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Live Blogs Some Color Mage unleashes Let's Play Golden Sun!
SomeColorMage2010-12-10 15:11:51

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After this instalment, we should have at least one of Venus, Mars and Jupiter Djinn each, so I'd like some suggestions to what class setups you'd like to see. Just give me the elemental combinations you want and I'll see what I can do.And no saying all mono-elemental classes. Those are really boring.

So where we? Oh right, we left Goma Cave, so we are just outside the town of Bilibin. There's an odd tree at the entrance that supposedly looks like a man. Let's try Mind Read...

Help me... Somebody...

Whoa. According to the villagers, that tree was a guy who offended a sacred tree or something. Also, there's a lighthouse to the north in Imil, which we'll probably be going to sometime in the future.

While stealing finding things around town, we find a Hard Nut. It boosts Defence. It goes to Garet, as oddly, he has the lowest at the moment.

There's a big statue in the middle of town, and we can move it to reveal a passageway. Ooh! A Jupiter Djinn! But there's another statue in the way. So we walk on top of the village, and find a bush that we can Whirlwind away to find another entrance, where we can get around the statue by using Move.

The Jupiter Djinni Gust joined Isaac.

Gust gives us 9 HP, 2 Attack and 2 Agility. It performs a Jupiter attack at Attack + 10 power and may hit for double damage.

We also get the Jupiter Summon. 30 Jupiter power and 3% of the targets Max HP, for 1 Jupiter Djinn and raises Jupiter Power by 10.

As Isaac is the only one without a Djinn so far, he gets this one for now, changing his class to Apprentice. His HP, PP, Attack and Agility go up, his Luck goes down. His Venus attacks and Cure are replaced with Gaia and Delude (which is a status ailment spell, therefore horrible).

But it gets rid of Cure, so I need some retooling. Isaac gets Forge, making him a Brute (I know I said Squire is better, but this is hopefully temporary), Garet gets Gust, making him a Page (similar to Apprentice, also giving him the best Defence, meaning I kinda wasted that Hard Nut), and Ivan gets Flint and becomes a Seer, which is a nice class and gives him Cure.

Now let's head to the shops. HOLY CRAP! The stuff here is expensive. I've got a lot of money grinding to do. (In theory, we're supposed to come back for the best stuff here after the next set of areas. In practice, that's BS.)

Ivan learned Flash Bolt at level 6. Garet learned Volcano at level 8. While I am gaining quite a few levels here, the experience output is really low, and grinding for levels is not needed. The extra levels will help for a later boss though.

As I don't want to grind for the Broadswords (1000 gold a piece where battles give upwards of 50), I sell the Water of Life. The game plays fair at this point (nowhere near annoying status effects and instant kill moves yet), so I don't need it. It gives 2250 gold.

After getting all of that stuff, I head to the big mansion at the north side of town. They're looking for mighty warriors to save them from that sacred trees curse. So we offer ourselves. Apparently, nobody else is applying for the job. We decide to look around the manor. Hmm... This wardrobe in the bedroom looks interesting...

Isaac peeked into the wardrobe...

There's a silk negligee.

Isaac! Put that back!

Aww. I wonder what the stats on that thing are.

Anyway, we go see the for some reason Scottish Lord McCoy. Apparently not knowing we tried to take his wife's negligee, he immediately decides to deride us for being two 17 year olds and a 14 year old. But we can save Kolima, whatever that is. So he gives us the key to the barricade to the east. But then...

McCoy: Even with the key, such wee lads as yerselves'll never reach Kolima.

More attempts to convince him results in him just taking back the key. What an arse. The captain of the guard escorts us out, but lets a key detail slip.

Captain: That barricade... You may not need a key.

So let's go to the barricade! Needless to say, the thing is so shoddily built, we can just Move part of it out of the way. There is also a tower of humans turned trees, which is just plain silly.

I'm gonna leave it there, because that took really long to write and I want some setup ideas for Kolima. Until then, bye!

Stats:

Issac: Lv 9 Brute HP:109 PP:32 Attack:106 Defence:52 Agility:50 Luck:3

Garet: Lv 8 Page HP:106 PP:49 Attack:90 Defence:58 Agility:50 Luck:1

Ivan: Lv 8 Seer HP:90 PP:72 Attack:60 Defence:41 Agility:47 Luck:4

Djinn: 1 Venus, 1 Mars, 1 Jupiter

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