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YMMV / A Space for the Unbound

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  • Fridge Brilliance:
    • Early on, all of Raya's uses of her powers revolve around making life easier for Atma, as well as protecting him from danger. This makes sense with the Survivor's Guilt she feels after watching him drown in the prologue.
    • In the final puzzle, you notice that Raya's family used to go to Bali as a vacation. Bali is most likely where a Barong would be located. This explains why the final creature to be petted for one of the bucket list is a Barong.
  • That One Sidequest:
    • Beating the Future Fighter game's high score evolves into a very tight button-mashing game where you have to get up to 7 button combinations right in about 3 seconds, and the counter meter only has a tiny sliver of green to correctly block opponents' moves. Also, there's no save feature.
    • The 50 kick-ups quest for the letter Y sidequest is a rhythm game with no margin for failure, no on-screen bar to help you keep rhythm unlike the fighting game, has distracting foreground elements as passersby ride by you, and like the above quest, must be done in one go.
      • Additionally, there is an achievement for performing 70 kick-ups. To get this achievement, you must NOT fail the minigame between 50 and 70 kick-ups. Getting 50 but not reaching 70 kick-ups completes the sidequest, and you cannot reattempt it unless you reload from a previous save.
    • Petting all the fluffy animals is this since it's not always cats and you only get one shot per chapter to collect them, and depending on event flags and where you are in the chapter, the locations and which animals you find can change.
  • The Woobie: Our main heroine, Raya Fitri Nirmala, has had a hard life. Growing up, she is constantly abused by her deadbeat father who constantly beats her up whenever she tries to pursue her interests in writing stories and he's never sympathetic to her plight. And in school, her hobby makes her a bullying target. She manages to befriend a teenage boy named Atma and they pursue similar interest in secret. But then, due to accidentally putting herself in danger, Atma dies trying to save her life. She then tries to style herself as a model student to please her parents, but this causes strife between her and her classmates: her other childhood friend Marin; her popular rival Lulu; and Erik, the bully with a secret crush on her. Unable to deal with all this, and still not getting over Atma's death, eventually Raya falls into a coma — heavily implied to be the result of a suicide attempt — where she makes up an imaginary world where things go as perfect as it is for her. The whole game is spent on the memory of Atma helping her cope while giving her a much-needed hug along the way.

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