1 | [[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/coma_9451.jpg]] |
2 | |
3 | [[http://www.newgrounds.com/portal/view/541124 Coma]] is a short, atmospheric little exploration/platformer game created by {{Platform/Newgrounds}} user Thomas Brush. |
4 | |
5 | The plot concerns a young boy named Pete and his pet bird, who are trying to find Pete's sister who has been locked away in their father's basement. But not all is as it seems... |
6 | |
7 | The game eventually got a sequel/SpiritualSequel in the form of Brush's later game ''Neversong''. |
8 | |
9 | ----- |
10 | !!Examples: |
11 | * AbusiveParents: Dad. He locks Pete's sister in the basement to starve, and threatens to kill Pete if he doesn't find out what's clogging the drain. [[spoiler: Locking Pete's sister in the basement was a lie told by bird though.]] |
12 | * AllJustADream: [[spoiler:Apparently, the whole game]] |
13 | %% BeautifulVoid |
14 | * DeliberatelyMonochrome: The inside of the house, which is mostly black and gray with some white. |
15 | * GenderBlenderName: Jon, who introduces herself by explaining that she's a girl despite her name. |
16 | * InterfaceScrew: The controls change for a little while once you get to Shill Bend. |
17 | * {{Macguffin}}: Pete's sister and the "Dore Bell" |
18 | %% MindScrew |
19 | %%* NonHumanSidekick: The bird. |
20 | %% RuleOfSymbolism |
21 | * SceneryPorn: The game's many beautiful yet desolate environments. |
22 | * SongsInTheKeyOfLock: [[spoiler:To enter the basement the player has to play a short tune]]. |
23 | * UnreliableExpositor: [[spoiler:The bird.]] |
24 | * WombLevel: You go inside a giant worm's body at one point. |
25 | ** The area towards the end of the game is also unusually fleshy |
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