1 | ->"Fighter pilots needed in sector wars! Play Astro Blaster!" |
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3 | ''Astro Blaster'' is a 1981 arcade game by {{Creator/Sega}}, in which you control a spaceship that must survive through at least four different alien attack waves and a meteor shower before attempting a docking with the mothership. While you are doing this, you must watch out not only for your fuel supply which is constantly dwindling, but also your laser temperature: fire too many shots for too long, and your laser can be temporarily deactivated. |
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5 | It makes a cameo appearance in the Platform/SegaDreamcast game ''{{VideoGame/Shenmue}}'', but the machine has an "Out Of Order" label on it and is not playable. |
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7 | It is currently available as a homebrew for the Platform/{{Atari 7800}} from [=AtariAge=]. |
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9 | !!This game provides examples of |
10 | * AsteroidThicket: The meteor shower at the end of each level. |
11 | * BulletTime: The Warp button gives you ten seconds to slow down the action that can only be used once per ship in each level. |
12 | ** VeryHighVelocityRounds: Your enemies' shots are slowed down, but yours aren't when you activate Warp. |
13 | * EndlessGame: Though the alien wave attack patterns vary, you keep on playing until you run out of fuel or ships. |
14 | * NonstandardGameOver: You can lose the game just by crashing into the mothership during the docking sequence. |
15 | * {{Overheating}}: A critical element of the game is to watch your laser's temperature. |
16 | * RoboSpeak: One of the few arcade games of the time period that used voice synthesis, in this case sounding like the ship's computer. |
17 | * ScoringPoints: Besides scoring points for hitting alien ships and meteors, you also get special bonuses for how you complete levels and certain attack waves. |
18 | * ShootEmUp: Of the VideoGame/SpaceInvaders variety. |
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FollowingContext VideoGame / AstroBlaster
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