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1!!Tropes Associated with Godlimations:
2* GrowingTheBeard: ''VideoGame/TheTrappedTrilogy'' was pretty hit or miss, but their subsequent games have been receiving more and more positive reception and less negative, ''VideoGame/{{Amea}}'' arguably being their best game to date.
3* StrawmanHasAPoint: At the end of ''Zombie Inglor'', Inglor calls Ludy out for his alleged sadism, asking him if he ever considered that the Zombies could have feelings. Ludy scoffs at this, calling them "nothing but animals". As arrogant and smug as Ludy is, he's right: All the zombies ingame, even the non-hostile ones you can talk to, care only about killing and eating brains. Heck, Inglor's brother ''immediately'' tried to kill him post-zombification. Inglor thus comes off as starry-eyed at best and as brain-dead as the zombies at worst.
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5[[folder: Vorago]]
6* {{Narm}}: The game ''tries'' to be serious, but when one of the puzzles ends with a flaming cat flying into a mirror, it just doesn't work.
7** The art itself is pretty good, but the actual animation and dialog leaves something to be desired, particularly with some of the facial expressions.
8* NarmCharm: The last third or so of the game takes the kid gloves off and hits the player with some pretty heavy stuff. The animation and dialog quality doesn't really improve much, but the sheer nightmarishness of the situation helps retain some of the scare factor.
9* SugarWiki/MomentOfAwesome: [[spoiler: Jonathan taking Seth out with an axe when the guy tries to rape his wife.]]
10** Tark cutting a bloody swath through a large horde of fog monsters (some of which are the size of CARS) with only an ax and Ira as backup.
11** Ira getting in on the action and using a shotgun to shoot through hordes of locusts.
12* MoralEventHorizon: Seth [[spoiler: murders Tark ''just because he had a scientific explanation for the monsters''.]]
13* ScrappyMechanic: One of the biggest complaints about the game are the [[UnexpectedGameplayChange constant mini-games]] and the FakeDifficulty they add, such as collecting a faroff item with a racecar with finicky controls and a lot of bear traps in-between, and a first person shooter-esque level where you have to fight hordes of creatures, with only ''two'' shotgun shells each, having to reload after every two shots, meaning that if you don't land your shots correctly, you're in for a quick death.
14* SerialNumbersFiledOff: Depends. Some people feel that this game is essentially a poorly done, overly religious rip-off of ''Literature/TheMist''. The writer says he was inspired by the story (so the similarities shouldn't be surprising). Of course, inspiration can only go so far before something becomes ''too'' similar...
15** It can also be accused of ripping off ''Franchise/SilentHill'', what with the horn and all... And the psychological problems with the cast...
16** The game also has a striking resemblance to ''VideoGame/DeadlyPremonition'' of all things. Both take place in a small rural town in the woods plagued by supernatural threats, both based their story off of more famous works (''Series/TwinPeaks'' and ''Literature/TheMist''), both have odd quirky characters and silly dialog and both [[spoiler:get serious about their horror elements near the end where the player has to MercyKill their love interest to spare them a FateWorseThanDeath. Unfortunately, the MercyKill doesn't work here and the victim survives to continue suffering.]]
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19[[folder: Suit-able: The Invincible Paradox]]
20* SugarWiki/AwesomeMusic: The ''[[https://www.newgrounds.com/audio/listen/288975 Crystalline]]'' track by [[https://soluslunes.newgrounds.com SolusLunes]], whivh plays whenever the events have a dramatic turn. Especially the final part sounds downright like a distress call.
21* [[GoddamnedBats Goddamn Spiders]]: They are everywhere.
22* NightmareFuel: The cave and sewer spiders- with ''plenty'' of EyeScream...
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