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1[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/f80wgyvasaaetax.jpg]]
2[[caption-width-right:1000:[[TrappedWithMonsterPlot Cornered with nowhere else to turn]], can you escape the [[HauntedHouse monster-filled mansion?]][[note]]'''Clockwise from bottom-left:''' [[TankTopTomboy Jules]], [[UnfazedEveryman Jeff]], [[NervousWreck Anya]], [[TheFightingNarcissist Axel]], [[AdorablyPrecociousChild Digby]], [[AmazonianBeauty Fuji]], [[LadyInAPowerSuit Lydia]], [[HardBoiledDetective Luis]], [[MadBomber BOSS]], [[RefugeeFromTVLand Mumba]], [[MsFanservice Cordelia]].[[/note]]]]
3
4''Dead Estate'' is an ActionHorror {{Roguelike}} developed by Milkbar Lads and published by 2 Left Thumbs. It was released on October 19th 2021 for PC via Steam and itch.io.
5
6After their truck breaks down in the middle of nowhere, [[HardTruckin late-night trucker Jeff]] and [[ShotgunsAreJustBetter hitchhiker Jules]] find themselves in the middle of a huge zombie attack! Their only respite is a foreboding dark mansion teeming with horrors and [[YouDirtyRat something far, far worse]]... Can they fight their way out of the Dead Estate?
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8Gameplay consists of clearing rooms on a floor to find a BossKey, which can then be taken to a BossRoom to fight the level's boss. Along the way you'll collect different weapons and items which offer a variety of abilities, as well as purchase items and [[RPGElements level stats]] at the various shops, [[NewJobsAsThePlotDemands which are all run by the smokin']] HotWitch Cordelia. Other playable characters include [[BoxingBattler Fuji]], [[GlassCannon Mumba]], [[MsFanservice Cordelia]], [[GatheringSteam Digby]], [[ShadyRealEstateagent Lydia]], [[HardboiledDetective Luis]], [[TheQueenpin BOSS]], and [[{{Hunk}} Axel]].
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10The game has six post-launch updates planned, with five currently being released. The first, "Home Theater," was released on October 25, 2022, and added intro cutscenes for the unlockable characters and a ton of new enemies, bosses, items and weapons. The second update, "Bombs Away", released on December 29, 2022 and added BOSS as a playable character as well as the bonus sub-floors. The third update, "Heaven and Hell", released on February 14 2023 and added Filia and Faith's Hellmart and Heavenmart mechanic and a new set of unlockable costumes. The fourth update, "Axe To Grind", released on April 28th 2023 and added the final playable character, Axel, as well as "a shitload of bug fixes" and a rework of Chunks' mechanics. The fifth update, "Assignment Anya", released on December 21st 2023 and added 11 new unique [[ChallengeRun challenges]] to the game[[note]]one for each character, plus a unique challenge for Mumba styled after ''VideoGame/PacMan''[[/note]], as well as an entire separate full-on SurvivalHorror mini-campaign called ''Assignment Anya'' which takes place shortly before the events of the main game.
11----
12!!Dead Estate provides examples of the following tropes:
13[[foldercontrol]]
14[[folder:Main Game]]
15* TheNineties: A handful of details and ''Assignment Anya'' both indicate that the game takes place in 1998, and it's overall a GenreThrowback to turn-of-the-century VHS horror as well as horror games from that period.
16* OneHundredPercentCompletion: Achieved by unlocking every single medal in the game that was not added in an update. This includes unlocking every Costume B for and getting the true ending with every character that isn't BOSS or Axel, and a handful of challenge runs.
17-->'''Unlock Message:''' [[CompletionMockery You can uninstall now]]!
18* AbandonedArea: The Abandoned Set is completely deserted... [[spoiler:until you try to pick up the boss key, upon which the game will [[OminousVisualGlitch pretend to crash]] and you will start getting chased down by a Chunks made of TV static]].
19* AbandonedLaboratory: The game's fourth level is set in one.
20* ActionGirl: A major part of the game's appeal is how many various ass-kicking and attractive women you can play as; Jules is a fiesty TankTopTomboy, Cordelia is a large-breasted HotWitch, Fuji is a towering AmazonianBeauty, Lydia is a sharply-dressed LadyInAPowerSuit and BOSS is a ripped {{Sarashi}}-clad DarkActionGirl.
21* AncientTomb: The second floor of the alternative path takes place inside of a cursed pyramid.
22* AnvilOnHead: Sudden Death gives a chance for an anvil to fall ontop of an enemy, causing immense damage.
23* AmazonianBeauty: Fuji is a shredded girl in a skintight pink leotard. Doubly so for Champion Fuji, who is dressed in flamboyant and revealing MaskedLuchador garb that shows off her gigantic six-pack.
24* ApocalypseCult: The basic cultists on the Second Story deal no contact damage but will slowly [[BloodMagic conjure a ball of blood]] before launching it at the player. They and the various other cultist enemies in the game are led by a mysterious woman named Cybil, who can potentially sell items or be the floor 4 boss. This cult is revealed in ''Assignment Anya'' to be the [[GratuitousLatin Mors Mundi Pro Supremo Leviathan]][[note]]Lit: "The death of the world for the Supreme Leviathan"[[/note]] cult, a completely separate threat adjacent to Diavola and her monsters, as they are trying to resurrect an EldritchAbomination called the Leviathan using a month's worth of {{Human Sacrifice}}s so that it can [[PlanetEater devour the world]].
25* AnthropomorphicFood: The Pumpkin Prince, a massive Jack-o'-Lantern, serves as the boss of [[DontGoInTheWoods Dark Mood Woods]].
26* AntiFrustrationFeatures:
27** Chunks slows down in rooms with other enemies still in them, so that the player has a fighting chance at avoiding him while dealing with anything else in the room.
28** Most long hallways in a level will have a room with a green prism near the end that offers a one-time teleportation back to the start so the player doesn't have to trudge back through a bunch of empty rooms.
29** Lydia's challenge, "Great Depression", has a gimmick where she is constantly losing money and will die the second she runs out. As such, bosses in this challenge which have long periods where they can't be damaged (such as the Golden Mask and the Static Demon) have gold pots in their arena to prevent you from always incurring a monetary loss on them.
30* ArtShift: The Portrait Demon is drawn and animated in a more realistic style than most other characters, adding to its already horrific appearance.
31* BatterUp: Digby's weapon of choice. He can rack up a combo meter that increases his speed and fire rate as long as the combo is active.
32* BetrayalInsurance: [[spoiler:Cordelia's Dad created the Antidote in the event that Chunks became too unruly or impossible to control in his humanoid form. The Antidote transforms him back into a regular rat, although it appears he retains his intelligence and loyalty, as he opens the gate to the EXIT realm after being administered with it]].
33* BigFancyHouse: The Estate itself is a sprawling mansion with at least four main floors and ''hundreds'' of rooms. It has an entire subfloor dedicated to just the kitchen, and the attic is both an entire floor and housing a massive laboratory full of equipment. There is also a roof-wide widow's walk balcony and a steeple which holds the [[spoiler:EXIT Realm portal machine]]. And that's not even getting into all the alternative floors, which seem to [[{{Bizarrchitecture}} defy euclidean space to a degree]]. ''Assignment Anya'' implies that the EXIT realm gradually caused the Estate to become BiggerOnTheInside and constantly shuffle around its rooms, but even in that game the Estate is still a sizable abode.
34* BilingualBonus: Anyone with a capable understanding of Latin can read the "Prayer to the Savior Leviathan Prince" which acts as the preface of the ''History of Mors Mundi Pro Supremo Leviathan'':
35--> ''O sacred beast that sleeps among the stars, may you be our guardian, our lamp, our nourishment. Let our land be your dinner. Let our water be your wine. Digest the unclean world and leave the earth cleansed with your excrement.''
36* BirdPoopGag: Gully, an item that allows a gull to swoop in and take a dump on enemies for plenty of damage from time to time.
37* BittersweetEnding: The Normal ending has [[spoiler:the player character defeating Chunks and escaping the Estate before it explodes with Cordelia's help, but the survivors never find out what exactly happened or what the true cause of everything is, meaning that Albert is still imprisoned in the Exit Realm and Diavola is free to restart her plans another day. Its especially bitter for Cordelia, since finding and saving Albert was ''the entire point'' of her storyline.]]
38* {{Bizarrchitecture}}: The Estate has one hell of a strange interior, considering how it possesses a crypt, dark forest, arena, film studio, a bank, several treatment clinics, a lab and an entire sunken ship somehow crammed into it. It's also possible [[GameplayAndStoryIntegration due to the game's randomized floors]] that the whole building is some kind of MobileMaze, which is outright confirmed in ''Assignment Anya'' as part of the EXIT's realm's taint on the house.
39* BlingBlingBang:
40** The Golden Gun. It has very few shots, but each one of them are extremely strong, capable of one-shotting most enemies and killing bosses in a couple of hits.
41** The Diamond Handgun and Shotgun. They may not deal as much damage as the Golden Gun, but they turn dead enemies into an immense amount of money.
42* BlobMonster: A boss of the Laboratory, "The Experiment" can sink into the floor and hurl chunks of itself at the player.
43* BoobBasedGag: Two come from promotional material, and both involve [[BuxomBeautyStandard Cordelia]].
44** The first is the official soundtrack cover art, which depicts [[https://f4.bcbits.com/img/a3945941244_10.jpg all of the playable(at launch) characters crammed into a floor's elevator]]. Cordelia's bosom is so large that it's causing visible discomfort for Jeff, Jules and Luis, with Jules looking like she's being crushed under their weight. It's also hard to tell whether Fuji is looking wistfully at her girlfriend or [[CovertPervert staring directly down at them]].
45** The second is the [[https://deadestate.wiki.gg/images/thumb/3/3c/HeavenandHellUpdate.jpg/250px-HeavenandHellUpdate.jpg Heaven and Hell update's promotional artwork]], which again depicts Cordelia crammed in an elevator, this time with [[IncubiAndSuccubi Filia]] and [[OurAngelsAreDifferent Faith]]. Cordelia's boobs are causing all three of their chests to be squished together, causing her [[DCupDistress some concern]]. Filia is [[EatingTheEyeCandy loving the situation]] while Faith is looking deeply uncomfortable.
46* BossAlteringConsequence: Assembling all four parts of the Silver Key by clearing the alternate floors will unlock the coffin on the balcony, which gives the player the Antidote. Bringing this into the boss fight with Chunks on the final floor and injecting him with it will transform him back into a normal rat, ending the fight immediately and unlocking the way into the [[TheVeryDefinitelyFinalDungeon EXIT Realm]].
47* BossOnlyLevel: The Old Set is completely eerily abandoned save for the secret and item rooms and the floor's BossKey, which picking up causes [[spoiler:the boss of the stage, the Static Demon, to manifest]].
48* BossRush: The Arena, a sub-floor where you have to kill several bosses in 140 seconds. It is difficult, but offers several items and plenty of money if you make it.
49* BoxingBattler: Fuji, The Fighter. She is limited to using only her boxing gloves and other fist-weapons, any weapon she attempts to pick up is immediately destroyed.
50* CanonWelding: Several of the characters are either from past games produced by Milkbar Lads or are related to characters from those previous games.
51** Fuji is the mother of Apple, the protagonist of ''Bonkers''.
52** Digby was originally a shopkeeper in ''Holy Smokes''.
53** Mumba is the protagonist of the ''Ugby Mumba'' Website/{{Newgrounds}} games.
54* CelebratoryBodyTossing: In the true ending, the protagonists hoist the chosen player character up into the air, who then strikes a pose from ''Manga/JoJosBizarreAdventure''.
55* ChainsawGood: The Chainsaw is an extremely powerful melee weapon with a fast fire rate and great damage. The only thing holding it back is that [[DifficultButAwesome you have to perpetually be very close to enemies for it to work its magic, but it's worth it]].
56* ChallengeRun: In addition to the challenges required to unlock characters' alternate costumes, there are twelve unique character-specific challenges which unlock adjustable game-wide Curses after you beat them.
57* ClothingSwitch: Jules, Cordelia and Lydia can be seen trying on each others' outfits in the true ending. Jules' clearly, um, [[BoobBasedGag doesn't fit on Cordelia due to her large bosom]], to her [[DCupDistress noticeable distress]].
58* CoffinContraband: [[spoiler:The coffin located on the balcony contains the antidote to revert Chunks back to his diminutive state.]]
59* CollapsingLair: In the normal ending, the [[StuffBlowingUp entire mansion explodes]] as the player's character and Cordelia escape on her broom. In the true ending, it merely loses the top of the tower and suffers some broken windows.
60* ConvenientlyInterruptedDocument: The ''History of Mors Mundi Supremo Leviathan'' by M.M. Earle has three pages ripped out of it, conveniently interrupting the book just as it was about to explain what George V. Kostopoulos was instructed by the Leviathan to do in his mission.
61* CreepyBasement: The Basement is a pretty eerie room with how silent and dark it is. Thankfully, nothing there can hurt you and it serves as a WarpZone.
62* DevelopersForesight: If you defeat Cybil on floor 4 and then encounter her shop afterward[[note]]This is uncommon, as the only places she will appear after this point are in a secret room in the Sunken Ship, the Balcony if you have the VIP pass, and a looped run[[/note]], she will have a different shopkeeper portrait where she is missing her hood and heavily bruised and bandaged from the battle.
63* DidYouJustPunchOutCthulhu: The [[spoiler:TrueFinalBoss is Diavola, an EldritchAbomination from the Exit Realm who can be shot to death by the player. It's even more literal in Ms. Fuji's case where she can punch it to death.]]
64* DifficultyLevels: Five of them. Easy (wich is given a variety of silly names with each playthrough), Normal, Painful, Nightmare, [[VideoGame/{{DevilMayCry}} X Must Die]].
65* DiscOneFinalBoss: Chunks is the final boss of the normal ending, which is the first ending the player can get. They'll have to beat the game two more times to even ''unlock'' the true ending, where [[spoiler:Chunks is reduced to nothing more than a CutsceneBoss by pumping him full of the [[MagicAntidote antidote]], allowing him to open the gate to the EXIT realm]].
66* DoesntLikeGuns: Fuji is a melee-only character, and angrily scraps any gun she touches. Digby is the same way because his dad told him not to touch guns, although he will permit himself to use melee weapons, non-explosive or non-incendiary weapons and magic staffs.
67-->'''Fuji:''' I've got plenty of guns RIGHT HERE! *[[{{Pun}} flexes]]*
68* DontCelebrateJustYet: After beating [[spoiler:Diavola in the Exit Realm, Cordelia (or her mother if you're playing as Cordelia) will pick both her father and the player up with her broom to fly off and escape the Exit Realm. However, the player is knocked off the broom during what appears to be the usual escape sequence, landing back on the platform to fight Diavola's OneWingedAngel form]]. The tip given for the level even hints to this happening: "[[spoiler:Don't stop until you've reached the end]]".
69* EldritchLocation: [[spoiler:The Exit Realm is the hellscape from which all of the monsters stalking the mansion have entered from and is the [[TheVeryDefinitelyFinalDungeon True Final Level]] of the game.]]
70* EarlyBirdCameo: Lydia gets the idea to go to the Estate after reading a newspaper headline which says "Haunted Mansion? Indie film crew still missing", which ''directly'' teases Axel's intro cinematic almost two ''years'' before he was added into the game. It also makes reference to the prison break caused by BOSS, teasing her being added in the following Bombs Away update.
71* EnemySummoner: The Elite Cultists you meet in looped runs summon other enemies to fight you wile being quite tanky themselves.
72* EpicFlail: The cultist knights on the Second Story constantly twirl their flails around themselves, damaging you if you approach.
73* EverybodyLives: The True Ending. [[spoiler:Albert is reunited with Cordelia and Roselia, the rest of the playable cast gets to celebrate with their new friends, Chunks averts being killed after being transformed back into a rat and even the ''Estate itself'' doesn't blow to smithereens like in the Normal Ending, instead sustaining only some minor damage to its steeple]].
74* EvolvingTitleScreen: The main menu gets more detailed and the menu music gets more elaborate the more of the story the player completes.
75** To start with, the menu is simply a picture of [[TrappedWithMonsterPlot Jeff and Jules frantically running from Chunks]].
76** Beating the game once changes the menu to Jeff and Jules escaping with Cordelia on her FlyingBroomstick.
77** The third menu depicts [[spoiler:[[HalfwayPlotSwitch Cordelia showing Jeff and Jules a family portrait, referencing her discovery of what happened to her father and how to rescue him]]]].
78** [[spoiler:Beating [[TrueFinalBoss Diavola]] once will change the menu to a hectic scene of all the playable characters in pitched combat with her]].
79** Finally, achieving OneHundredPercentCompletion turns the menu into [[spoiler:a shot of the heroes standing triumphantly atop Diavola's OneWingedAngel form's corpse]].
80* EyesOutOfSight: Cordelia's eyes are almost always obscured by her bangs. On the rare occasion that this isn't the case they are instead hidden by the shadow from her [[WitchClassic large witch hat]].
81* FaceDoodling: Jules and BOSS can be seen doing this to a passed-out Luis in the True Ending.
82* FacialHorror: The monkey-masked men in The Attic do not have any skin left on their faces, as shown once you kill them and blow off their masks.
83* FetusTerrible: The Nataleviathan, a boss encountered in the attic, is the spawn of an EldritchAbomination called The Leviathan and the Mors Mundi cult found a way to hatch it. Good news: it didn't develop in time and the potentially god-like being is now an oversized mix between a stillborn fetus and a shrimp. Bad news: It can still cause room-wide shockwaves and spew acid all over the place.
84* FissionMailed: [[spoiler:A very real-looking error message pops up on your computer when you pick up the boss key in the Old Set...but it's not. '''[[RunOrDie RUNRUNRUNRUNRUNRUNRUNRUNRUNRUNRUN]]''']]
85* FlawedPrototype: The Laboratory features [[DegradedBoss unfinished and much weaker versions of Chunks]] that can actually be killed. In addition, [[spoiler:the [[DoorToBefore mysterious prism-shaped objects that teleport the player's character back to the start of the level]] are less-advanced versions of the device that opens the portal to the EXIT Realm]].
86* FloatingMask: Groups of floating masks in the [[AncientTomb Foresaken Crypt]] will rapidly circle around the player whilst slowly drawing closer to them.
87* FragileSpeedster: Mumba has the fastest agility in the game coupled with the lowest base health.
88* FreezeFrameBonus: Several characters' introductory cutscenes have visual gags that only appear for a few seconds.
89** The newspaper Lydia is reading in the diner makes reference to both a prison breakout and the disappearance of an indie film crew near a supposedly haunted house, [[EarlyBirdCameo teasing BOSS and Axel being added as playable characters later]] and referencing both of their introductions.
90** The list of [[MeritBadgesForEverything merit badges Digby has acquired]] include things like "fire starting", "pan handling", "podcasting", "waterboarding", [[WorstAid "second" and "third" aid]], and "[[BreadEggsMilkSquick child labor]]".
91* FriendlyShopkeeper: Cordelia the witch is an amicable, [[TheTease if flirty]], seller of goods. Her mother Roselia even better exemplifies this trope, practically punctuating the end of every sentence with "honey". Inverted with Cybil the cultist shopkeeper, who [[BuyOrGetLost sternly says that you had better buy something]].
92* FunWithAcronyms: The [[spoiler:big glaring sign that says "EXIT" on it [[BaitAndSwitch isn't actually a way out of the Estate]]; it's a label for the room containing the device that opens a portal to another dimension designated "Realm 3X1T"(Three-X-One-T), which is home to a whole bevy of monsters and also [[TrueFinalBoss Diavola]]]].
93* GenreThrowback: The game is a love letter to [[TheNineties '90s horror]] of all stripes, whether it be VHS B-movies or early SurvivalHorror games, especially ''Franchise/ResidentEvil'' and ''VideoGame/ParasiteEve''.
94* GhostShip: The Sunken Ship level takes place on a... [[ExactlyWhatItSaysOnTheTin sunken ship]].
95* GlitchEntity: [[spoiler:The boss of the Old Set. It [[FissionMailed pretends to crash your game]], then chases you down with an unkillable Chunks made of [[LightIsNotGood blindingly bright TV static]]. Finally, it's undamageable in its boss fight proper, so you have to avoid its attacks until it displaces itself into smaller pieces you can destroy]].
96* GraphicsInducedSuperDeformed: Since all the characters' sprites are small and boxy, they look much less defined than their realistically-proportioned character designs that appear in cutscenes. For example, Fuji and Cordelia's sprites are the same height even though Fuji is considerably taller than her. The only exception to this is Mumba, who was already a chibified character without much definition to begin with.
97* HairRaisingHare: Pink fleshy ones appear in the Attic Sanctum and make use of holes in the floor to travel around the room.
98* HalfwayPlotSwitch: After getting the Normal Ending with Cordelia, [[spoiler:the plot is no longer about escaping the monster-filled estate and is instead about helping Cordelia to rescue her father from the EXIT realm]].
99* HarderThanHard: [[IdiosyncraticDifficultyLevels X Must Die]]. All of the previous difficulties' stipulations apply, you have no map, the stores and treasure rooms are hidden, enemies are tougher and Chunks spawns in almost immediately and has a LOT more health, forcing you to either fight your way through every room while he's chasing you down or knock him out early, which is a time-consuming and dangerous process. Oh, and you may now have to run away from more than just one Portrait Demon this time!
100* HauntedHouse: The majority of the game takes place inside one.
101* HotWitch: Exaggerated with Cordelia, who has a BuxomBeautyStandard figure and is constantly showing them off in various ways in her portaits.
102* ImpossiblyLowNeckline: Cordelia sports one of these.
103* IntimidatingRevenueService:
104** The Eviction Notice, an old piece of paper from Roselia's less responsible days that can [[ScrewThisImOuttaHere scare off the enemies from the room in an instant]] once you kill a foe. Even undead freaks, eldritch horrors, twisted experiments and murderous maniacs seem to fear the mere possibility of you being a representative of the taxman!
105** The Tax Forms. It drains away your money while you are in combat, but it gives you plenty of extra damage the more money you have.
106* InvincibleBoogeymen:
107** Downplayed with Chunks. He's capable of being knocked out on each floor, which prevents him from chasing the player and nets them a cash bonus. However, especially on harder difficulties, this quickly becomes impractical depending on the situation, so it still might be the better choice to run to avoid losing health.
108** The Portrait Demon, however, is totally unkillable and invincible, and will reduce your HP to 1 if it touches you. Just run if you see its creepy face coming your way.
109* JokeItem: Despite being [[SchmuckBait heavily overpriced at $500]], Fake Poo simply replaces your weapon's firing sound effect with a fart. The description just reads "[[ToiletHumor hehe]]".
110* LastChanceHitPoint: The Chrysus Medallion and "Second Chance?" items. The former lets you stay alive at 0 HP while rapidly draining your money and killing you when you run out, while the latter causes an explosion around you when you get hit at 1 HP and saves you from death if you kill something with the explosion.
111* {{Macrogame}}: Chunks Medallions, awarded for completing a run with the amount dependent on the difficulty. They can be used at Filia and Faith's shops to buy curses and blessings on a looped run.
112* MadBomber: BOSS's playstyle revolves around this. She explodes upon taking damage and starts with the item that allows her to tank a fatal hit if she kills someone with the explosion it causes, as well as having [[StickyBomb sticky bombs]]. She apparently broke out of prison by blowing up half of the prison wall, [[SurprisinglyRealisticOutcome which left her with some hefty injuries as a consequence]].
113* MadeOfExplodium: The [[WhyAmITicking Beating Bomb]] item can potentially cause any enemy to [[ActionBomb explode on death]] — even Chunks and [[spoiler:Diavola]].
114** The IED item turns some pots into this, causing them to explode upon being destroyed.
115* MadScientist: [[spoiler:Cordelia's father is the one responsible for opening the portal to the [[EldritchLocation Exit Realm]].]]
116* MadwomanInTheAttic: Floor 3 features disgusting monsters that resemble humanoid women with far-too-long necks that [[TurnsRed get enraged and spew blood from their eye sockets when hurt]]. It's likely not a coincidence that this floor is the Attic Sanctum and is styled after an old attic filled with junk.
117* MarathonLevel: The [[spoiler:EXIT Realm. Instead of simply finding the boss key and bringing it to the locked boss room, this level requires three buttons scattered throughout it to be pressed to open the gate to the Sacrificial Grounds, and it's about twice as large as every other floor in the game and filled with difficult enemies. Luckily, it also includes one of every kind of Cordelia's shops, so ambrosia and other items aren't in short supply]].
118* MarionetteMotion: The mannequins of the Second Story twitch and teleport, rapidly advancing towards the player.
119* MeritBadgesForEverything: Digby's backstory is that he had completed all of his merit badges except for one, which was a apparently to serve as a lab assistant. He thought that he could complete it by answering an ad that lead him to the Dead Estate, where he was abducted by Chunks.
120* MetalSlime: Golden leeches sometimes spawn in rooms and [[MoneySpider drop a huge amount of cash upon death]]. Downplayed in that they can't actually escape the room they're in, but they will try to hide behind pots or bits of furniture while the real threats of the room do the attacking.
121* MiracleFood: Ambrosia fully heals you upon buying it.
122* MissionControlIsOffItsMeds: The loading screen quotes are all over the place, ranging from CaptainObvious suggestions("kill enemies by shooting at them!") to blatant shilling of other Milkbar Lads games ("Play ''Bonkers''!") to straight-up [[spoiler:telling the player "[[PrepareToDie you're going to die]]" right before [[TrueFinalBoss Diavola's boss arena]]]].
123* MonsterClown: Pierrot, the boss of the Attic Sanctum, spews damaging tears as he jumps around the room on his ball. Once he's knocked off of it, he'll aimlessly run around the room, crying even more in despair.
124* MothMenace: The moths of the Second Story hover in place until they've locked on to the player, swooping downward to strike them.
125* MsFanservice: Cordelia is quite attractive, and all of her outfits are meant to play it up in different ways. Exaggerated with the various shopkeeper character portaits of her; the higher the level you're on, they get increasingly [[TheTease flirty and pin-uppy]], culminating in the Balcony portait, which has her dripping wet from the rain while [[CoyGirlishFlirtPose leaning forward and brushing her hair back]].
126* MurderousMannequin: The Second Story is littered with mannequins that unpredictably teleport towards the player.
127* NephariousPharaoh: The [[AncientTomb Foresaken Crypt]] features the Golden Mask, a giant stylized Egyptian-themed pharaoh statue head, as a boss.
128* NewJobsAsThePlotDemands: You'll quickly start noticing that the Merchant, Arms Dealer, Nurse, and Bank Teller all look awfully familiar to one another.
129* NoCutsceneInventoryInertia: Averted. Cordelia's secret cutscene at the end of her Normal Ending route has a unique sprite of her holding a lantern and reading her father's journal for each of her costumes, and both endings have unique sprites and artwork for every costume on every character.
130* NoOshaCompliance: The Laboratory is filled with giant spiked crushers, the only purpose of which can be deigned is to smash anyone standing under them. A canny player can trick Chunks into running under one for an instant kill.
131* NostalgiaLevel: Jules' challenge, "Old Grounds", is simply to clear a run of the original Website/{{Newgrounds}} version of the game[[note]]What this means in terms of gameplay is that anything which the main game and subsequent updates added is not available to the player[[/note]]. It's not even that difficult or challenging, but long-time followers of ''Dead Estate'' will be please to see the Monster Maker machine at the end of the game again.
132* NumberOfTheBeast: As seen in Digby's intro cinematic, the Estate's address is 666 Hamlin Street.
133* OneStatToRuleThemAll: Strength. Increasing damage early on makes the game a lot less punishing, so it's vital that the player increases it a couple times in the guaranteed Doctor's Office on the Ground Floor. Health isn't as big of an issue, since there are numerous items which increase your max health, and agility is only worth purchasing on characters like Jeff and Fuji who are slower at the start, since too much agility increases the likelihood of accidentally running into spikes and [[DynamicDifficulty actually makes Chunks faster to compensate for your greater speed]].
134* OrwellianRetcon:
135** BOSS and Axel were retroactively added into the game's EvolvingTitleScreen and the True Ending's credits after they were introduced in their respective updates.
136** [[RememberTheNewGuy Cordelia's brother Lambert]] was added into her collage of memories in her introductory flashback starting with the ''Assignment Anya'' update.
137* OurGnomesAreWeirder: The [[DontGoInTheWoods Dark Mood Woods]] are inhabited with evil hopping garden gnomes. [[spoiler:This is also Jeff's unlockable costume.]]
138* PeopleJars: The Laboratory contains large vats of green liquid that will crack and burst open, releasing the zombies contained within.
139* {{Poltergeist}}: The ghosts in the [[AncientTomb Foresaken Crypt]] will attempt to hit the player by possessing nearby pots and levitating them above you before sending them crashing towards the ground.
140* PovertyFood: All of the ramen items give you quite significant buffs, but only when you have less than 100 dollars on you.
141* PowerFist: Some items are based around using fists and they are among the only weapons that Fuji can use outside of her regular hands.
142* RainbowSpeak: Certain words in various loading screen tips and item descriptions are emphasized with a changed color and shaky letters to make them more distinctive. All Bathroom items have descriptions like this.
143-->'''Tip:''' [[StalkedByTheBell Try to clear the floor before]] '''[[cinnamon:CHUNKS]]''' shows up.
144* RodentsOfUnusualSize: [[NamesToRunAwayFromReallyFast Chunks]] is a hulking rat monstrosity that [[InvincibleBoogeymen relentlessly pursues the player]] if they [[StalkedByTheBell spend too much time on a floor]].
145* RougeAnglesOfSatin: The Forsaken Crypt used to be misspelled as the "For'''e'''saken" crypt, before it was corrected in the Axe to Grind update.
146* RunOrDie: When you hear a loud rumbling sound or if you see a pale creepy face coming your way, [[StalkedByTheBell START]] [[InvincibleBoogeymen RUNNING...]]
147** The main threat of these two, [[RecurringBoss Chunks]], is actually capable of being temporarily knocked out for the current floor, which nets the player a tidy sum of cash. The problem is that this takes quite a bit of firepower, and [[ImplacableMan Chunks isn't just going to stand there and take it]], so the player had better be prepared to juke him for a while if they want to take him out.
148* ShotgunsAreJustBetter: Jules sure seems to think so, as her primary weapon is a single-barrel 12-gauge. There are also a variety of other shotguns lying around the estate, ranging from the [[SawedOffShotgun sawed-off]] to the [[MoreDakka auto]].
149* ShoutOut:
150** Jules' costume B is titled "[[VideoGame/ResidentEvil4 Ballistic Jules]]" and gives her Ashley's outfit. Her costume C instead dresses her like [[Anime/CowboyBebop Faye Valentine]].
151** [[VideoGame/{{MetalGearRisingRevengeance}} Revengeance]] is a red katana that will violently explode if the user falls to 1 HP. In addition, Fuji's Costume B has her dressed up like Senator Armstrong.
152** The mannequins that reside in the Second Story are a clear reference to Franchise/SilentHill.
153** Cordelia's arms dealer outfit strongly resembles Film/DickTracy. And her mother will dress up as [[VideoGame/{{ResidentEvil4}} a very familiar merchant.]]
154** A plush [[Website/{{Newgrounds}} Tankman]] can be collected as an item.
155** The [[GatlingGood minigun]] looks exactly like [[VideoGame/TeamFortress2 The Heavy's]], right down to the white underbarrel. Its FlavorText even references "Meet the Heavy."
156--->Do you know how much it costs to fire this gun for 12 seconds?
157** When Luis picks up an item or weapon, he will sometimes say "[[Franchise/EvilDead Groovy]]."
158** The [[VideoGame/FridayNightFunkin Friday Night Pumpkin]] item sports a very familiar set of eyes. A more straightforward example is that Digby's costume B lets him dress up like Boyfriend.
159** Cordelia has posters of ''Film/ApocalypseNow'', ''Film/KillBill'', and ''Film/{{Alien}}'' in her shop. There is also a poster in the Old Set that looks like the poster for ''Film/TheThing1982'', but the humanoid figure is replaced with a [[VideoGame/AmongUs distinctly familiar silhouette]]...
160** Lydia's introductory movie is labeled "''[[Series/BetterCallSaul Better Call Lydia]]''".
161** Mumba's costume B is based on Horror from ''VideoGame/NuclearThrone''.
162** BOSS's costume C dresses her up like [[StealthPun Big Boss]] from ''VideoGame/MetalGear''.
163** Lydia's costume B is called "[[Film/KillBill J.S. Lydia]]". Her costume C gives her [[Manga/JoJosBizarreAdventureStardustCrusaders Mariah]]'s outfit.
164** Cordelia's costume C puts her in the dress and hat of [[VideoGame/ResidentEvilVillage Lady Dimitrescu]].
165** The lower levels of the mansion contain [[VideoGame/{{SuperMario64}} a painting of a trio of marching bombs]].
166** The Mr. Moneybags item is a [[TabletopGame/{{Monopoly}} Uncle Pennybags]] doll that gives you a damage boost if you are carrying more than $700.
167** Upon getting the true ending, most characters will celebrate with [[Manga/JoJosBizarreAdventure JoJo poses]].
168** Like the ''VideoGame/ResidentEvil2'' [[VideoGame/ResidentEvil2Remake remake]], the game begins [[ItWasADarkAndStormyNight with a shot of a big-rig trucker driving through the stormy night]] and coming across a young woman. Thankfully, Jeff is actually paying attention, and Jules isn't a zombie.
169** The biggest ''Franchise/ResidentEvil'' reference is probably how in the normal ending [[spoiler:[[RecurringElement a self-destruct sequence is activated, and Cordelia throws down a rocket launcher with a cry of "USE THIS!" which the player then uses to finish off Chunks]]]].
170** The Portrait Demon's appearance is a reference to Yoshie from the horror game ''Death Forest'', which is also commonly used as a ScreamerPrank.
171** [[BlingBlingBang The Golden Gun]] is a pretty obvious one to [[Film/TheManWithTheGoldenGun Francisco Scaramanga's favorite weapon.]]
172** Fire Punch, a pair of burning fleshy gloves, have a description that reads [[Manga/FirePunch "Become Fire Punch"]].
173** Filia's idle animation is very similar to that of the Demon Girls from ''VideoGame/{{Helltaker}}''.
174* TheSpook: The boss of the Old Set, [[spoiler:[[GlitchEntity the Static Demon]]]], is substantially harder to explain than the other monsters infesting the Estate. While things like [[BlobMonster giant sentient gobs of flesh]] and [[MonsterClown killer clowns]] can be explained as coming from the [[spoiler:EXIT Realm or Dad's experiments]], there is nothing that explains [[spoiler:the Static Demon's existence or how it's capable of manipulating sprites and [[TheFourthWallWillNotProtectYou nearly crashing the game itself]]]]. It all just serves to [[NothingIsScarier make the encounter that much scarier]].
175* StalkedByTheBell: Chunks does NOT like it if you stay on a single floor for too long.
176* TakeThat: The Easy Mode tend to have different names for each playthrough. One of these names are "Game Journo", probably a reference to Dean Takahashi's memetically-infamous turn at ''{{VideoGame/Cuphead}}''.
177* TheEndOrIsIt: The very end of the True Ending credits finish with "TheEnd" appearing, only for a bright red "'''[[red:...?]]'''" to slowly fade in after the words. Whether this is a legitimate SequelHook or just keeping with the game's {{Horror}} aesthetic is unknown.
178* TheTease: Cordelia is an incredibly flirtatious and moderately exhibitionistic witch. Almost all of her dialogue has her giggling or softly moaning.
179-->'''Cordelia [as the player enters her shop]:''' ~Well~, if I'd known someone was coming in...
180* ThreateningShark: The submerged sharks in the [[GhostShip Sunken Ship]] charge at you extremely quickly once you're in their sights.
181* ThreeStatSystem: Health, Strength and Agility. Health determines how many times your character can get hit before dying, Strength linearly increases how much damage they do and Agility increases their base speed. These stats can be upgraded by Cordelia at the Doctor's Office, which spawns guaranteed on the Ground Floor and the Attic Sanctum.
182* TrueFinalBoss: [[spoiler:[[EldritchAbomination Diavola]] serves as this and can only be reached by [[RouteBoss clearing every alternative path and obtaining all four parts of the silver key]].]]
183* UnfortunateNames: There is a gun which very rapidly fires six shots at once. It's called the "Sex Gun". It even has "SEX" spelled out on top of it! Plus, the version which fires radioactive bullets is called the "[[TotallyRadical Rad]] Sex Gun".
184* VariableMix: Each floor has a passive and aggressive mix depending on whether or not there are enemies in a room, and switches back to the passive one after they are defeated.
185* TheVeryDefinitelyFinalDungeon: The [[spoiler:Exit Realm. A ghoulish EldritchLocation full of sand-blasted red rocks and all manner of [[OurDemonsAreDifferent demonic entities]], this realm is the last challenge before the TrueFinalBoss on the True Ending route]].
186* VictoryPose: Upon getting the true ending, each character strikes a unique pose [[ShoutOut referencing]] ''Manga/JoJosBizarreAdventure'', except for [[spoiler:Gnome Jeff, who is a gnome and cannot articulate his body]].
187** Jeff does Jotaro's taunt from ''VideoGame/JoJosBizarreAdventureHeritageForTheFuture''.
188** Jules does Narancia's pose from the cover of ''[[Manga/JoJosBizarreAdventureGoldenWind Golden Wind]]''. Alternatively, Ballistic Jules instead does the pose [[Manga/JoJosBizarreAdventureStoneocean Ermes makes when she offers Mcqueen her panties]].
189** Cordelia performs Dio's memetic "[[VideoGame/JoJosBizarreAdventureHeritageForTheFuture WRYYYYYYY]]" taunt. Grad. Cordelia instead does [[Manga/JoJosBizarreAdventureDiamondIsUnbreakable Josuke]]'s pose.
190** Fuji does Joseph's pose from the cover of ''[[Manga/JoJosBizarreAdventureBattleTendency Battle Tendency]]''. Senator Fuji, meanwhile, does [[Manga/JoJosBizarreAdventureSteelBallRun Funny Valentine]]'s pose, which is fitting since they're both politicians.
191** Digby does Koichi's infamous deer-in-the-headlights pose from "[[Manga/JoJosBizarreAdventureDiamondIsUnbreakable Crazy Noisy Bizarre Town]]". Funkin' Digby instead does the pose that [[Manga/JoJosBizarreAdventureStardustCrusaders the child being possessed by Anubis]] does.
192** Mumba strikes two different poses that [[Manga/JoJosBizarreAdventureStardustCrusaders Iggy]] makes for both of his costumes.
193** Lydia strikes [[Manga/JoJosBizarreAdventureDiamondIsUnbreakable Yukako]]'s pose, while J.S. Lydia does Trish's pose from "[[Manga/JoJosBizarreAdventureGoldenWind Traitor's Requiem]]".
194** Luis imitates [[Manga/JoJosBizarreAdventureDiamondIsUnbreakable Killer Queen]]'s introductory pose, and Stan replicates [[Manga/JoJosBizarreAdventureStoneOcean Pucci's stance during the Heavy Weather arc]].
195** BOSS does [[Manga/JoJosBizarreAdventureSteelBallRun Diego Brando's transformation pose]].
196* VideoGameFlameThrowersSuck:
197** Hairspray is essentially a truncated flamethrower, firing only two jets of flame and doing about half as much damage, making it a worse version of an already bad weapon. Lydia starts with it, but can swap it out for the regular flamethrower using one of Filia's curses.
198** The Flamethrower does piddling damage with low accuracy and its only saving grace is that it can set enemies on fire, which is still a decent status effect that can be enhanced with the Demon Lung item. Averted with the Super Flamethrower, which has very good DPS and therefore none of the regular flamethrower's downsides.
199* WarpZone: The Basement serves as this, with elevators for each of the other rooms, but not the 3X1T Realm. This can give you the opportunity to skip to the end or to go back to the beginning without having to do a looped run in case you don't want to run into stronger enemies, elite cultists or the Portrait Demon.
200* WhereAreTheyNowEpilogue: The True Ending credits [[spoiler:play over polaroid snapshots of the various playable characters after the events of the game, such as Jeff and Lydia arm-wrestling Fuji, and Jules, Cordelia and Lydia trying on each other's outfits]]. The very last photo is of [[spoiler:[[GroupPhotoEnding Cordelia and her family holding a welcome back party for Albert]]]].
201* WhereTheHellIsSpringfield: Averted as of the Assignment Anya update, which reveals the Estate is likely located in Usefulnotes/{{Michigan}}'s Northern Lower Peninsula, specifically the area around the Leelanau Peninsula and Traverse City, due to the Mors Mundi cult activity there.
202* WitchClassic: Cordelia wears a classic witch hat and travels upon a broomstick ([[NewJobAsThePlotDemands when she isn't playing nurse, banker, doctor or arms dealer]].)
203* YouDirtyRat: Chunks is a rat turned massive by a lab experiment and he will stop at nothing trying to catch you.
204[[/folder]]
205[[folder:''Assignment Anya'']]
206* AnotherSideAnotherStory: While Axel's intro cinematic shows how he went from indie film actor to ActionSurvivor, the story of ''Assignment Anya'' shows how his co-star Anya managed to escape the Estate after their film crew was attacked.
207* ApocalypticLog: Anya can find several written by Cordelia scattered across the house, detailing the onset of its gradual overtaking by monsters and cultists from the EXIT Realm.
208* AuthorAvatar: Parodied. The Milkbar Lads appear in the ending, but as [[HerCodeNameWasMarySue a AAA game studio capable of potentially making a game which sells billions of copies]] instead of an extremely small indie studio made up of less than ten people.
209* BigFancyHouse: This game shows that even before the Exit Realm and the Mors Mundi cult turned the Dead Estate into an EldritchLocation which is vastly BiggerOnTheInside, it was still a sprawling mansion with features like a gigantic library and courtyard. And that's only the stuff on the ground floor, as Anya never ascends to the upper stories where Albert's laboratory presumably lies.
210* CallForward: One of Cordelia's logs makes note of Luis being Albert's only friend, foreshadowing Luis traveling to the Estate to investigate his friend's disappearance.
211* CoversAlwaysLie: The update promotional artwork depicts Anya amidst zombified versions of all the other player characters. Needless to say, nothing of the sort happens in the actual game.
212* DirectLineToTheAuthor: The ending reveals that [[spoiler:Anya's account of what happened during her experience was the direct inspiration for the story of ''Dead Estate'''s main game]]...except several things in ''Assignment Anya'' also indicate that the main game happens as normal, so [[ContinuitySnarl make of that what you will]].
213* EndGameResultsScreen: Upon completion you're ranked from a grade of C to S based on three categories: How long you took, how many times you healed and how many times you saved.
214* EscapeSequence: The final segment of the game is a frantic escape from Chunks as the entire house begins to burn and furniture starts raining from the ceiling.
215* FamilyThemeNaming: This game confirms that Cordelia inherited the "-elia" suffix of her name from her mother Roselia, while her brother Lambert shares the name suffix of her father Albert.
216* FiveSecondForeshadowing: On your way to collect the Winter Medallion, you'll hear both Chunks' [[HellIsThatNoise distinctive thumping sound and his signature growl]], keying you in that you'll probably be fleeing from him very shortly. [[EscapeSequence You'll never guess what happens next]].
217* TheMafia: For some reason, one of the reviewers who judge ''Dead Estate (1998)'' at the end is called "Mafia Previews" and writes their reviews in the style of TheDon.
218* MultipleEndings: The mode has different endings based on your ranking:
219** Bad Ending: [[spoiler:''Dead Estate (1998)'' becomes a failure and Anya is forced to work at a burger joint to put herself through college]]
220** Good Ending: [[spoiler:''Dead Estate (1998)'' becomes a massive success, with Anya becoming a billionaire and eventually President of the USA]].
221* LoopholeAbuse: The game keeps track of how many times you heal throughout the game, which affects your ending score and what rank you'll get. However, it only tracks how many ''health potions'' you've consumed, meaning the two items in the game which increase your HP by 1 but ''also'' heal your HP to full (The Odd Potion and the Champagne Bottle) can be used without hurting your overall score at all. This means you can technically still S rank the game while having two heals available to you if you know where to look.
222* {{Prequel}}: The events of the mode are set before the main game. [[spoiler:The ending shows how Chunks lost his arm to a monster pretending to be Cordelia]].
223* UnexpectedGameplayChange: While the base game is a horror-influenced action Roguelike, ''Assignment Anya'' is an ''actual'' SurvivalHorror game, completely contrasting in tone to the rest of the game's content.
224* ResolvedNoodleIncident: This game shows how Chunks lost his left arm: the Cordelia Mimic bit it off while he was chasing Anya.
225* SelfDeprecation: If ''[[ShowWithinAShow Dead Estate (1998)]]'' flops commercially, the reviews for the game will trash it for being too difficult, encouraging SaveScumming and [[BuxomBeautyStandard making the reviewers uncomfortable due to having too many huge breasts]].
226* ShoutOut:
227** The game's title itself is a reference to ''Assignment Ada'', a non-canon bonus campaign in ''VideoGame/ResidentEvil4'' unlocked after beating the main game.
228** In the Tool Shed room, [[Film/EvilDead2 someone has conspicuously taken a chainsaw off of its holding rack]].
229** The achievement for beating the game without saving more than once is called "WebVideo/ToBoldlyFlee".
230* SolveTheSoupCans: Almost exactly like [[VideoGame/ResidentEvil the game series it takes direct inspiration from]], many of the doors and chests in ''Assignment Anya'' can only be opened by solving a convoluted puzzle. The main overarching one is that Anya must find four medallions representing the seasons in order to open the Courtyard gate and escape the Estate, which all are found in their own unique puzzles in different locations around the house.
231* YouHaveResearchedBreathing: By default, Anya can't jump and has average agility. She needs to find boots and socks that let her jump and move faster respectively.
232* WarpWhistle: By staring into mirrors in certain rooms, Anya can warp to different parts of the map instantaneously.
233* WhamShot: Upon collecting the Winter Medallion, you'll hear an [[HellIsThatNoise all-too-familiar growling noise]]...and then upon entering the next room, Chunks charges in, with ''both of his arms intact''.
234[[/folder]]
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