mura: -flips the bird to veterinary science with one hand and Euclidean geometry with the other-
Vyctorian ◥▶◀◤ from Domhain Sceal Since: Mar, 2011
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#2070: Jul 22nd 2012 at 8:11:31 PM

Voting present would be a nice option, especially if a 'push button' issue ever comes up in the voting. Like it has in the past. While I hate it when law makers don't vote, the actions of a congressman and game maker are a lot different.

edited 22nd Jul '12 8:12:05 PM by Vyctorian

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God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#2071: Jul 22nd 2012 at 8:22:01 PM

Their have been certain subject I voted 'Yes' on I would have preferred to abstain on. I err on the side of optimism but still.

Sijo from Puerto Rico Since: Jan, 2001
#2072: Jul 22nd 2012 at 8:24:07 PM

As I have mentioned in the past, I like *any* contribution to the project to be as official as possible before being incorporated. So I vote for the definitive majority eg. 4 on this case.

Now, what we might need to do is determine if people should officially join before they can vote, or if anyone who contributes has a right to do so.

note: I'll wait until this issue is solved before adding in the latest choices to the main page.

edited 22nd Jul '12 8:45:59 PM by Sijo

Exelixi Lesbarian from Alchemist's workshop Since: Sep, 2011 Relationship Status: Armed with the Power of Love
Lesbarian
#2073: Jul 22nd 2012 at 8:35:07 PM

I think that officially joining should be a matter of saying "I have read this project and would like to join the team."

Others could contribute without actually voting, but once registered to vote you must do so every ballot.

Mura: -flips the bird to veterinary science with one hand and Euclidean geometry with the other-
Sijo from Puerto Rico Since: Jan, 2001
#2074: Jul 22nd 2012 at 8:44:58 PM

Might as well give my 2 cents on the topic now.

The whole purpose of Domehain Sceal is to let people experience the fun of Worldbuilding for its own sake. We are all doing this for the fun of it.

Therefore, it follows that everyone should be free to contribute his or her own way, and for as long as he or she wants. The only real rule is that the project should be self-sustaining eg. not contradict itself. Voting is our way to keep that stability. That is why I dislike 'maybes' and want votes to be as clear as possible. This should not be taken as my feeling that the project is more important than its members. If the current membership is not happy with some part of the project and wants to change it, then I will accept it IF the majority wants it.

As for membership, I think that anyone who contributes ideas has a right to vote, though perhaps we should also require that they state that they want to join first (and to announce when they leave) just for clarity's sake.

edited 22nd Jul '12 8:48:59 PM by Sijo

Vyctorian ◥▶◀◤ from Domhain Sceal Since: Mar, 2011
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#2075: Jul 22nd 2012 at 8:59:48 PM

Though it's really just a matter of word choice, I stand by having a present/neutral option, it's basically maybe but maybe indicates you can be swayed. Present is more of an "I'm not touching that one". We've had controversial issues come up before and a person wishes to not vote on such a matter, we should respect their neutrality.

Also for non-member contributors perhaps they should have voting rights but only in rounds they've contributed to, after two or three rounds if they wish to continue they may join fully but will be obligated to always vote barring outside interference.

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