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Context VideoGame / YsVLostKefinKingdomOfSand

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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ysv.jpg]]
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3''Ys V: Lost Kefin, Kingdom of Sand'' is the fifth primary installment of the ''VideoGame/{{Ys}}'' franchise, developed and published by Creator/{{Falcom}} and was released on the [[Platform/SuperNintendoEntertainmentSystem Super Famicom]] in Japan on December 29, 1995. Set some time after the events in ''VideoGame/YsIIIWanderersFromYs'', series protagonist Adol Christin and his traveling companion Dogi head for the city of "Xandria", located southeast from the continent of Eresia, upon hearing of the eponymous lost city of "Kefin" that had vanished five hundred years ago. Unlike his previous adventures that were set on Eresia, Xandria is located on the continent of "Afroca", which would be revisted down the line in ''VideoGame/YsSEVEN''.
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5Building on the ''Ys III'' game-play, ''Ys V'' retains having a dedicated attack and jump buttons, including defending with a shield rather than use the "Bump Attack" system, though it keeps the classic bird's-eye view perspective that ''VideoGame/YsIAncientYsVanishedOmen'' and ''VideoGame/YsIIAncientYsVanishedTheFinalChapter'' had. Magic is also overhauled, where higher-level spells can only be cast by holding down a button, something that would be repeated later in future games. Finally, magic and physical skills are leveled up seperately rather than simultaneously.
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7In a twist, Falcom released a second version called ''Ys V Expert'' with increased difficulty less than three months later on March 22, 1996 for the same platform, published by Creator/{{Koei}} instead. A VideoGameRemake for the Platform/PlayStation2 would be released on March 20, 2006, but the developer would be Creator/ArcSystemWorks, while Creator/{{Taito}} published it. To date, ''Ys V'' is the only non-SpinOff ''Ys'' installment to not receive a localization.
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9!!''Ys V'' has the following examples:
10* BlackMagic: [[spoiler:The Philosopher's stone in ''Ys V'' is powered by human sacrifices]].
11* CheckPointStarvation: In the VeryDefinitelyFinalDungeon of ''Ys V'', you have to fight three very tough bosses, with no save points in between. Unlike previous games where you could save anywhere, this one only allows you to save at inns in town.
12* KleptomaniacHero: While generally averted in most entries of the series, ''Ys V'' has quite a number of collectibles which can be found by bumping into things in peoples' houses.
13* TheMagicGoesAway: The defeat of Jabir and the destruction of the philosopher's stone cause the end of the mythical kingdom of Kefin and its alchemy.
14%%* MysteriousWaif: Niena.
15* NoOntologicalInertia: The city of Kefin was sealed away five hundred years ago. A key part of the villain's plan is unsealing the city ''without'' the entire place and its population spontaneously aging 500 years the moment they return. [[spoiler:Thanks to a MacGuffin Adol received early in the game, he is able to get the civilian population out without them rapidly aging, while leaving the city and the surviving villains to the ravages of time]].
16* OddballInTheSeries: ''Ys V'' made many changes and added elements to the formula, some of which didn't stick in its successors.
17** Taken away from its PC origins, ''Ys V'' is the only installment where a cartridge-based platform (SNES) was its only release platform. Later games like ''VideoGame/YsSEVEN'' and ''VideoGame/YsMemoriesOfCelceta'' were also first released on dedicated platforms, but they were eventually ported to PC down the line with visual improvements. This platform change wound up limiting the game's graphical capabilities; simultaneously, rather than the pseudo-orchestral, CD-quality soundtrack ''Ys'' had become famous for, ''Ys V'' stuck to an all synth score.
18** Dogi, Adol's long-standing partner, is not in the original release of ''Ys V'' until the remake added him back in.
19** Within the lore, ''Ys V'' is oddly divorced from the other games: it doesn't feature an opening of Adol moving on from his prior adventures (like ''VideoGame/YsIIIWanderersFromYs'' and ''VideoGame/YsIVTheDawnOfYs'') and references to other installments are gone, which might be part of the intended exoticism of this game's setting. This direction was ignored until the next game, ''VideoGame/YsVITheArkOfNapishtim'', which began to feature many {{Continuity Nod}}s to the prior games. Again, the [=PlayStation=] 2 remake would add this in.
20%%* OneWingedAngel: Dorman and Jabir in ''Ys V''
21* PointOfNoReturn:
22** The town of Felt in gets buried by a sandstorm after the return of Kefin.
23** Kefin and TheVeryDefinitelyFinalDungeon in ''V'' (at least you can't save after the second one).
24* PoweredByAForsakenChild: [[spoiler:In ''Ys V'', the philosopher's stone that powers the kingdom of Kefin requires human sacrifices]].
25* PrivateMilitaryContractors: Adol tries his hand at being a mercenary in this game. Dorman, his boss in this game, hires him to stop an environmental disaster, [[spoiler:but he is betrayed by Dorman and is forced to kill him when he decides to kill Adol. Dorman is only interested in Kefin's alchemy to conquer the world]].
26* PutOnABus: This is the first main installment where Dogi doesn't appear at all (later followed by ''Origin'', but that game was justified for being a distant prequel). His presence was so missed, the [=PlayStation=] 2 remake brought him back into the picture again.
27%%* QuirkyMinibossSquad: Karion, Abis, and Baruk in ''V''.
28* {{Retool}}: Disregarding ''Ys III'' (which was more of a GenreShift since it didn't have the classic bird's-eye-view perspective), ''Ys V'' is the game to remove the "Bump Attack" mechanic and have dedicated attack and jump buttons. The Bump Attack won't return in the series after this except for {{Video Game Remake}}s. It also overhauled the magic system and elaborated on a relatively unexplored portion of the ''Ys'' setting and lore.
29* TreacherousQuestGiver: [[spoiler:Dorman, who hires Adol to go on the main quest, is actually one of the villains]].
30%% * TheUnFought: Rije in ''Ys V''.
31* UnwittingPawn: The crystals that Adol gathers throughout the game are pivotal to maintaining the seal on Kefin. He ends up giving them all to Dorman and Rieje due to Niena being held hostage.

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