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Water heals damage

This trope has been Nuked
Proposed By:
sabrina_diamond on Feb 3rd 2019 at 7:39:53 PM
Name Space: Main
Page Type: trope

You notice when the four elements comes into play in rpgs, water often has the most healing power? This happens when you use the water element in rpg games to heal or absorb damage, like a shield.

Feedback: 19 replies

Feb 3rd 2019 at 7:46:20 PM


And title is non-indicative, I didn't realize it was healing trope until I saw the laconic. Heal It With Water maybe?

Feb 3rd 2019 at 8:29:37 PM

Healing and damage absorption are two very different things, thematically speaking. It would be worth elaborating on that.

Non-video game examples:

  • Codex Alera: Healing magic is one of the watercrafting arts and one of the most commonly used for its Mundane Utility. It usually requires the patient to be immersed in a tub of water, but the more powerful practitioners don't need to do so.
  • The Dresden Files: Water is associated with entropy, cleansing, and Anti Magic in the setting. Joseph Listens-To-Wind is an unmatched Healer who also uses water to Dispel enemy spells, while Ramirez conjures up shields of water magic that disintegrate anything they touch.
  • Avatar The Last Airbender: Of the four classical elements, Waterbenders have the unique power of Healing Hands. Katara spontaneously manifests the ability when she dips her burned hands in a stream and later trains up to become The Medic, even using water from a sacred spring to revivify Aang when he's briefly killed.

Feb 3rd 2019 at 8:48:55 PM

^^ - Agreed. Similarity to Kill It With Fire is good snowcloning.

And Water is connected to Healing because it's cleansing, and it's an important part of life, etc.

VideoGame.Fortune Summoners: The earliest healing spell available, is Sana's "Heal Water", which she starts with.

Feb 3rd 2019 at 10:19:03 PM

In the Discworld, witch Tiffany Aching develops a magic for taking away pain from a patient: she channels their pain through herself into a bucket of cold water, which accepts the pain-energy. And noticably heats up, in some cases coming to the boil.

Feb 4th 2019 at 2:41:57 AM

While I know the idea is widespread, it's better if we can find some basis for "water heals".

Feb 4th 2019 at 4:12:16 AM

^ The basis is actually pretty obvious. All organic life on Earth is water-based and believed to have originated in the oceans, so the association between life and water is very solid.

  • In Grandia II, all healing spells fall under the elemental water category.

Feb 4th 2019 at 8:32:14 AM

Video Games

  • In Super Mario 64, Mario's health meter is also his Oxygen Meter. If Mario is low on health, he can jump into a body of water and rise to the surface to refill his health meter to its full extent.

Feb 4th 2019 at 9:23:37 AM

First Person Shooter

  • Duke Numem 3 D allows the mechanic of adding 1% health for drinking water, up to 9%. This is usually done after wrecking a fire hydrant or a toilet, then sipping from the fountain thusly created.

Feb 7th 2019 at 11:33:30 AM

"Waters of Life-Giving" maybe?

First Person Shooter

  • In Bioshock 2, the Fountain of Youth gene tonic slowly regenerates health and EVE when in contact with water.

Feb 7th 2019 at 11:44:42 AM

I don't think OP is coming back.

Feb 7th 2019 at 5:54:36 PM

Can you expound on the description a bit?

Feb 7th 2019 at 6:00:05 PM

^ I doubt it, they've not touched this since making it despite being recently active on the site.

Feb 7th 2019 at 8:45:35 PM

The concept does have potential — if this doesn't get picked back up, I might take it over. I'm wondering whether the "Water is an element of shielding/absorption" angle will hold up, though; the only example to that end is my Dresden Files one, and even in that setting, there are plenty of other ways to make a shield. Might it be better to focus solely on the "Heal It With Water" angle?

Feb 8th 2019 at 10:27:40 AM

I agree it has potential. Someone should take this and make it great, although since it ain't Up For Grabs yet might it be better to start anew?

Feb 8th 2019 at 1:24:17 PM

^Might be too early to call that; it's only just been five days.

Feb 11th 2019 at 4:50:59 AM

I like the idea because water can absorb damage in rpgs