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Context VideoGame / PlanetOfTheApes2001

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1[[quoteright:287:https://static.tvtropes.org/pmwiki/pub/images/planet_of_the_apes_2001.jpg]]
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3The first video game released in the ''Franchise/PlanetOfTheApes'' franchise. It was created as a tie-in to the [[Film/PlanetOfTheApes2001 2001 film]], though the plot is inspired by [[Literature/PlanetOfTheApes the original novel]] and [[Film/PlanetOfTheApes1968 the 1968 film]].
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5The PC[=/=]Platform/PlayStation version of the game follows an astronaut named Ulysses, who crash-lands on a planet inhabited by intelligent apes. The Platform/GameBoyAdvance[=/=]Platform/GameBoyColor version is based on the 1968 film and [[Film/BeneathThePlanetOfTheApes its sequel]], and follows the human Ben as he searches for Taylor, the protagonist of the 1968 film.
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7!!Contains examples of:
8* TwentyMinutesIntoTheFuture: The PC/[=PlayStation=] game takes place in the year 3889 AD. The astronauts came from 2125 AD.
9* BatOutOfHell: Mutant bats in the PC/[=PlayStation=] game.
10* CheckpointStarvation: There are no checkpoints anywhere. No extra lives or continues either.
11* DismantledMacGuffin: The map to the "Forbidden Place" is split into three relic pieces, which must be retrieved.
12* {{Expy}}:
13** Ulysses is one to Taylor from the original movies and Ulysse from the original novel.
14** Ben in one to Brent from ''Beneath the Planet of the Apes''.
15* FakeDifficulty: Aside from not having any checkpoints throughout the levels, it can be confusing to find your way around the levels and there are many enemies who are hard to beat. Most unfair is that they have the ability to block your attacks but you don't have a block feature. The Apes can even block knives, which is completely unrealistic.
16* GuideDangIt: The levels are very spacious and are filled with items that typically only work on one thing. For example, the earlier levels are filled with doors and you can find keycards, but each card only unlocks a specific door, forcing you to try them each until you get the right one.
17* SavePoint: The player can only save at the end of each level.

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