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Basic Trope: After a long level, you get an easy way to return to the entrance.

  • Straight: The game's penultimate level is descending into the Big Bad's dungeon. When you reach the last floor, there's an elevator you can use to get back to the entrance.
  • Exaggerated: The elevator can take you back to any of the previous floors.
  • Downplayed: The elevator doesn't go directly back to the entrance; only the 2nd-highest floor.
  • Justified: The Big Bad's henchmen need an easy and quick way to leave the dungeon.
  • Inverted: Rather than passing through an easy level, you can take a long, difficult detour to end up in the same place.
  • Subverted: When you try to use the elevator, it breaks down.
  • Double Subverted: You can fix the elevator with an item you get in the very next room.
  • Parodied: The elevator has a huge neon sign above it that says "ANTI-BACKTRACKING ELEVATOR".
  • Zig-Zagged: The dungeon continually evolves and more rooms are added as you go through. Thus, sometimes the elevator serves as a quicker return, and other times it doesn't.
  • Averted:
    • There is no way to easily go back to the dungeon entrance.
    • You have a universally-accessible Fast Travel system. Thus, the elevator isn't there because it would be redundant.
  • Enforced: Playtesters complain that the trek back to the dungeon's entrance is basically a Drought Level of Doom. The devs add an easy way to get back.
  • Lampshaded: "This elevator will take us back to the entrance of the dungeon!"
  • Discussed: "I'm sure there's a quick way to get back to the entrance around here somewhere."
  • Conversed: "Oh, good. I was afraid the game would make me backtrack through this whole level."

Since you've made it to the end of the article, you can now use the Door to Before and easily return to the main page.

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