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1Hello. [[VideoGame/DwarfFortress This is a contributor page. All craftstropership is of the highest quality.]] I hope you like it here.
2
3How'd I get here? Well, I found the evil overlord list one day, and I started clicking the links...
4
5[[folder: Tropes]]
6
7* TheAloner: I'm something of a recluse.
8* BewareTheQuietOnes: I'm usually TheAloner, but sometimes... see MoodSwinger below.
9* BigEater: Despite this, I am still short.
10* AsianAndNerdy[=/=]BollywoodNerd: Eyup!
11* {{Hikkikomori}}
12* InsufferableGenius: Yup. That comes with being in the gifted class as a kid.
13* LethalChef: [[DownplayedTrope Downplayed]]. Averted now that I'm better at cooking! (Ah, chemistry!)
14* {{Meganeko}}: Orange-rimmed glasses are ''always'' in style.
15* RubeGoldbergDevice: I'd like to build one someday.
16[[/folder]]
17-----
18[[folder: Mad Science and Other Bit of Villainy]]
19Because we all have our eeeevil moods.
20
21Eeeevil plans (To-do):
22* Make up fictional characters only to BreakTheCutie.
23* Start a [[VideoGame/{{Minecraft}} villager]] farm for my ZOMBIE ARMY.
24* Create [[MarySue the perfect lifeform]] and wreck the fictional universe with it!
25* When they're done that, [[YouHaveOutlivedYourUsefulness I will call the PPC.]]
26* Kidnap husbando.
27[[/folder]]
28----
29[[folder: Studies in Trope]]
30My tropology lab.
31
32* Areas
33** My personal [[GreatBigLibraryOfEverything library.]] Contains The GreatBigBookOfEverything, other BookishTropes and most of the BooksOnTrope.
34** The computer desk, with the MagicalComputer and its OmniscientDatabase.
35** The lab, for dealing with AppliedPhlebotinum.
36** The simulation room, where I run [[{{Genres}} multiple computer stimulations]], each one with [[{{Media}} several different versions]]. I have programmed in commands so that I can call upon any trope and [[PlayingWithATrope its variants]] to play out in the simulation. There are also a few pods in the room to let people enter the sim, ''Film/TheMatrix'' style. However, I need volunteers for this, as I need to stay outside in case anything glitches.
37** The building room, where I build {{Rube Goldberg Device}}s and other contraptions.
38** The test zone, for experiments in the real world.
39* Research Assistant: May or may not be a reformed demon. [[BunnyEarsLawyer Certainly helpful, though.]]
40* Current Experiment (Code- 002)
41** Test: Use the Somnograph to communicate with the Pandora's Second Box Creture.
42*** Procedures: Connect the Somnograph to the Pandora's Box Creature and have someone communicate and monitor the responses. (@/{{Revaryk}})
43[[/folder]]
44[[folder: Tropology papers]]
45A-1. Darkpaw's Law of Cynicism
46* People concentrate on bad things more than good ones.
47* My corollary: The main idea sticks more if it is [[FamilyUnfriendlyAesop disturbingly non-traditional.]]
48* The [=5Ws and 1H=] corollaries of darkfic writers: (Pending confirmation)
49** Who? {{Anti Hero}}s are critically praised more than flat out heroes.
50** What? The more cynical the story, the higher the rates.
51** When? Critically acclaimed stories take place at night.
52** Where? No critically acclaimed story took place in {{Arcadia}}.
53** Why? The more pointless, the more your story will be hailed as a tale of 'the futility of war'.
54** How? The more depressing the ending, the more impressed the reviewers.
55A-2. Schrodinger's Law of Memory
56* You don't know if you remember what you learned in middle school unless you're trying to remember it.
57* Finagle's addendum: If there's a chance you heard something in middle school wrong, you probably did.
58* Murphy's addendum: If there is no use for the knowledge you got in middle school, the problem is that the school is wasting time to teach it to you.
59* The friend corollary: If your friend from middle school doesn't remember it, you probably don't either.
60A-3. 'Hierarchy of Ideas' Theorem
61* CentralTheme
62** Character theme
63*** AnAesop
64*** Fan interpretations
65[[/folder]]
66[[folder: Experiment file]]
67EXP 001
68* Result:
69** Elisabel: A film about a Five-Man Band, with The Hero's former friend being the villain. Over the course of the film, there are flashbacks to when the hero and Big Bad were friends, which show the big bad to be a Poisonous Friend.
70** I-Teleported-Bread: The Big Bad, instead of being a former friend, is in fact the hero's father, a fact which is known from the beginning of the film. Other villains are also related to the main cast. The film is now filled with Unfortunate Implications that family members aren't to be trusted.
71* Conclusion: Even changing the central theme a little bit causes quite a few changes.
72
73EXP 002
74* Result:
75** Upon being communicated with, the entity in Pandora's Second Box spoke with hostility, and constantly made threats. No meaningful conversation could be had between it and Revyark, though it is certain that this entity is looking for someone to open the box. It also listed a few complaints against my assistant, citing him as a reason it wants to be released.
76* Conclusion: As it is rather hostile, no more attempts to communicate with it will be had. Assistant will be reprimanded for whatever he did to make the entity feel that way.
77[[/folder]]
78[[folder: Wondrous machines and Other Curiosities]]
79!!The Simulation Machine
80A machine designed to run simulations based on popular genres and media forms. Subjects can enter simulations through a non-lethal form of BrainUploading, where the information in their brain is merely copied into their 'avatar' and the existing body put into a temporary coma (WITHOUT [[AdventuresInComaland REM dreams]], those just cause confusion) which ends upon ejecting from the machine. Also upon ejection, the current conscious and the conscious copy are compared, and then synchronized.
81!!The Somnograph
82A machine that allows beings to communicate from a state of unconscious. There are two versions of the machine in my lab.
83
84The first is the classic version. This one works by sending signals into the brain during REM dreaming, which the brain will interpret as the visual form of the somnograph, which will then appear in your dream. When the somnograph is interacted with in the dream, the frequency changes a bit, which is recorded on the real-world terminal of the somnograph. I then interpret the frequencies into a message.
85
86The second version is built into the simulation machine. Instead of being brainwave frequencies, the 'dream' version of the somnograoh is instead made up of code. Instead of having frequencies to translate, the somnograph is coded to send the exact message typed into it in the sim to the main computer, which I can print with no translation required.
87
88!!The Universal Measurements (Ongoing project)
89When an item is put into the box and placed between the wires, is scans it for length, height, and width. Then, it weighs it using the built-in scale. The wires activate, and spring up to detect if there is a electric[[note]]However, they have been known to also read brainwaves.[[/note]] current. If they find one, they measure the intensity, voltage and resistance. More measurements are there, you just have to play around with it a bit.
90
91!!The Second Pandora's Box
92A capsule containing a being descending from the original PandorasBox. My research assistant is responsible for the containment and research, although he will be under more scrutiny this time.
93[[/folder]]
94[[folder: For Science!-type projects]]
95!!Project: Adserver Therapy.
96A journey into the thing that journeys into our minds based on our search history.
97Communication lines are my search history, and waiting for Adserver to respond. Though enough 'conversation', Adserver will gain sentience!
98[[/folder]]
99----------
100!!Other projects
101[[folder: Bad Neko Resurrection: Emblems with Loneliness]]
102Bad Neko Resurrection is an experiment with making a story entirely out of random generators. More offshoot experiments, focused on certain types of gens and gen sites upcoming.

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