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* DoWellButNotPerfect: Invoked in [[spoiler:the final battle against Ishmelga, aka Zoa Gilstein]], where the going with your muscle memory is a surefire way to getting soundly defeated as the rules for knight battle does not apply here and attacking the weak point [[spoiler:will result in the enemy evading and countering]]. This forces the player to throw the normal, optimal strategy out the window and instead go with a strategy that is more inferior damage-wise but at least guarantees a hit.

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* DoWellButNotPerfect: Invoked in [[spoiler:the final battle against Ishmelga, aka Zoa Gilstein]], where the going with your muscle memory is a surefire way to getting soundly defeated as the rules for knight battle does do not apply here and attacking the weak point [[spoiler:will result in the enemy evading and countering]]. This forces the player to throw the normal, optimal strategy out the window and instead go with a strategy that is more inferior damage-wise but at least guarantees a hit.  

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Changing Do Well But Not Perfect to sound less like it was written in Walkthrough Mode.


* DoWellButNotPerfect: [[spoiler:The final battle against Ishmelga, aka Zoa Gilstein]]. If you target his precise weak point, [[spoiler:the AI will always dodge and counterattack.]] The key to winning the battle is [[spoiler:to just hit him in the "wrong" position, which won't stagger him but will still hurt him]].
* DraggedIntoDrag: In "St. Astraia's Violet in Bloom", after Kurt's experience being DisguisedInDrag, the end credits have a brief scene showing Musse trying to recruit him for a CrossCastRole play. The following scene shows that he was unable to get out of it.

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* DoWellButNotPerfect: [[spoiler:The Invoked in [[spoiler:the final battle against Ishmelga, aka Zoa Gilstein]]. If you target his precise weak point, [[spoiler:the AI will always dodge and counterattack.]] The key to winning Gilstein]], where the going with your muscle memory is a surefire way to getting soundly defeated as the rules for knight battle is [[spoiler:to just hit him does not apply here and attacking the weak point [[spoiler:will result in the "wrong" position, which won't stagger him but will still hurt him]].
* DraggedIntoDrag: In "St. Astraia's Violet in Bloom", after Kurt's experience being DisguisedInDrag,
enemy evading and countering]]. This forces the end credits have a brief scene showing Musse trying player to recruit him for throw the normal, optimal strategy out the window and instead go with a CrossCastRole play. The following scene shows strategy that he was unable to get out of it.is more inferior damage-wise but at least guarantees a hit.
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* VignetteEpisode: The Reverie Corridor features several side stories for other characters, showing where they have been or giving insights into their characters before and after the events of the ''Cold Steel'' games. The last three stories that are earned by completing the corridor offer some insights on what to expect for the [[VideoGame/TheLegendOfHeroesTrailsThroughDaybreak Calvard Arc]].
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Restoring on reflection and per ATT

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* DoWellButNotPerfect: [[spoiler:The final battle against Ishmelga, aka Zoa Gilstein]]. If you target his precise weak point, [[spoiler:the AI will always dodge and counterattack.]] The key to winning the battle is [[spoiler:to just hit him in the "wrong" position, which won't stagger him but will still hurt him]].
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Written as Walkthrough Mode


* DoWellButNotPerfect: [[spoiler:The final battle against Ishmelga, aka Zoa Gilstein]]. If you target his precise weak point, [[spoiler:The AI will always dodge and counterattack.]] The key to winning the battle is [[spoiler:to just hit him in the "wrong" position, which won't stagger him but will still hurt him]].
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Spelling/grammar fix(es)


* DoWellButNotPerfect: [[spoiler:The final battle against Ishmelga, aka Zoa Gilstein]]. If you target his precise weak point, [[spoiler:The AI will always dodge and counterattack.]] The key to winning the battle is [[spoiler:To just hit him in the "wrong" position, which won't stagger him but will still hurt him]].

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* DoWellButNotPerfect: [[spoiler:The final battle against Ishmelga, aka Zoa Gilstein]]. If you target his precise weak point, [[spoiler:The AI will always dodge and counterattack.]] The key to winning the battle is [[spoiler:To [[spoiler:to just hit him in the "wrong" position, which won't stagger him but will still hurt him]].
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Added example(s)

Added DiffLines:

* DoWellButNotPerfect: [[spoiler:The final battle against Ishmelga, aka Zoa Gilstein]]. If you target his precise weak point, [[spoiler:The AI will always dodge and counterattack.]] The key to winning the battle is [[spoiler:To just hit him in the "wrong" position, which won't stagger him but will still hurt him]].
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Added example(s)

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* {{Not}}: In the Daydream sequence "A Day in the Lives of the SSS," Tio brings Jona some vegetables. He comments that he was just thinking he was not getting enough leafy greens down where he was. "NOT! I'm seriously gonna kill you if you do this again, Tio!" he tells her, saying he wants pizza and cola. She tells him to buy it himself if he's going to gripe about what she gets him. He concludes that sucking it up and eating it is better than going out.
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The game was released in Japan, China, and South Korea on August 27, 2020 for the UsefulNotes/PlayStation4. Versions for the UsefulNotes/NintendoSwitch and PC came out on August 26, 2021 for the same regions, courtesy of Clouded Leopard Entertainment. An English release for all previous platforms plus the UsefulNotes/PlayStation5 came out on July 7, 2023, courtesy of Creator/NISAmerica. However, for the impatient, Clouded Leopard and NIS has worked out a deal where they are allowed to sell the PC version with Chinese and Korean GUI in the Americas [[https://store.steampowered.com/app/1562940/THE_LEGEND_OF_HEROES_HAJIMARI_NO_KISEKI/ on Steam]], without obstruction from NIS.

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The game was released in Japan, China, and South Korea on August 27, 2020 for the UsefulNotes/PlayStation4. Platform/PlayStation4. Versions for the UsefulNotes/NintendoSwitch Platform/NintendoSwitch and PC came out on August 26, 2021 for the same regions, courtesy of Clouded Leopard Entertainment. An English release for all previous platforms plus the UsefulNotes/PlayStation5 Platform/PlayStation5 came out on July 7, 2023, courtesy of Creator/NISAmerica. However, for the impatient, Clouded Leopard and NIS has worked out a deal where they are allowed to sell the PC version with Chinese and Korean GUI in the Americas [[https://store.steampowered.com/app/1562940/THE_LEGEND_OF_HEROES_HAJIMARI_NO_KISEKI/ on Steam]], without obstruction from NIS.
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* CompanyCrossReferences: The Magical Alisa LS minigame references the ShowWithinAShow from ''VideoGame/TokyoXanadu'' (and said show was ''in turn'' an example of this trope, as that show's characters were all nods to ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'').

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* CompanyCrossReferences: The Magical Alisa LS minigame references the ShowWithinAShow from ''VideoGame/TokyoXanadu'' (and said show was ''in turn'' an example of this trope, as that show's characters were all nods to ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'').''VideoGame/TheLegendOfHeroesTrailsOfColdSteel''), and its mascot character Mona comes from the spinoffs of ''VideoGame/LordMonarch''.
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* SeenItAll: Neither Class VII, the SSS or the Liberl Bracers are particularly shocked by the reveal of what's really going on.
-->'''Nadia''': I guess [[spoiler:future-predicting [=AIs=]]] are just Tuesday if you've been through enough crazy in your life.

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