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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mos_mayhem.png]]
2The 2013 UsefulNotes/AdobeFlash WebGame tie-in to ''Film/ManOfSteel'', subtitled "Metropolis Mayhem".
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4!!The game contains examples of:
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6* [[TwoAndAHalfD 2½D]]: Makes dodging laser barriers that much harder.
7* CorridorCubbyholeRun: Some laser barriers turn off at regular intervals, which ironically makes the game ''harder'' as it makes them almost impossible to see until it is too late and they reactivates right before you hit them. This also renders them impossible to hit with heat vision.
8* DifficultyByAcceleration
9* EndlessRunningGame
10* EverythingIsTryingToKillYou: Including the billboards. And the ground.
11* FakeDifficulty: How come the same items could be non-interactive scenery and killer obstacles at the same time!?
12* FlyingFirepower: Other than flight, Superman only demonstrates his heat vision used to demolish obstacles.
13* InvincibleVillain: The helicopters and alien dropships fire missiles and energy blasts at you, but they are immune to your heat vision.
14* LoadsAndLoadsOfLoading: For such a simple game it takes a very long time to load. Note that the game automatically starts upon loading is complete.
15* MacrossMissileMassacre: From the helicopter.
16* MercyInvincibility
17* SuperPersistentMissile: Helicopters fire homing missiles that fly faster than Superman, can curve out of the screen and ''back'' to hit you and will continue to chase you even after [[HighSpeedMissileDodge missing]] several times. Sometimes they last so long they could still be after you when the helicopter stage has ended and you are back to dodging laser barriers and water tanks.

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