1 | '''''Wibble Wobble''''' is a survival PlatformGame by Daniel Linssen, made for the July 2015 #indiesvsgamers Game Jam. |
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3 | As the name states, the player is placed in a world where the entire landscape is wibbly wobbly. The player must survive for as long as they possibly can while evading various hazards and building up a score multiplier by collecting floating stars. |
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5 | You can download the game [[http://gamejolt.com/games/wibble-wobble/80737 for free from]] Website/GameJolt or from the [[http://managore.itch.io/wibble-wobble author's page]]. It currently runs with Windows only. |
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7 | !!Tropes: |
8 | * ColourCodedForYourConvenience: All the lethal hazards are coloured red. |
9 | * ExactlyWhatItSaysOnTheTin: As the title states, everything is wibbly wobbly. |
10 | * HighPressureBlood: The protagonist sprays a jet of blood for every frame it is in contact with a hazard. Even long after it's dead. |
11 | * JumpPhysics: The wobbling ground can mess up your jumps, either by altering the height or how far you jump towards the left or right. |
12 | * LavaPit: If parts of the ground dips below a threshold, it briefly exposes a lava pit. |
13 | * LuckBasedMission: The random movements of the ground may invoke this, especially if a large portion falls below the lava line with you in the middle and there's nowhere to quickly get to safety. |
14 | * NintendoHard: You'd be lucky to survive even a minute. |
15 | * OneHitPointWonder: Your protagonist dies if it comes into contact with any of the hazards. |
16 | * {{Retraux}}: The game has a very minimalist pixelated visual style. |
17 | * RubberyWorld: The whole game world is wibbly wobbly. This can work against you because not only does it mess with your jumps, but if parts of the ground dip below a certain threshold, lava will briefly appear there. |
18 | * ScoringPoints: You have a score meter that is constantly going up. You can additionally build up a multiplier if you collect floating stars. |
19 | * SpikesOfDoom: The landscape is littered with these. |
20 | * StalkedByTheBell: If you linger in one position for a few seconds, a floating ball with a deadly pulsing red aura will close in on you. |
21 | * WhenAllElseFailsGoRight: Averted. You can go in either direction, but you'll probably end up sticking going in that chosen direction until your next run. |
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FollowingContext VideoGame / WibbleWobble
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