1 | ''Overpowered'' is a short PlatformHell game by Creator/{{Askiisoft}}. |
2 | |
3 | !!The game contains examples of the following tropes: |
4 | * ATwinkleInTheSky: The cat that you "rescue" ends up as one. |
5 | * BossWarningSiren: The boss gets one. Then again, maybe it is the boss that needs to be warned about you at that point. |
6 | * CatharsisFactor: Getting the orb makes you invincible and lets you let loose on all the things that killed you in one hit before. |
7 | * CatUpATree: The final act before the credits roll is rescuing a cat from a tree. In a way, since you just punch it into ATwinkleInTheSky. |
8 | * CollapsingLair: The place starts to explode after you beat the final boss. |
9 | * CreativeClosingCredits: You get to beat them up as they scroll |
10 | * DeathCourse: Half of the screens. |
11 | * DeathIsASlapOnTheWrist: You will be back playing faster than you can say "I died again". Twice, on harder screens. |
12 | * HarmlessEnemy: The bunnies can't hurt you directly. They just bounce you towards danger instead. |
13 | * LoadBearingBoss: The final (and only) boss. |
14 | * MultipleLifeBars: The boss has several layers of them. Not that it matters when it goes down in one hit. |
15 | * PendulumOfDeath: There is one of these in the game. |
16 | * PlatformHell: You will die several times before you even get past the main menu properly and then die a lot in the other rooms as well. |
17 | * PressStartToGameOver: There is a swinging ball above your initial spawn location. It is already moving by the time you spawn. |
18 | * PushyMooks: The rabbits knock you around, nearly always into something deadly. |
19 | * PurposelyOverpowered: The orb that you collect towards the end. |
20 | * RespawnOnTheSpot: You respawn right at the same screen when you die. |
21 | * SpikeBallsOfDoom: Tend to fall on you at the most inconvenient spots. |
22 | * SpikesOfDoom: Strangely enough, the spike pit you jump into doesn't kill you. Just knocks you out for three hours. |
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FollowingContext VideoGame / Overpowered
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