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Recap / Extra Credits So You Want to be a Game Designer

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Game Designer: A person who designs gameplay, conceiving and designing the rules and structure of a game

     What A Game Designer Should Know? 
  • Everything, there is no skills that is useless
  • Communication, when you create a game, you will have to work with interdisciplinary teams (A group of people with radically different skill sets and backgrounds from you)
  • A game designer is not the same as a director
  • Game design is not about creating fabulous stories or coming up with concepts of games
  • Game design is about creating systems, mechanics and levels
  • Game studio is a place who hire people that can make ideas into a reality
  • Game designer is not recommended to judge their own game
  • Introspection and ability to take criticism
  • Ability to study and analyze games
  • Understand the cost of decisions they make

     Practical Skills Of A Game Designer 
  • A high level of technical writing skill (grammar, spelling, punctuation)
  • An logical mind
  • Basic psychology
  • Understanding the media works, learning the fundamentals of how a computer works is recommended
  • A solid grasp of mathematics, knowing algebra is recommended

     Advanced Skills Of A Game Designer 
  • Knowledge of philosophy, literature and myth
  • An Understanding of world religions
  • Basic scripting and programming ability
  • An understanding of art principles
  • An understanding if basic audio design and music principles
  • A practical knowledge of graphic design
  • A through internal library of games to reference
  • Life's experience, as a designers it is a must to craft experiences in a game
  • Make Games

Outro: Space Cowboys by bLiNd


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