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1[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/coma_9451.jpg]]
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3[[http://www.newgrounds.com/portal/view/541124 Coma]] is a short, atmospheric little exploration/platformer game created by {{Platform/Newgrounds}} user Thomas Brush.
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5The plot concerns a young boy named Pete and his pet bird, who are trying to find Pete's sister who has been locked away in their father's basement. But not all is as it seems...
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7The game eventually got a sequel/SpiritualSequel in the form of Brush's later game ''Neversong''.
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10!!Examples:
11* AbusiveParents: Dad. He locks Pete's sister in the basement to starve, and threatens to kill Pete if he doesn't find out what's clogging the drain. [[spoiler: Locking Pete's sister in the basement was a lie told by bird though.]]
12* AllJustADream: [[spoiler:Apparently, the whole game]]
13%% BeautifulVoid
14* DeliberatelyMonochrome: The inside of the house, which is mostly black and gray with some white.
15* GenderBlenderName: Jon, who introduces herself by explaining that she's a girl despite her name.
16* InterfaceScrew: The controls change for a little while once you get to Shill Bend.
17* {{Macguffin}}: Pete's sister and the "Dore Bell"
18%% MindScrew
19%%* NonHumanSidekick: The bird.
20%% RuleOfSymbolism
21* SceneryPorn: The game's many beautiful yet desolate environments.
22* SongsInTheKeyOfLock: [[spoiler:To enter the basement the player has to play a short tune]].
23* UnreliableExpositor: [[spoiler:The bird.]]
24* WombLevel: You go inside a giant worm's body at one point.
25** The area towards the end of the game is also unusually fleshy

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