1 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ftc.png]] |
2 | [[caption-width-right:350:The stark premise.]] |
3 | ''[[https://aabicus.itch.io/find-the-cure Find the Cure!]]'' is an in-browser text-based adventure game published on itch.io in January 2016. It tells the story of an unnamed traveler who passes through a wormhole seeking the cure to a deadly disease ravaging Earth. |
4 | |
5 | If you're looking for the trope, see FindTheCure. |
6 | |
7 | !!This game provides examples of: |
8 | * ArtisticLicenseChemistry: The traveller destroys a locked door by throwing a vial of "stabilized francium" into a bucket of water. As an alkali metal, francium would indeed react violently with water, but its half-life is so quick that realistically one could never stabilize it. |
9 | * ApocalypseHow: Multiversal species extinction. Both dimensions of Earth were infected with the Time Plague, however, one dimension managed to cure it and one didn't. |
10 | * CoolGate: The Einstein-Rosen bridge is a giant metallic structure. The traveller's secondary objective is to repower it, since they burnt it out during their initial travel. |
11 | * ExactlyWhatItSaysOnTheTin: It's a game where your driving goal is to find the cure. |
12 | * FeaturelessProtagonist: We don't even know if the traveller was the leader of the search team that discovered the Einstein-Rosen bridge. |
13 | * FindTheCure: Surprise! |
14 | * FingerprintingAir: The traveller uses tape to lift a fingerprint from a mop handle to gain access to the infirmary. |
15 | * GratuitousLaboratoryFlasks: The supply closet is described as containing "beakers and jars of various chemicals." |
16 | * HazmatSuit: The Arc Flash suit the traveller uses to bypass the infirmary turret. It's explicitly stated to be bulky and uncomfortable. |
17 | * HollywoodAcid: The traveller uses acid to burn the lock off the electrician's closet. |
18 | * LastSecondEndingChoice: The traveller has ten seconds to decide whether to return to their version of Earth with the cure, or remain in the new dimension and enjoy a life not spent in a ravaged hellhole. |
19 | * ThePlague: The Time Plague kills anyone who encounters an infected person after exactly 25 years. |
20 | * TextParser: Averted. Unlike most text-based adventure games, choices are made by choosing from a list of options and pressing the appropriate key, like a {{Gamebook}}. |
21 | * SoleSurvivor: The traveller was the only member of their search party who was able to jump through the Einstein-Rosen bridge and reach the other dimension. It wasn't stated whether the others were [[TeleporterAccident killed mid-route]] or [[PortalSlam simply didn't jump in fast enough]]. |
22 | ** If the traveller chooses to stay in the other dimension, everyone else from their Earth will be dead within 25 years. |
23 | * StaticStunGun: The security turret in the control room. |
24 | * StandAloneEpisode: Set in the ''Roleplay/DarwinsSoldiers'' universe, but has nothing to do with any character, location or story from other ''Darwin's Soldiers'' media. |
25 | * UnwittingInstigatorOfDoom: The scientists from the other dimension were completely oblivious to the deadly plague they brought to Earth. |
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