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1%%Revisions based on updates allowed per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1641311304031201800
2[[quoteright:319:https://static.tvtropes.org/pmwiki/pub/images/formula23.png]]
3[[caption-width-right:319:Shown: A-Power, B-Power, C-Power, Integrations.]]
4
5''The Formula'' is an IdleGame by Creator/Jacorb90 released in 2021. It uses UsefulNotes/TheModdingTree engine that's used for ''VideoGame/PrestigeTree Rewritten'' and its mods, but doesn't really feel like them. You have a function called n(t) that increases over time and have to gain A-Power (then more powers later on) once it becomes high enough. When you accomplish goals, you unlock new mechanics and things for the formula. It is available on [[https://raw.githack.com/Jacorb90/The-Formula/main/index.html Githack]].
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7!!This game provides examples of:
8* AlphabeticalThemeNaming: The names of powers and their extra mechanics are in alphabetical order. A-Power has Avolve, B-Power has Batteries, and C-Power has the Clock.
9* ChromaticArrangement: A-Power is red, B-Power is blue, and C-Power is green.
10* ExportSave: You can copy the 4KB+ save file from the game and paste it into a window.
11* LOL69: The "Nice." goal is completed by reaching 69 A-Power and making n(t)>=6e9, "How Nice of You!" by making b(B)>=69, and "Nice Goal #420" by making n(t)>=1e6969.
12* NotActuallyCosmeticAward: While the Goals mainly function as just achievements, several of the goals provide bonuses to the formula and some of them boost various mechanics based on completed goals.
13* ShoutOut:
14** A goal called "Cue That WesternAnimation/BeeMovie Reference" is completed for getting 15 B-Power.
15** A goal called "[[Advertising/FlexSeal Woah, that's a lotta Damage!]]" is completed by getting 2,000 A-Power.
16** Doubling as a StealthPun, one goal called "[[Franchise/ToyStory Buzz Lightyear]] was a Visionary" involves making n(t) more than 1.80e308, which in several idle games is counted as {{Infinite}}, meaning you went "to infinity and beyond"
17* YearInsideHourOutside: Timespeed rises far faster than your real second count. The Clock tab seems to think hours pass while you're playing for minutes, which soon become millions of hours.

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