Follow TV Tropes

Following

Video Game / Shades of Doom

Go To

Shades of Doom is an Audio Game produced by GMA Games in the early 2000's and based on the mainstream game Doom.


Shades of Doom provides examples of:

  • Die, Chair! Die!: large machines can be blown up in the game using weapons.
  • Easy-Mode Mockery: the first two difficulty levels are labeled "It's my turn daddy" and "Don't hurt me."
  • Enemy-Detecting Radar: since it is by definition, an Audio Game, this serves as an aid to blind players.
  • Advertisement:
  • Flushing-Edge Interactivity: there are toilets in the game. Flushing these will spawn a gelatinous blob.
  • Game Plays Itself: letting the game idle when in the main menu will start the character exploring the maze of corridors until you press a key.
  • Item Drop Mechanic: a majority of the enemies in the game do this.
  • Level Editor: this exists at a rutimentary level in that you can only create your own maps using ascii symbols.
  • Training Dummy: The "easy" difficulty level allows you to turn on training mode. The monsters will not attack or move to attack unless the player attacks first.


Advertisement:
Top

Example of:

/

Feedback