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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/legoagents_4864.png]]
2[[caption-width-right:350:Here's your next mission.]]LEGO Agents is a Toys/{{LEGO Theme|s}} beginning in 2008 and continuing into 2009, revolving around a team of secret [[ExactlyWhatItSaysOnTheTin agents]] who foil the dastardly plans of [[BigBad Dr. Inferno]], a MadScientist who wants to TakeOverTheWorld.
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4In the first wave of sets, the Agents went on eight missions across the globe, tracking down the activities of Dr. Inferno's henchmen and foiling their plots, all the while trying to figure out Dr. Inferno's master plan. Their mission eventually leads them to Dr. Inferno's secret [[VolcanoLair Volcano Base]], where they must shut down the giant laser cannon before time runs out.
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6The second wave of sets is retooled as Agents 2.0 and is centered in Toys/LEGOCity as part of a multi-theme {{crossover}}. After his first defeat, Dr. Inferno claims to go clean and uses his fortune to fund a racing championship, hoping to distract the populace while his henchmen continue carrying out crimes. Eventually, the Agents uncover Dr. Inferno's plot to unleash his [[HumongousMecha robot mech]] to terrorize the city.
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8LEGO Agents is often considered a SpiritualSuccessor to Toys/LEGOAlphaTeam. Compared to its predecessor, LEGO Agents places less emphasis on individual characters and, rather spending a full year devoted to each mission in a single environment, depicts multiple global missions in a single year. LEGO Agents also goes for a more undercover approach to the secret agent theme, while LEGO Alpha Team focused more on the team's search for Ogel's bases.
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10In 2008, a Flash game, ''Missions X,'' served as a playable linear obstacle course version of the first 5 sets, and featured intermittent minigames in each level that switched between shooting out a target (the case for the energy crystal, the target to release the gold bars, Spy Clops' helicopter) when you got close enough to the fleeing villain (or in Turbocar Chase, ''far'' enough ''from'' the ''pursuing'' villain) and recalibrating your GPS to navigate to Break Jaw's position (the swamp base, and the buoy.)
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12In mid-2014, LEGO Agents received a SpiritualSuccessor of its own, Toys/LEGOUltraAgents.
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14----
15!!LEGO Agents contains examples of:
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17* ArtificialLimbs: Dr. Inferno, Saw Fist, Fire Arm, Claw-Dette, and Magma Commander all have robotic right arms. Spy Clops has six robotic SpiderLimbs.
18* BadassInDistress: Agent Trace in Mission 4: Speedboat Rescue, and Agent Fuse in Mission 8: Volcano Base.
19* BaseOnWheels: The Mobile Command Center, a giant truck which serves as the Agents' base of operations.
20* BigBad: Dr. Inferno is the leader of the supervillains menacing the Agents in this line.
21* BlueIsHeroic: The Agents all wear navy blue uniforms, in contrast to Inferno's [[SecondaryColorNemesis garish orange]].
22* TheCameo: Agent Chase is a secret unlockable character in ''[[Toys/LEGOCastle LEGO]] [[Toys/LEGOPirates Batt]][[Toys/LEGOSpace les]]''. In its sequel, ''LEGO Battles: WesternAnimation/{{Ninjago}}'', Chase is an alternate form of the Police Officer.
23* CaptainErsatz:
24** Dr. Inferno is essentially a CompositeCharacter of Film/DrNo and [[Film/YouOnlyLiveTwice Ernst Stavro Blofeld]], being an evil scientist with a mechanical appendage, and a criminal mastermind with a scar who resides in a volcano lair.
25** Gold Tooth could also be a CompositeCharacter of Film/{{Goldfinger}} and [[Film/TheManWithTheGoldenGun Francisco Scaramanga]], being a supervillain obsessed with gold who carries a golden gun.
26** Break Jaw is also a pretty clear ShoutOut to Jaws, both being brutes with metal jaws.
27* CardCarryingVillain: Dr. Inferno and his crew, falling under the Control sphere.
28* ChainsawGood: Saw Fist, as his name implies, has a chainsaw in place of his right arm.
29* ChuckCunninghamSyndrome: Of Dr. Inferno's original crew of henchmen, only Gold Tooth returns for Agents 2.0.
30* ConvectionSchmonvection: The Volcano Base is full of lava and even features a lava pit over which Agent Fuse is held, yet nobody ever gets burned.
31* CoolBoat: The Agents have the Speedboat and Tactical Operations Sub. Dr. Inferno's crew has Break Jaw's boat and the Super Airboat.
32* CoolCar: Agent Chase's Turbocar. There's also the 4-Wheeled Truck which serves as the Agents' command center.
33* CoolPlane: The Agents' Supersonic Jet.
34* {{Crossover}}: Agents 2.0 featured a crossover with Toys/LEGOCity and LEGO Racers, and an online game combining the three known as ''The Robot Chronicles''.
35* CyberneticsEatYourSoul: Most of the villains, including Dr. Inferno himself, have some sort of cybernetic attachment
36* {{Cyborg}}: Most of the named villains.
37* DamselInDistress:
38** Agent Trace is shown held captive by Break Jaw in Mission 4.
39** Agent Fuse is a DudeInDistress in Mission 8: Volcano Base where he's captured by Inferno's henchmen and held over a lava pit.
40* DemolitionsExpert: Dyna-Mite, a Dr. Inferno henchmen obsessed with dynamite.
41* EmperorScientist: Dr. Inferno is halfway there; it's up to the Agents to ensure that he never fulfills the "Emperor" requirement.
42* EnergyWeapon: On ''{{cyborg}} [[ThreateningShark sharks]]''!
43* EvilGenius: Dr. Inferno, a mad genius who concocts various schemes to TakeOverTheWorld.
44* EvilLaugh: What else would you expect from the villains of a spy theme?
45* EvilPlan: Dr. Inferno's grand plan is to TakeOverTheWorld, of course! Each of the sets deals with Inferno or one of his henchmen carrying out their own evil plan.
46** Mission 1: Jetpack Pursuit - Saw Fist steals a PowerCrystal.
47** Mission 2: Swamp Raid - Break Jaw steals a treasure map and takes it to his swamp lair.
48** Mission 3: Gold Hunt - Gold Tooth steals gold bars from a hidden jungle temple.
49** Mission 4: Speedboat Rescue - Break Jaw captures Agent Trace and attempts to feed her to sharks.
50** Mission 5: Turbocar Chase - Spy Clops attempts to reobtain a laptop stolen by Agent Chase from an Inferno base.
51** Mission 6: Mobile Command Center - Gold Tooth and Spy Clops attempt to break Dr. Inferno out of the Agents' jail in their mobile truck HQ.
52** Mission 7: Deep Sea Quest - Break Jaw and Slime Face attempt to nab sunken treasure.
53** Mission 8: Volcano Base - Dr. Inferno attempts to take over the world with a giant laser. He also captures Agent Fuse and attempts to dunk him in lava.
54** Gold Tooth's Getaway - Gold Tooth steals a valuable golden statue.
55** River Heist: Dollar Bill and Dyna-Mite rob the Lego City Bank.
56** 4-Wheeling Pursuit - Dr. D. Zaster attempts to coat the city in slime.
57** Robo Attack - Dr. Inferno attacks the city in a giant robot.
58** Aerial Defense Unit - The Magma Commander controls the Magma Drones to attack the city.
59* GoodScarsEvilScars: Dr. Inferno has a nasty scar over one eye.
60* HumongousMecha: Dr. Inferno's robot mech, seen in the "Robo Attack" set.
61* MadScientist: Dr. Inferno and Dr. D. Zaster are both unsubtly evil scientists.
62* MeaningfulName: Most of the villains. Gold Tooth has a golden tooth, Saw Fist has a chainsaw arm, Slime Face has a slimy face, Fire Arm has a firearm for an arm, Claw-Dette has a robot claw, Dollar Bill steals from banks, Dyna-Mite is a DemolitionsExpert, and Magma Commander commands magma-drones.
63* MissionBriefing: Can take place inside the Mobile Command Center.
64* {{Mooks}}: Dr. Inferno's henchmen.
65** EliteMooks: Since there are a few generic unnamed {{mooks}} in a few of the sets, the named villains are generally considered to be these.
66** MechaMooks: The magma-drones.
67* MonsterOfTheWeek: Most of the sets feature the Agents going up against a new henchmen of Dr. Inferno exclusive to that set.
68* {{Mutants}}: Slime Face and Dr. D. Zaster appear to both be humans mutated with slime.
69* NeverSmileAtACrocodile: Mission 2: Swamp Raid has Break Jaw attacking Agent Chase with remote-controlled crocodiles.
70* ObviouslyEvil: Everything that has to do with Dr. Inferno.
71* PowerCrystal: Mission 1 has Saw Fist steal an energy crystal.
72* PunnyName: Spy Clops and Dr. D. Zaster.
73* RedRightHand: Or rather, Robotic Right Hand. It's telling that the heroic Agents are all normal-looking people whereas Dr. Inferno and his villains are {{Cyborg}}s or {{Mutants}}.
74* {{Retool}}: The transition to Agents 2.0 was a slight one, dropping the numbered missions from the title, introducing two new Agents and giving the Agents all body armor.
75* RobotAntennae: The magma-drones have lego antennae/lever piece in place of actual heads.
76* ShoutOut:
77** [[http://brickset.com/sets/list-7613/page-2 According to Adam G., who designed the original sketch model]], Dr. Inferno's HumongousMecha was modeled after [[Film/ForbiddenPlanet Robby the Robot]].
78** There's also several to the ''Film/JamesBond'' movies, such as the [[Film/TheManWithTheGoldenGun golden gun]] carried by Gold Tooth and Dollar Bill, or Dr. Inferno's [[Film/YouOnlyLiveTwice volcano lair]]. Many of the villains are also [[CaptainErsatz homages]] to iconic ''James Bond'' villains.
79* SixthRanger: Agents Swift and Swipe join the Agents in Agents 2.0.
80* SlasherSmile: Many of the villains, including Dr. Inferno himself, have very expressive and sinister grins atop the faces of their minifigures.
81* SlippySlideyIceWorld: The setting of Mission 1: Jetpack Pursuit, though Agent Chase wisely averts the slipperiness with a jetpack.
82* TheSmurfettePrinciple: Agent Trace and Claw-dette were the only women on the Agents and villain side, at least until Agents 2.0 rolled around and made it TwoGirlsToATeam.
83* SnowMeansCold: Mission 1: Jetpack Pursuit occurs in a cold, snowy setting, as seen on the box. Hence why Saw-Fist's vehicle is a snow sled.
84* SpeakingSimlish: In ''The Robot Chronicles''.
85* SpiderLimbs: Spy Clops has spider legs of the robotic kind.
86* SpiritualSuccessor: To Toys/LEGOAlphaTeam. LEGO Agents later received its own successor, Toys/LEGOUltraAgents.
87* TheSquad: The Agents, a team of heroic spies out to stop Dr. Inferno's dastardly band of supervillains.
88* StandardEvilOrganizationSquad: Dr. Inferno and his cabal of flashy, card-carrying supervillains.
89* SubStory: Mission 7: Deep Sea Quest, the plot of which involves the Agents battling Dr. Inferno's henchmen over sunken treasure.
90* SupervillainLair: Dr. Inferno's [[VolcanoLair Volcano Base]] is his main lair, though his henchmen operate smaller bases such as the secret swamp base overseen by Break Jaw.
91* SuspiciouslySimilarSubstitute:
92** Dr. D. Zaster to Slime Face. The only difference between the two is that one has EinsteinHair and the other wears a diving helmet and air tank.
93** Fire Arm could easily pass as an upgraded Saw Fist, the only difference between them being that Fire Arm has his cybernetics on the opposite side of his head.
94* TakeOverTheWorld: Dr. Inferno's ultimate goal, of course!
95* ThreateningShark: Laser-guided cyborg sharks, no less.
96* TwoGirlsToATeam: Wave 3/Agents 2.0 saw both the Agents and the villains each being joined by an additional female member, adding up to two girls on each team (Agents Trace and Swift for the Agents, and Claw-Dette and Dyna-Mite for the villains).
97* UnderTheSea: Again, the setting of the Deep Sea Quest mission.
98* VillainousGoldTooth: In addition to the villainous Gold Tooth having a full set of golden teeth, Dr. Inferno's evil henchmen feature a sneering grin with a single gold tooth on their upper jaws.
99* VolcanoLair: The Volcano Base, which serves as Dr. Inferno's headquarters.
100* WeaponizedAnimal: Break Jaw outfits a couple sharks with weapons in Mission 4: Speedboat Rescue: one with some kind of laser gun, the other with two missiles.

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