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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/72b395611a6f81a31d922f9095f5bc08.jpg]]
2
3A flash Adventure game set in TheWildWest and hosted on Adult Swim Games, Westerado chronicles the story of a young gunslinger out to get revenge on the man who killed his family. The game is free to play and runs in most Internet browsers.
4
5There is also a standalone, high-resolution expanded version of the game known as ''Westerado: Double Barreled'', released on Platform/{{Steam}} in April 2015.
6----
7!! This game contains examples of the following tropes:
8
9* AllDesertsHaveCacti: Played straight, like in any other Western.
10* AllOrNothingReloads: Averted. Revolvers have to be reloaded bullet by bullet.
11* BreakingTheFourthWall:
12** As with the original version, going on a rampage in ''Double Barreled'' eventually causes "Horde Mode." Only in this version [[spoiler:a director suddenly appears, yelling at you for killing the extras. And then he orders them to kill you.]]
13** The [[spoiler:Movie Set can be found in the far north. The Director can be killed safely there,]] unlike in Horde Mode.
14* BottomlessMagazines: No matter how many bandits you gun down, you will never run out of bullets.
15* BountyHunter: One way to make money is to track down bandits from Wanted posters. Some can be taken alive, which means you snare them with bolas or shoot their hats off, then walk them to the sheriff's office (or to a horse, to ride to Clintville first, and ''then'' the sheriff's). The ones worth the most have to be captured alive ''and'' can only be found in bandit territory, so have fun with that.
16* CattleBaron: [[spoiler:Rancher Bob can become this at the end of the Rancher questline.]]
17* CompleteImmortality:
18** [[spoiler:The Undertaker.]] Your [[spoiler:Sister]] says that he founded the hundreds-of-years-old [[spoiler:Clintville Graveyard]]. [[TheAgeless If that's true...]]
19** On the other hand, since in-universe [[spoiler:this is a movie of sorts, the actor's not really dead if you shot him.]]
20* TheComputerIsACheatingBastard:
21** Outside of towns, there is many different types of wildlife. Two of these, the coyote and the scorpion, can damage you. Stepping too close to either of them will cause them to [[ComputersAreFast immediately jump towards you]].
22** The scorpion takes it up to eleven due to the fact that they hide underground and attack without you even seeing them.
23** Bonus points because both scorpions and coyotes are NOT limited to horizontally linear attacks like everybody else. They can and will attack you vertically and diagonally.
24* DenialOfDiagonalAttack:
25** The player and all the other gun-wielding characters can only shoot left and right, and can’t even fire up and down, let alone diagonally.
26** Does not apply to animals, though.
27%%* DialogueTree: Present and functional.
28* DifficultButAwesome: The rifle. Difficult to master due to having the slowest load, fire, and reload speed in the game, but once mastered a total GameBreaker. Not only do the bullets travel fast and far, but they pierce an infinite number of people *and* objects. As if that wasn't enough, the rifle also increases your range of vision when you take it out. That said, it's not useful on horseback due to the slow firing speed and the fact that mounted enemies virtually never get lined up for the piercing multi-kill.
29* DramaticGunCock: Since all the guns in this game are single-action revolvers, you have to cock each shot individually (press J to draw your gun, K to cock, and K again to fire). The game's dialogue system also allows you to do this by drawing your gun mid-conversation.
30* EscortMission: There are several optional missions where you get to escort carriages from bandit attacks.
31* EveryoneIsArmed: Virtually without exception, every male character in the game has a gun or a bola. which they will draw if a fight breaks out. Most female characters are also armed with shotguns. And Indians use tomahawks.
32* FetchQuest: Some characters will only give you whatever information they know about the killer if you find stuff(i.e. a lost train ticket) for them.
33* GameplayAndStorySegregation: Relatively minor, but brandishing bolas or a tomahawk during a conversation will yield responses about how you should put that gun away.
34* GunsAkimbo: It's possible to wield two revolvers at the same time. You can even fire them in both directions at once, which is obviously useful if you're surrounded.
35* TheGunslinger: You, if you decide to go the violent route.
36* JekyllAndHyde: [[spoiler:The Tyler Durden ending. Can be played straight with a DownerEnding if you shoot yourself. Massively '''subverted''' if you decide to walk away from your insanity and leave IT to the coyotes.]]
37* HatDamage:
38** Interestingly, this is how the game handles extra lives. Getting shot will result in your character's hat flying off and your character pulling another one out of their coat and putting it on. Run out of hats, and you die.
39** You can also do this ''to the enemy'': Shoot off their hat, and they'll (usually) surrender and run away. The hat can then be picked up, giving you an extra life. The final boss seems to take damage the same way the player character does, losing a hat when hit but putting another one on until he runs out.
40** As it happens, the hero's brother is a OneHitPointWonder as a playable character because he never wears a hat.
41* HeelFaceTurn: [[spoiler:Can be done with the Beefhead Bulls if you befriend them and when the sheriff ask for deputies bring them to him and convince him to make them his deputies.]]
42* ManWithNoName: Played straight. The hero, brother, sister, mother, uncle, and [[spoiler:father]] all have no name given. Most people call the player character 'stranger' or 'pardner' or some variant thereof.
43* MercyKill: In the opening, the player character can do this to his brother at his request (if the player doesn't do it, [[TearJerker the uncle does]]).
44** It can also be done to [[spoiler:poor Rancher Richard or The Murderer.]]
45* MorallyBankruptBanker: The Banker who does shady stuff like [[spoiler: colluding with the carriage express to block the train passage and over change the Rancher debt way more than what they own him.]]
46* MultipleEndings: Depending on what major questlines you follow, The Murderer's identity and motivations change.
47** Tyler Durden: you don't complete a major questline and kill a bunch of people, [[spoiler:''you'' turn out to be the murderer -- specifically, your deranged second personality. You burned down the ranch in a fit of psychosis.]]
48** Luke Skywalker: you don't complete a major questline and don't kill too many people, [[spoiler:The Murderer is your drunken, abusive father, who was thrown out of the house by your mother when you were young. He burned down the ranch for revenge.]]
49** Shoulda Took Off: done by complete a questline to one of the main faction and has three variant:
50*** Dr Johnson and Mr Bob: follow the Rancher questline, [[spoiler:The Murderer was hired by a jealous rancher.]]
51*** this quest also has has multiple ending when dependent on what you said to him after finding out about rancher Richard fate[[spoiler: Bob either gone mad with power and essentially become the new oil tycoon or snap out of it and decided to run the franchise in Richard honor with Miss Tress to keep him in line.]]
52*** Tycoonville: follow the Oil Tycoon questline, [[spoiler:The Murderer was hired by the Tycoon after your mother refused to sell the ranch.]]
53*** Clindiaville: follow the Indian questline, [[spoiler:The Murderer was hire by the Indian to set the Buffalo free.]]
54** Surname Frank: follow the Indian questline up until you give the token of trust to the Chief younger brother to declare war then go to the fort and kill everyone there and then find the murder then [[spoiler:The Murderer was an Indian-hater who killed your family for harboring them years ago.]]
55** Everyone Waifu: follow the Miss Tressabell questline, [[spoiler:The Murderer was hire by The Oil Tycoon - one of her many scorned lovers - to kill you brother due to being close with her.]]
56* IncrediblyLamePun: '''Beefhead Bull''': "Heh-heh... "her-ass-in'"...
57* OneHitPolyKill: This is one of the draws of the rifle as a weapon on top of the long range and high accuracy. Rifle shots pierce through multiple enemies, allowing you to kill several at once if they're lined up. Or kill some of them and shoot the hats off the others.
58* OurGhostsAreDifferent:
59** [[spoiler:Variant 3. The Ghost Miner is not aware that he's dead, and he's looking for [[ICallItVera Petey]], his trusty pickaxe.]]
60** [[spoiler:Sister mentions that she spoke to the Beefhead Bulls. If you killed all of the Beefhead Bulls at the bridge earlier and ask her to clarify, she makes note that the Bulls had difficult conversation with each other because they were all scared of each other's ghosts.]]
61* PermanentlyMissableContent: This ''is'' a game where you can kill anyone before they have the chance to give you a quest, but a number of quests won't be available later if you complete certain other objectives first. You can, for instance, kill the Oil Tycoon with the Ranchers before taking any jobs from him.
62* ProceduralGeneration: The appearance of a person who killed your family is randomly generated every time you play to keep the game fresh.
63* PunnyName: Devs seem ''really'' fond of this.
64** Marshall Law.
65** General Motors.
66** General Store.
67** Miss Hatt.
68* {{Rancher}}: [[SarcasmMode A few, perhaps]].
69** Rancher Robert "Bob" Johnston (Bob's, North of Clintville).
70** Rancher Bell (Clintville).
71** Rancher Cobb (Cobb's, South of Clintville).
72** Rancher Richard (Richard's, South of Fort Motors).
73** The hero's family.
74* RevolversAreJustBetter: Par for the course in TheWestern.
75* RightThroughHisPants: During your one-night stand with [[spoiler:Miss Tress]], not only do you still have your pants on, but ''[[ExaggeratedTrope you're fully dressed, cowboy hat and all]]''.
76* ShootOutTheLock: Funnily enough, the only way to open gates in the game. Even the ''owners'' of the gate, who [[FridgeLogic would logically have the key]] do this.
77* ShortRangeShotgun: The shotgun doesn't have much range to speak of, though it's still probably more than you'd expect. It does, however, have a very wide spread.
78* SpotTheImpostor: At one point in the final stage, three men who resemble the Murderer each run into different tunnels. If you have the Murderer's description complete (or near enough), you can tell which two are the fakes because they don't match it exactly.
79* StoryDrivenInvulnerability: [[spoiler:When you figure out who the killer is, you have to slowly progress through a lot of shooting Mooks and riding on horses. You can only damage him during the final BossBattle.]]
80%%* TheSlacker: The Ticket Salesman.
81* TyrannicalTownTycoon: the Oil Tycoon: hiring bandit to kill Buffalo drive ,assassination, coercion other to give up there land … there is no line this guy won’t cross. [[spoiler: He even the one to hire the Murderer to kill you family in one of the ending]]
82* TomatoInTheMirror: If you go on a killing spree before trying to find the murderer, [[spoiler:your avatar slowly changes through the chase until they become a mirror image of the murderer, who reveals that he's a figment of your subconscious that you blamed for your familicide. Shooting him means your character is actually pointing the gun at his own head in the real world, while sparing him turns your character into TheAtoner.]]
83* UnusualEuphemism:
84** "Making HATS"?!
85** [[GenreSavvy No comments about hats being equivalent to life.]]
86* WhatTheHellHero: You can shoot anyone in the game, including [[spoiler:your uncle, who provides you shelter after a bandit burns down your ranch in the first place.]] You get a sweet achievement, though.

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