Follow TV Tropes

Following

Context VideoGame / Overpowered

Go To

1''Overpowered'' is a short PlatformHell game by Creator/{{Askiisoft}}.
2
3!!The game contains examples of the following tropes:
4* ATwinkleInTheSky: The cat that you "rescue" ends up as one.
5* BossWarningSiren: The boss gets one. Then again, maybe it is the boss that needs to be warned about you at that point.
6* CatharsisFactor: Getting the orb makes you invincible and lets you let loose on all the things that killed you in one hit before.
7* CatUpATree: The final act before the credits roll is rescuing a cat from a tree. In a way, since you just punch it into ATwinkleInTheSky.
8* CollapsingLair: The place starts to explode after you beat the final boss.
9* CreativeClosingCredits: You get to beat them up as they scroll
10* DeathCourse: Half of the screens.
11* DeathIsASlapOnTheWrist: You will be back playing faster than you can say "I died again". Twice, on harder screens.
12* HarmlessEnemy: The bunnies can't hurt you directly. They just bounce you towards danger instead.
13* LoadBearingBoss: The final (and only) boss.
14* MultipleLifeBars: The boss has several layers of them. Not that it matters when it goes down in one hit.
15* PendulumOfDeath: There is one of these in the game.
16* PlatformHell: You will die several times before you even get past the main menu properly and then die a lot in the other rooms as well.
17* PressStartToGameOver: There is a swinging ball above your initial spawn location. It is already moving by the time you spawn.
18* PushyMooks: The rabbits knock you around, nearly always into something deadly.
19* PurposelyOverpowered: The orb that you collect towards the end.
20* RespawnOnTheSpot: You respawn right at the same screen when you die.
21* SpikeBallsOfDoom: Tend to fall on you at the most inconvenient spots.
22* SpikesOfDoom: Strangely enough, the spike pit you jump into doesn't kill you. Just knocks you out for three hours.

Top