1 | * FridgeHorror: |
2 | ** The game mechanics allow a character to find weapons in, say, [[AxesAtSchool the High School]], and most {{After Action Report}}s [[LampshadeHanging point this out]], with characters [[ThinkOfTheChildren expressing disbelief that their kids have access to firearms]], or think that the weapon belonged to somebody who was about to go UsefulNotes/{{Columbine}} before the ZombieApocalypse showed up. |
3 | ** Of all the Heroes from the main game and expansions, only three reappear in Timber Peak. The fact [[TheHero Sheriff Anderson]] has the card [[ShellShockedVeteran Haunted Memories]] played on him is especially disturbing, since his son, Billy, is one of the unaccounted for heroes. |
4 | * GameBreaker: |
5 | ** Combine Father Joseph with Becky; on a 3+ and a wound you take out a zombie card, then you heal him. Or you could just have the Father pray in the church for a few rounds and make him invincible. |
6 | ** Give [[TheBerserker Johnny]] [[ChainsawGood the Chainsaw]]. |
7 | ** Jade, with advanced abilities. Put her on her own segment with a strange character, and she will roll 4 fight dice, not including the bonuses from weapons. Combine this with the fact that she is not wounded if she rolls doubles on any of these dice, and can spend a move action to heal in the event that she is, and you have yourself a OneManArmy. |
8 | ** The hedge trimmer. It neutralizes swarming, the zombies' main offensive tactic. |
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