1 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/crisis_on_the_planet_of_the_apes.jpg]] |
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3 | ''Crisis on the Planet of the Apes'' is a 2018 VR game set in the world of the movie ''Film/RiseOfThePlanetOfTheApes'' and its sequels. Set five years after the first movie, the player takes the role of an intelligent ape trying to escape from a human facility where it is being held for experimentation. |
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5 | !!This work contains examples of: |
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7 | * AirVentPassageway: The escaping ape travels through the air vents part of the way. |
8 | * FacelessGoons: The human guards are all wearing identical hoods and masks, justified in-universe as precautions against the Simian Flu. |
9 | * PopUpTexting: The apes communicate in sign language, with a subtitle translation floating next to the ape that's signing. |
10 | * ShoutOut: Signage indicates that the industrial building housing the experimental facility was previously home to Boulle Brothers Butchers, established 1912. This is a reference to Pierre Boulle (born 1912), the author of the original ''Literature/PlanetOfTheApes''. |
11 | * ThrowawayCountry: Apart from the human population dwindling down by nearly a half by the game events, it is mentioned that Spain has gone dark and Australia has reported the first cases of infection. |
12 | * VehicularAssault: A helicopter is constantly harassing the protagonist through the game and serves as the final boss. |
13 | * YouAreNumberSix: The protagonist is given the identification number 139 by its human captors. |
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