1 | [[http://www.gmagames.com/sod.html Shades of Doom]] is an ''AudioGame'' produced by ''Creator/GMAGames'' in the early 2000's and based on the mainstream game ''VideoGame/{{Doom}}''. |
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4 | !!''Shades of Doom'' provides examples of: |
5 | * DieChairDie: large machines can be blown up in the game using weapons. |
6 | * EasyModeMockery: the first two difficulty levels are labeled "It's my turn daddy" and "Don't hurt me." |
7 | * EnemyDetectingRadar: since it is by definition, an ''AudioGame'', this serves as an aid to blind players. |
8 | * FlushingEdgeInteractivity: there are toilets in the game. Flushing these will spawn a gelatinous blob. |
9 | * GamePlaysItself: letting the game idle when in the main menu will start the character exploring the maze of corridors until you press a key. |
10 | * ItemDropMechanic: a majority of the enemies in the game do this. |
11 | * LevelEditor: this exists at a rutimentary level in that you can only create your own maps using ascii symbols. |
12 | * TrainingDummy: The "easy" difficulty level allows you to turn on training mode. The monsters will not attack or move to attack unless the player attacks first. |
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FollowingContext VideoGame / ShadesOfDoom
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