Follow TV Tropes

Following

Context VideoGame / ContentWarning

Go To

1[[quoteright:616:https://static.tvtropes.org/pmwiki/pub/images/contentwarninglandfallgames.jpg]]
2[[caption-width-right:616:Get famous or die trying!]]
3%%
4'''NEXT STEP''': '''EDIT TROPES PAGE'''
5
6''[[https://store.steampowered.com/app/2881650/Content_Warning/ Content Warning]]'' is a 2024 co-op horror video game published by Landfall. The game was [[FreewareGames free]] in the first day of release, which led to 6 million users downloading it on Steam. It became paid afterward.
7
8Players take the role of an intrepid group of content creators seeking to go viral, and what better way to do that than to journey to the abandoned old world, film something spooky, and upload it to Spooktube for all the world to see? However, the crew may find more than just creepy buildings and scattered bones during their dives....
9
10Not to be confused with [[ContentWarnings actual content warnings in media]].
11
12----
13!!This game provides examples of:
14
15* AfterTheEnd: The place where the monsters lurk is called "the old world", hinting that something bad happened to it in the past and they now must live far above the surface.
16* AllJustADream: Anytime the player gets a GameOver, the narration that discusses the players downfall as a content creator closes with this, leading to the player waking up at the beginning.
17* AlmostOutOfOxygen: The players have a limited supply of air, and will keel over dead when their oxygen tank empties.
18* AntiFrustrationFeatures: As long as it's not the final day, if all players end up dying and/or leaving without the camera, the recorded footage can be recovered by finding the broken camera in the same place that it was lost in, just so the players aren't immediately offset in their goals for view-count.
19** You can actually still get the camera back home even if your entire team dies. As long as the camera is inside the diving bell, it will be there when you return home. This is handy if you find a lost camera and want to secure it.
20* ASimplePlan: A 4-step plan written on the whiteboard at the player's house:
21-->1) Go down to the old world\
222) Film something scary\
233) Upload to Spooktube\
244) Go viral!
25* ArtStyleClash: The homebase in in bright colors and flat textures whereas the Old World is dark and antirely textured in what looks like sketch lines given the place a feeling that the goofy protagonists really don't belong there.
26* BlackoutBasement: The Old World is generally pretty dark, with only a smattering of light from broken fixtures, contrasting the bright and well-lit home of the players.
27* BlandNameProduct: Players upload the videos of their adventures to [[Platform/{{YouTube}} Spooktube]].
28* BoringButPractical: Some of the gadgets you can buy are a boom mic and a clapper, which makes sense since you're trying to go viral. Players also can heal by hugging each other using the hugger item.
29* CharacterCustomization: A simple one. You can choose the color of the helmet's visor and type up to 3 characters and possibly rotate it to represent your 'face'.
30* CoOpMultiplayer: Up to 4 players can join up to dive into the depths in search of content.
31* DeathIsASlapOnTheWrist: Getting killed by the monsters only causes you to wake up the next day with a hospital bill that will ''maybe'' cost you a couple bucks, or none at all if you don't have any money.
32* DeliberatelyMonochrome: In contrast to the colorful home area, the old world is mostly black and white/grey (save for occasion like the lasers or explosions).
33* DropPod: In this case, the crew uses a Diving Bell to journey down to the old world. The Diving Bell is attached to a massive crane and also serves as their exit from the old world.
34* EternalEngine: The abandoned factories you can explore have machines that are still running, though their purpose isn't readily apparent.
35* EverythingTryingToKillYou: There are plenty of "things" down there that will not hesitate to make sure you don't leave alive. Luckily, filming scary, life-threatening creatures is a prime ticket to going viral.
36* EquipmentBasedProgression: The players can buy better items as they get more money, which allows them to be better prepared in going to the old world.
37* EvilCounterpart: The streamer is this to the players.
38* FeaturelessProtagonist: The players are all clad in full diving suits, with the only differences being their faceplate colors and the emoticons that stand in for their faces.
39* InUniverseCamera: A key part of the game is the players recording their adventures on a handheld camera to upload to Spooktube. Each video can even be saved as a file for the players.
40* MechanicalAbomination: One of the monsters you can encounter in the old world is a strange humanoid creature with what looks to be a giant hand mixer replacing everything from the waist up.
41* MixAndMatchCritters: One of the monsters is a giant spider with an ant's head and abdomen.
42* ResourcesManagementGameplay: The players have to manage their resources when down in the Old World, especially their remaining film, and their whole expedition can be for naught if they lose the camera and can't recover it.
43* ScareChord: Encounters with the various critters can be punctuated by one of these.
44* ShoutOut:
45** Spooktube is an obvious pastiche of Platform/{{YouTube}}.
46** One of the many weird objects one can find in the Old World is a strange plush toy called a [[Toys/{{Furby}} Chorby]].
47* SocialMediaBeforeReason: The whole point of the excursions is to film spooky stuff, which may take precedence over little things such as not getting your face (or the faces of your friends) eaten by monsters.
48* SpidersAreScary: One of the monsters is a giant spider/ant hybrid.
49* TimedMission: The players have a limited amount of oxygen to complete their dive, and must return to the diving bell before they run out. Additionally, they must reach the required amount of views by the deadline or they'll [[GameOver fail to go viral]].
50* YouHaveResearchedBreathing: The players can only emote -- doing various poses such as dancing/posing -- by buying instructions and using them. The "how to hug" paper in particular isn't consumed like other instructions, and is actively held in hand so the player can hug other players. While this makes sense gameplay-wise to limit the action due to the act healing other players, it still seems baffling that the character can't remember to hug without having instructions on hand.

Top