Follow TV Tropes

Live Blogs Let's Play Final Fantasy III
rockmanx2012-09-24 13:49:01

Go To


And we're back! Last time, we found out that the castle Sasoon or Sasune, is haunted. But first, we take a look around and find an ice spell and a tonfa. After that, we head into the throne room and ask around. One ghost mentions a sword in this castle that has power to harm the undead, but only a Red Mage can wield it. Another suggests that we use our cure spell to attack the undead in the Sealed Cave. And we speak to the ghost on the throne, which happens to be the King of Sasoon. He tells us that his daughter, Sara, went off on her own to save everyone from Jinn and is worried about her, since she has the mystic ring from Kazus to seal him back in. I'm starting to wonder how the hell did she cross the lake to get to the cave.

Then we head into the left tower and find some holy and wooden arrows and some undead lurking around. Sheesh, these guards really need to clean up around here. And at the top of the left tower, there's a monster in a chest, which is a bit stronger than the monsters around the area, but with a bit of level grinding I did before and a bit of luck, we manage to beat it. Our reward is a Wight Slayer.

We then head to the right tower and gather some more arrows and a bow for Vivi. Why would a Black Mage use a bow, is beyond me. And why would Princess Sara have bow and arrows in her room? Maybe she wanted be a proto-Rosa.

Anyways, we decide to hit the hay on the princess's soft and comfy bed. I'm sure she won't mind us messing her sheets up.

Then we take our leave and head for the Cave of the Seal, but not before stocking up on potions to throw at the dead monsters.

Next time: Stubborn princesses, annoying skeletons, and a Djinn allied with the dark side.

No Comments (Yet)

Top