Follow TV Tropes

Following

Context Trivia / DJMAX

Go To

1* BadExportForYou:
2** The original ''Technika'''s Platinum Crew updates, in the overseas version, trailed the Korean verison's updates by a year. ''Technika 2'' corrects this so now players outside of Korea get updates at the same time.
3** ''Tap Sonic Top'' isn't bad in the gameplay sense, but rather in the translation department, which is a huge problem considering it comes with a rather lengthy story mode. The earlier story chapters and plenty of character profiles border on BlindIdiotTranslation, with all the Narm that entails. There's also the the fact that the game is perpetually behind on updates due to the age-old problem of having to wait for official translations.
4* ChannelHop: Likely due to the lawsuit and subsequent out-of-court settlement, Konami gained the rights to manage ''Technika''[='=]s network infrastructure in Japan.
5* ExecutiveMeddling
6** Forte Escape, the producer of ''DJMAX Trilogy'', left Pentavision sometime last year[[strike:, leaving ''Trilogy'' update-less since April 2009]]. Not anymore. Two song updates this year, yeah.
7** The dissolving of Pentaision by Neowiz, separation of the staff into different departments, abandonment of Technika Tune, the decision to focus solely on mobile games, and Technika Q being (at the time) updateless since Summer 2014, led to the death of the franchise. Thankfully the DJMAX team made Nurijoy, and in 2017, Neowiz released ''DJMAX Respect'' .
8** [[WordOfGod Bexter]] cited [[https://kotaku.com/new-rating-requirement-makes-life-harder-for-smaller-ga-1820296023the costs of obtaining an ESRB rating]] as the main reason why ''Respect'' didn't get a physical release in North America.
9** Starting with the Creator/{{Nexon}} DLC pack, all {{Crossover}} [=DLCs=] in ''Respect V'' no longer received ports to ''Respect'' on [=PS4=]. [[https://www.reddit.com/r/djmax/comments/qclyfd/comment/hhkk7eo/?utm_source=share&utm_medium=web2x&context=3 A statement]] clarified that the different development models for both versions would hamper their ability to release new DLC for both every three months, so ''Respect'' got cut back, although they reassured fans that mainline DLC (like a theoretical "V Extension 2" DLC) would still get ported back.
10* InvisibleAdvertising: Played straight for much of the series prior to ''Respect''. Rocky Studio's CEO [[https://www.destructoid.com/djmax-is-finally-coming-to-the-west-in-earnest-we-talked-to-developer-neowiz-about-how-it-happened-485912.phtml noted]] that the series "did reasonably well" in the West despite this situation, and they sought to avert this trope hard with ''Respect'' by engaging directly with their player community -- a promise they still fulfill to this day with a community livestream that happens on their [=YouTube=] channel once every three months.
11* KeepCirculatingTheTapes: With ''DJMAX Online'' gone, the only way to play it now is through pirate servers.
12* MarthDebutedInSmashBros:
13** [[https://www.youtube.com/watch?v=59tstlFXDQU "Barbarous Funera"]] showed up for the first time outside of ''VideoGame/GirlsFrontline'' not in an official OST, but in ''DJMAX Respect''. If [[Website/{{Reddit}} /r/girlsfrontline]] is anything to go by, [[https://www.reddit.com/r/girlsfrontline/comments/9b5766/girls_frontline_music_featured_on_djmax_respect/e50lkmh some players]] weren't even aware the song existed in-game at all.
14** The ''VideoGame/{{Chunithm}}'' DLC pack will mark the first time many tracks from that game will officially appear outside of Japan.
15** The Nexon DLC pack exposed some of the company's more obscure and/or Korea-only [=IPs=] to the West. ''VideoGame/BlueArchive'' and ''[[https://kartrider.nexon.net/en/announce KartRider]]'' were in the middle of an English closed beta registration period when the DLC was released (October 2021), while ''[[http://tales.nexon.com/ Talesweaver]]'' was still exclusive to Korea.
16* MilestoneCelebration: ''Respect'' celebrated its 1st anniversary by [[https://www.youtube.com/watch?v=RGd1j55m-GM briefly replacing]] the usual opening song with ''Portable 1'''s Ask to Wind (Live Mix). The official [=YouTube=] channel also put out [[https://www.youtube.com/watch?v=rAZ1B0-Wol0 a video]] thanking the players for their support and recounting the game's history since its announcement back in 2016.
17* NoExportForYou:
18** ''DJMAX Online'' never left Korea, Japan, or China. At the least, foreign players could use the latter two versions with no obstruction besides likely language barrier and hoop-jumping in order to do {{microtransaction}}s, while the former, like most other Korean online games, required a legitimate Korean resident identification number (in other words, you need to not just be in South Korea, you need to ''live there'') to make an account for.
19** The first three ''DJMAX'' games and ''Trilogy'' never officially left Korea, though they all have Japanese and English language options for importers. ''Black Square'' was released in Japan, at the least.
20** ''Fever'' inverts this trope, being released in foreign markets but not in Korea. Not that Korean players are missing out on much, as it's just a selection of ''DJMAX Portable 1'' and ''2'' songs with the latter's engine and interface and a couple of new songs.
21* NoPortForYou:
22** The ''VideoGame/LeagueOfLegends'' collab on ''DJMAX Respect V'' won't be ported to the [=PS4=] version.
23** ''Respect'' was released on [=PS4=], Xbox One, and Windows PC, but the Nintendo Switch was left out.
24* OfficialFanSubmittedContent: The ''Portable 3'' patch for ''Respect V'' added two remixes of glory day, "glory day (Mintorment Remix)" and "glory day (JHS Remix)", two out of four winners from a remix contest held near the end of 2020.
25* ScheduleSlip:
26** After the ''Technika 2'' DLC was released for ''Respect'', fans were expecting ''Portable 3'' to show up three months later, since the trend up until then was alternating DLC releases between the mainline series and ''Technika''. Instead, ''Technika 3'' showed up in its place. When Bexter was asked about what happened to the ''Portable 3'' DLC on ''Technika 3''[='=]s reveal livestream, he claimed that the development team was having difficulties implementing ''Portable 3''[='=]s remixing gimmick [[{{Retraux}} for Mission Mode]], so it ended up getting delayed. In fact, it's so delayed that the devs put out two crossover [=DLCs=], songs from ''Online'' (which was similarly speculated to be {{Vaporware}} by fans), and even a full-priced pack with ''Respect V'' original music. The ''Portable 3'' DLC was [[https://www.youtube.com/watch?v=0bJyoe_3L5g finally teased]] two years after the ''Technika 3'' DLC came out, with much rejoicing from both sides of the pond.
27** In a general sense, all of ''Respect'''s crossover DLC released several months after the other party's crossover. To be fair to Rocky Studio, all of the music games they've crossed over with so far (''VideoGame/GrooveCoaster'', ''VideoGame/{{Cytus}}'', ''VideoGame/{{Chunithm}}'', and ''VideoGame/{{Deemo}}'') do not have keysounds (every note plays part of the music) nor dedicated music videos, so they have an easier time getting their end of the crossover finished.
28* ScrewedByTheLawyers:
29** The ''Clazziquai Edition'' DLC for ''Respect'' remains incomplete (and will supposedly remain so) due to licensing issues with licensed music composed by artists other than Clazziquai.
30** The ''VideoGame/LeagueOfLegends'' DLC for ''Respect V'' are Steam-exclusive since they were licensed only for that platform.
31** The ability to adjust timing windows in the options menu in ''Respect'' -- a feature that's arguably essential for every RhythmGame -- got DummiedOut in ''Respect V'' because Konami has [[https://twitter.com/Succinct_Punchy/status/1276304168580505601?s=20 patented this feature]]. In turn, this feature, as well as the ability to display early and late timings, was also removed from the [=PS4=] ''Respect''.[[note]]This hasn't stopped other vertical-scrolling rhythm games on PC like ''VideoGame/{{EZ2|DJ}}ON REBOOT : R'' and ''Sixtar Gate: STARTRAIL'' from having timing adjustments and early/late indicators, with ''[=EZ2ON=]'' in particular known for being part of a series that was litigated against by Konami as well. That said, early/late has some limitations in those games; ''REBOOT : R'' doesn't show early/late counts on song results screens outside of course mode, and ''Sixtar Gate'' only shows early/late while playing and doesn't show early/late counts at all.[[/note]]
32* SequelFirst: It wasn't until ''Technika'' that the games started getting international releases. With regards to the main games, ''Fever'' was released as an exclusive for non-Korean markets, and ''3'' was the first game to be released both in Korea and in foreign regions.

Top