1 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/default_dan.png]] |
2 | |
3 | Stop us if you've heard this one before. The Princess- RecordScratch!! |
4 | |
5 | Wow, that was quick. Okay, how about this? |
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7 | The princess kidnaps TheHero's turtle monster friend, and now he has to traverse a series of 2D Platformer worlds avoiding power-ups and coins and getting help from enemies, spike traps, and bottomless pits. |
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9 | That is Default Dan. |
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11 | ''Default Dan'' is a PlatformGame by Kikiwik Games that takes the basic plot and mechanics of your average ''Franchise/SuperMarioBros'' game, and flips it all on its head. Here, coins make you explode, enemies are your allies, and what were traps are now helpful to you. |
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13 | The game was funded on Website/{{Kickstarter}}, and released for [[Platform/IBMPersonalComputer PC]] on Platform/{{Steam}} on January 15th, 2015. It was ported to [[UsefulNotes/IOSGames iOS]] and Platform/{{Android|Games}} soon after. |
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15 | ---- |
16 | !!''Default Dan'' contains examples of: |
17 | * AdorableEvilMinions: The princess employs cupcakes to work for her. |
18 | * AlliterativeTitle: '''D'''efault '''D'''an. |
19 | * AnthropomorphicFood: One of the enemies is a limbed cupcake that attacks by throwing small cupcakes at Dan. |
20 | * BigBad: As part of the game’s inversion of Mario tropes, The Princess kidnaps Dan’s turtle dragon friend, sparking Dan’s quest to save him. |
21 | * BottomlessPits: [[InvertedTrope Inverted]]. When Dan falls into a bottomless pit, he drops down from the top of the screen. |
22 | * DamnYouMuscleMemory: Much of the game's difficulty comes from the fact that helpful things look harmful and harmful things look helpful. |
23 | * DistressedDude: In this game, the turtle monster is the one you gotta save. |
24 | * FakeTrap: SpikesOfDoom make you bounce, BottomlessPits lead to the top of the screen, ManEatingPlant monsters act as warp gates, and [[TheGoomba Goombas]] carry you. |
25 | * GoombaStomp: [[InvertedTrope Inverted]], of course. In this game, to defeat enemies, you have to hit them from underneath. |
26 | * HelpfulMook: What are usually enemies in most platform games are now your allies. [[ManEatingPlant Man-Eating Plants]] serve as warp gates, and [[TheGoomba goombas]] carry you over hazards. |
27 | * InvertedTrope: Pretty much does this to the typical trappings of the platformer genre. |
28 | * LudicrousGibs: Dan explodes into these whenever he gets killed. |
29 | * ManEatingPlant: The plant monsters in this game DO eat Dan, but rather than kill him, they act as warp points. |
30 | * PoisonMushroom: What usually helps you in most platform games, here it makes you [[LudicrousGibs explode]]. Coins, white platforms, cupcakes, hearts, presents, pretty much anything that looks nice, keep your distance. |
31 | * SpikesOfDoom: Like everything else, [[InvertedTrope Inverted]]. In this game, the spikes make you bounce. |
32 | * TimedMission: As usual, [[InvertedTrope Inverted]]. Instead of having to complete the levels before the timer reaches zero, the timer STARTS at zero and counts up. |
33 | * VillainousPrincess: As part of its nature as an [[InvertedTrope Inversion]] of a typical ''Franchise/SuperMarioBros'' PlatformGame, instead of the nameless Princess being kidnapped by the turtle monster, ''the princess'' kidnaps the turtle monster. From there, [[PlayerCharacter Default Dan]] has to rescue his turtle monster friend from her. |
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