1 | [[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/tumblr_nbkfrjrhki1tzwbf7o2_1280.png]] |
2 | [[caption-width-right:250:They're bringing hell with them.]] |
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4 | ->''Your brothers-in-arms are hostages behind enemy lines, and you're their only hope for freedom. But the firepower you'll face to rescue them is awesome. Rescue the [=POW=]s in the buildings. You'll need a pocket full of miracles, and the ferocity of a wild [[TitleDrop Jackal]].'' |
5 | --> From the attract sequence of the NES version. |
6 | ''Jackal'' (also known as ''Top Gunner'' in its American arcade release) is a top-view action shoot-'em-up where the player must fight into enemy territory while driving a jeep in order to rescue captured allies and transport them into a rescue chopper. It was originally released as an UsefulNotes/ArcadeGame by {{Creator/Konami}} in 1986, followed by a home version released for the Platform/NintendoEntertainmentSystem in 1988. It was one of the many military-themed action games released by Konami during TheEighties alongside ''VideoGame/RushNAttack'', ''{{VideoGame/Contra}}'' and the original ''VideoGame/MetalGear''. |
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9 | Like many obscure classic Konami games, ''Jackal'' was referenced in later Konami games such as ''VideoGame/SilentScope'' and ''Contra Returns''. |
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11 | ---- |
12 | !! These Tropes Will Make Your Blood Boil. Good Luck! |
13 | * AcroFatic: The first boss you encounter is a platoon of Heavy Tanks which move very fast for their size. |
14 | * BossWarningSiren: A rather short one is heard before boss battles in the NES game. |
15 | * CollisionDamage: This one is a bit strange on the NES: |
16 | ** Not only can you run over enemy foot soldiers with your jeep, they will die if they run into your jeep (even when you're not moving). |
17 | ** Driving into a wall won't kill you. Driving into a boulder that has stopped moving will. |
18 | * ContinuingIsPainful: Subverted in the arcade version. Your missile launcher will only be downgraded by one level when you lose a life. Played straight in the NES version, however. You will always revert back to the default grenade launcher after dying. |
19 | * DirectContinuousLevels: The arcade version takes place in one continuous stage that changes the background music the further the player progresses into the game. |
20 | * EveryTenThousandPoints: It costs 20,000 points to earn an extra life. |
21 | * MarketBasedTitle: The arcade version is known as ''Tokushu Butai Jackal'' in Japan, ''Top Gunner'' in America and just ''Jackal'' everywhere else. |
22 | ** The NES version was released in Japan as a Disk System game titled ''Final Command: Akai Yōsai''. |
23 | * OneHitPointWonder: A single bullet will destroy your jeep. |
24 | * ReformulatedGame: The NES version version broke down the various areas from the arcade version into separate stages and added boss encounters at the end of each of them. |
25 | * RegionalBonus: The NES version received wider level designs, with an entire new stage and boss, thanks to the switch from disk to cartridge format. |
26 | * TooDumbToLive: When you die right next to the helipad, the [=POWs=] will continue to wander around and wave for a pickup instead of going straight to the rescue copter. |
27 | -->'''[[WebVideo/GameGrumps Arin]]:''' Why didn't he just walk to the helicopter!? |
28 | -->'''[[WebVideo/GameGrumps Dan]]:''' Where is it!? |
29 | * WeaksauceWeakness: Throwing a Grenade OVER enemy soldiers will kill them. |
30 | -->'''[[WebVideo/GameGrumps Dan]]:''' OH NO!! The arc of the Grenade!! |
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