Follow TV Tropes

Following

Context Sandbox / SuperSmashBrosStages

Go To

1[[foldercontrol]]
2
3!Stages Featured in Every ''Super Smash Bros.'' Game
4
5[[folder:Battlefield]]
6-> '''Home Series:''' ''VideoGame/SuperSmashBros'' (''Super Smash Bros.'' [Platform/Nintendo64], 1998)
7-> '''Playable in:''' ''64'', ''Melee'', ''Brawl'', ''3DS/Wii U'', ''Ultimate''
8
9Battlefield is a simple and iconic stage found in every ''Smash'' game starting with the Nintendo 64 iteration, where it was only used in [=1P=] mode while battling the Fighting Polygon Team. It has become selectable in normal gameplay from ''Melee'' onwards. The stage, itself, consists of a central platform, with three smaller platforms arranged in a triangular pattern above. Starting with ''Ultimate'', all stages can be played in a Battlefield configuration.
10----
11[[/folder]]
12
13[[folder:Final Destination]]
14-> '''Home Series:''' ''VideoGame/SuperSmashBros'' (''Super Smash Bros.'' [Platform/Nintendo64], 1998)
15-> '''Playable in:''' ''64'', ''Melee'', ''Brawl'', ''3DS/Wii U'', ''Ultimate''
16
17Originally used for the FinalBoss battle against Master Hand in ''64'', Final Destination consists only of a large flat platform, with no additional obstacles or hazards. Starting with ''3DS/Wii U'', every stage can be played in an "Omega" configuration which mirror's Final Destination.
18----
19[[/folder]]
20
21!Introduced in ''Super Smash Bros.'' (Nintendo 64)
22
23!!Default
24
25[[folder:Peach’s Castle (SSB)]]
26-> '''Home Series:''' ''Franchise/SuperMarioBros'' (''VideoGame/SuperMario64'' [Platform/Nintendo64], 1996)
27-> '''Playable in:''' ''64'', ''3DS/Wii U'', ''Ultimate''
28
29Peach's Castle consists of a bridge that can be moved through, a central platform underneath with another long block that moves from side to side, two slopes above the stage on either side, and a hazard in the form of a floating bumper over the stage that can send players flying.
30----
31[[/folder]]
32
33[[folder:Kongo Jungle (SSB)]]
34-> '''Home Series:''' ''Franchise/DonkeyKong'' (''VideoGame/DonkeyKongCountry'' [Platform/SuperNintendoEntertainmentSystem], 1996)
35-> '''Playable in:''' ''64'', ''Melee'', ''Wii U'', ''Ultimate''
36
37Kongo Jungle consists of a central platform, two smaller platforms on either side, and a pair of even smaller platforms moving around each other in a clockwise path. Below the stage, a Barrel Cannon floats from side to side. This can be useful for recovering from a fall, but the Barrel Cannon will also rotate from time to time: a mistimed launch can send players flying out of bounds.
38----
39[[/folder]]
40
41[[folder:Hyrule Castle]]
42-> '''Home Series:''' ''Franchise/TheLegendOfZelda'' (''VideoGame/TheLegendOfZeldaOcarinaOfTime'' [Platform/Nintendo64], 1998)
43-> '''Playable in:''' ''64'', ''3DS/Wii U'', ''Ultimate''
44
45Hyrule Castle consists of a large central platform and two connected smaller platforms on either side. The central platform also has a series of tiny platforms connected to a tower in the background, while the right platform has a tent-like structure. The primary hazard of this stage is a tornado that appears and moves across one of the platforms: players caught in the tornado will be launched into the air.
46----
47[[/folder]]
48
49[[folder:Planet Zebes]]
50-> '''Home Series:''' ''Franchise/{{Metroid}}'' (''VideoGame/Metroid1'' [Platform/NintendoEntertainmentSystem], 1986)
51-> '''Playable in:''' ''64''
52
53Planet Zebes consists of a jagged central platform with three smaller sloped platforms above. The main hazard of this stage is the pool of acid that intermittently rises from below, enveloping platforms in the process. Touching the acid will cause damage and launch fighters into the air.
54----
55[[/folder]]
56
57[[folder:Yoshi's Island (SSB)]]
58-> '''Home Series:''' ''VideoGame/YoshisIsland'' (''VideoGame/YoshisStory'' [Platform/Nintendo64], 1997)
59-> '''Playable in:''' ''64'', ''Melee'', ''Ultimate''
60
61Yoshi's Island, also known in ''Ultimate'' as the Super Happy Tree, consists of a central platform and a series of three smaller platforms in a triangular pattern above, roughly mimicing the structure of Battlefield. While this stage has no notable hazards, there are three clouds beyond the central platform (one to the left and two to the right) that can be stood upon, but only for a few moments: after a while, they will vanish.
62----
63[[/folder]]
64
65[[folder:Dream Land (SSB)]]
66-> '''Home Series:''' ''Franchise/{{Kirby}}'' (''VideoGame/KirbysDreamLand'' [Platform/GameBoy], 1992)
67-> '''Playable in:''' ''64'', ''Melee'', ''3DS/Wii U'', ''Ultimate''
68
69Dream Land is built in the same way as Battlefield, with a large central platform and three smaller platforms arranged in a triangle pattern above. The main hazard of this stage is Whispy Woods, who intermittently unleashes powerful gusts of wind that can push fights towards either side of the arena.
70----
71[[/folder]]
72
73[[folder:Sector Z]]
74-> '''Home Series:''' ''Franchise/StarFox'' (''VideoGame/StarFox64'' [Platform/Nintendo64], 1997)
75-> '''Playable in:''' ''64''
76
77The Sector Z stage is situated on top of the Great Fox as it flies through space, which forms a single platform with three varying areas: the area reaching from the nose of the ship to the tail wing, the aft segment below the tail wing, and the forward cannons under the bridge of the ship. The main hazard of this stage is Arwings that fly overhead: they can be used as platforms, but they will also occasionally open fire on players.
78----
79[[/folder]]
80
81[[folder:Saffron City]]
82-> '''Home Series:''' ''Franchise/{{Pokemon}}'', (''VideoGame/PokemonRedAndBlue'' [Platform/GameBoy], 1992)
83-> '''Playable in:''' ''64'', ''Ultimate''
84
85Saffron City consists of three buildings that serve as the arena, the iconic Sylph Co. building in the middle, with floating platforms between them. The main hazard of this stage is the Pokemon that emerge from the elevator on the roof of the Sylph Co. building, most of whom will attack players if they draw too near.
86----
87[[/folder]]
88
89!!Unlockable
90
91[[folder:Mushroom Kingdom (SSB)]]
92-> '''Home Series:''' ''Franchise/SuperMarioBros'' (''VideoGame/SuperMarioBros1'' [Platform/NintendoEntertainmentSystem], 1985)
93-> '''Playable in:''' ''64'', ''Ultimate''
94
95Mushroom Kingdom consists of two large platforms with a pit in the middle, a second platform over the left one, and two smaller platforms connected to a rope that raise and lower as fighters stand on them. Unique among the other stages in ''64'', the platforms extend beyond the edges of the screen, the first instance of "walk-off" blast lines in the series. Warp pipes allow players to move quickly from one side of the arena to the other, but can also occasionally drop players in the pit in the middle. POW blocks can also appear: hitting them will hurt all opponents.
96----
97[[/folder]]
98
99!Introduced in ''Super Smash Bros. Melee'' (Nintendo Gamecube)
100
101!!Default
102
103[[folder:Princess Peach's Castle (SSBM)]]
104-> '''Home Series:''' ''Franchise/SuperMarioBros''
105-> '''Playable in:''' ''Melee'', ''Ultimate''
106
107Peach's Castle consists of the main castle itself, the fights battling on its roof, with two smaller platforms out to either side. From time to time, switches will appear that summon ! blocks that contain items. The main hazard of this stage is Banzai Bill, who will burrow into the castle walls and, after a moment's delay, explode in spectacular fashion.
108----
109[[/folder]]
110
111[[folder:Kongo Jungle (SSBM)/Kongo Falls]]
112-> '''Home Series:''' ''Franchise/DonkeyKong''
113-> '''Playable in:''' ''Melee'', ''Ultimate''
114
115This stage consists of a main platform in the middle, and four smaller platforms arranged in a square pattern overhead, along with a small rock protruding from the waterfall to the stage's right. Similar to the ''64'' version of Kongo Jungle, there is also a Barrel Cannon under the stage that can be used for recovery (but it also occasionally spins, so care must be applied to when one launches). The other hazard of this stage is Klaptraps that swim along the river and occasionally bite players.
116----
117[[/folder]]
118
119[[folder:Great Bay]]
120-> '''Home Series:''' ''Franchise/TheLegendOfZelda''
121-> '''Playable in:''' ''Melee'', ''Ultimate''
122
123Great Bay consists of a large central platform, along with two smaller platforms floating on the water underneath and to either side of the main platform. From time to time, a large sea turtle will swim in from the right, providing another foothold for fighters for a brief time. Tingle also floats in on occasion, and his balloon can be used as a platform for a short while before popping. There are no real hazards on this stage. In ''Ultimate'', fighters can briefly swim in the water, but in ''Melee'', the water has no effect on the fighters.
124----
125[[/folder]]
126
127[[folder:Yoshi's Story]]
128-> '''Home Series:''' ''VideoGame/YoshisIsland''
129-> '''Playable in:''' ''Melee'', ''Ultimate''
130
131Yoshi's Story is structured in a very similar vein to Battlefield, consisting of a large central platform and three smaller platforms arranged in a triangular pattern. While there are no hazards, Randall the Cloud occasionally appears to act as a small moving platform. Shy Guys also fly over the stage intermittently, carrying fruit which players can take to recover damage.
132----
133[[/folder]]
134
135[[folder:Fountain of Dreams]]
136-> '''Home Series:''' ''Franchise/{{Kirby}}''
137-> '''Playable in:''' ''Melee''
138
139Fountain of Dreams is built in a similar fashion to Battleground: a large central platform, with three smaller platforms arranged in a triangle pattern above. Unlike Battlefield, however, the central platform has very low traction, making it slippery to stand on. The smaller platforms to the left and right also bog down as fighters stand on them, raising back to their original positions once players step off of them.
140----
141[[/folder]]
142
143[[folder:Corneria]]
144-> '''Home Series:''' ''Franchise/StarFox''
145-> '''Playable in:''' ''Melee'', ''Brawl'', ''3DS'', ''Ultimate''
146
147Corneria is built in a similar fashion to Sector X from ''64'', with the Great Fox serving as the battleground and fighters brawling across the top of the ship. Arwings and the occasional Wolfen serve as the main hazards, flying over the stage and acting as platforms while occasionally firing on players. The front cannons on the Great Fox can also be dangerous: any players standing on them when they open fire are in for a world of hurt.
148----
149[[/folder]]
150
151[[folder:Rainbow Cruise]]
152-> '''Home Series:''' ''Franchise/SuperMarioBros''
153-> '''Playable in:''' ''Melee'', ''Brawl''
154
155Rainbow Cruise is an auto-scrolling stage that starts on an airship flying through the air. Eventually, the ship crashes into an obstacle course that players continue to fight over before making their way back to the airship and beginning the cycle again. Hazards on the obstacle course include falling blocks, a magic carpet, and rotating platforms.
156----
157[[/folder]]
158
159[[folder:Jungle Japes]]
160-> '''Home Series:''' ''Franchise/DonkeyKong''
161-> '''Playable in:''' ''Melee'', ''Brawl'', ''3DS'', ''Ultimate''
162
163Jungle Japes consists of three platforms spread out from one another. The main hazard of this stage is the mighty river flowing under the platforms: any fighter that falls in risks being washed away.
164----
165[[/folder]]
166
167[[folder:Temple]]
168-> '''Home Series:''' ''Franchise/TheLegendOfZelda''
169-> '''Playable in:''' ''Melee'', ''Brawl'', ''Wii U'', ''Ultimate''
170
171The biggest stage introduced in ''Melee'', Temple has no hazards, but is very large in scale with five main platforms total, each of varying size and shape, arranged in a complicated manner. Players fight across these platforms, chasing one another as the need arises and using solid ceilings on the lower platforms to their advantage.
172----
173[[/folder]]
174
175[[folder:Yoshi's Island (SSBM)]]
176-> '''Home Series:''' ''Franchise/SuperMarioBros''
177-> '''Playable in:''' ''Melee'', ''Brawl'', ''Wii U''
178
179Unrelated to the stage of the same name from ''64'' (which was renamed "Super Happy Tree" in ''Ultimate''), Yoshi's Island consists of two large platforms with traversable slopes on either side (the right slope featuring a "walk-off blast line" and a set of three platforms made of Rotating Blocks that start turning and become passable when struck. One of these rows of Rotating Blocks is in the middle of the stage over the pit between the two platforms.
180----
181[[/folder]]
182
183[[folder:Green Greens]]
184-> '''Home Series:''' ''Franchise/{{Kirby}}''
185-> '''Playable in:''' ''Melee'', ''Brawl'', ''Ultimate''
186
187Green Greens consists of three platforms, with the primary hazard of the stage being star blocks that fall into the spaces between the platforms. Occasionally, a bomb block that explodes when struck also appears. Whispy Woods also makes a return appearance, unleashing mighty gusts of wind to push players to either side.
188----
189[[/folder]]
190
191[[folder:Venom]]
192-> '''Home Series:''' ''Franchise/StarFox''
193-> '''Playable in:''' ''Melee'', ''Ultimate''
194
195Like Corneria, Venom is fought on the Great Fox, but in a different arrangement: with the Great Fox viewed from the front, fighters battle across its wings in addition to its top. Also like Corneria, Arwings and Wolfens will appear to act as platforms while occasionally firing on players.
196----
197[[/folder]]
198
199[[folder:Icicle Mountain]]
200-> '''Home Series:''' ''VideoGame/IceClimber''
201-> '''Playable in:''' ''Melee''
202
203Icicle Mountain is an autoscrolling stage that sees players leaping up to keep up with the camera, although occasionally, the camera also moves downward. The speed at which the camera moves varies, forcing players to adjust their movements as the sitation demands. Aside from the risk of the camera moving too quickly for players to keep up with, hazards in this stage include Topis and Polar Bears.
204----
205[[/folder]]
206
207[[folder:Brinstar]]
208-> '''Home Series:''' ''Franchise/{{Metroid}}''
209-> '''Playable in:''' ''Melee'', ''Brawl'', ''3DS'', ''Ultimate''
210
211Brinstar is designed in a similar fashion to Planet Zebes from ''64'', with a large central platform with uneven terrain and three smaller platforms arranged in a roughly triangular pattern. The left and right platforms are connected to the main platform with fleshy membrains that can be attacks and broken to temporarily tilt the platforms at sharp angles. The central platform also has organic orbs connecting its two halfs: if the organic orbs are destroyed, the two halves of the main platform will float apart. The main hazard of this stage is the pool of acid coming from below, that will occasionally rise and envelop all but the topmost platform.
212----
213[[/folder]]
214
215[[folder:Onett]]
216-> '''Home Series:''' ''VideoGame/{{MOTHER}}''
217-> '''Playable in:''' ''Melee'', ''Brawl'', ''Wii U'', ''Ultimate''
218
219Onett is a stage with "walk-off" blast lines consisting of a main street and three buildings. The Drug Store building in the middle has passable platforms, as well as a sign that can knock those platforms down if they are stepped on too much. The main hazard of this stage is cars running down the road: after a brief warning, they will appear and strike any players standing in the street.
220----
221[[/folder]]
222
223[[folder:Mute City (SSBM)]]
224-> '''Home Series:''' ''VideoGame/FZero''
225-> '''Playable in:''' ''Melee''
226
227The ''Melee'' version of Mute City has fighters fighting on a platform flying over the eponymous race track, coming to rest at times on specific points of the track. The main hazard of this stage is the F-Zero racers, that can ram into the fighters. The racers' machines can also be destroyed if they take enough damage. Another hazard comes from when the platform is in flight: touching any part of the track during this time inflicts damage and knockback.
228----
229[[/folder]]
230
231[[folder:Pokémon Stadium 1]]
232-> '''Home Series:''' ''Franchise/{{Pokemon}}''
233-> '''Playable in:''' ''Melee'', ''Brawl'', ''Ultimate''
234
235The first Pokémon Stadium stage takes on a simple layout at the onset of battle, with a large central platform and two smaller platforms to the sides. Over time, however, the stage will change its layout to knew ones coinciding with different Pokémon types, including a Grass arena, a Fire arena, a Water arena, and a Rock arena.
236----
237[[/folder]]
238
239[[folder:Mushroom Kingdom (SSBM)]]
240-> '''Home Series:''' ''Franchise/SuperMarioBros'' (''VideoGame/SuperMarioBros1'' [Platform/NintendoEntertainmentSystem], 1985)
241-> '''Playable in:''' ''Melee'', ''Ultimate''
242
243The ''Melee'' version of Mushroom Kingdom takes inspiration from its ''64'' counterpart, consisting of three central platforms with pits between them, "walk-off" blast lines, and two scale platforms connected by rope that raise and lower as fighters stand on them. Blocks over the platforms can be broken with attacks, and ? Blocks drop items when struck.
244----
245[[/folder]]
246
247!!Unlockable
248
249[[folder:Flat Zone 1]]
250-> '''Home Series:''' Platform/GameAndWatch
251-> '''Playable in:''' ''Melee''
252
253The original Flat Zone takes place on a Game & Watch handheld machine. True to its name, the characters are flattened out when fighting here. As to the stage's structure: it has "walk-off" blast lines and three platforms overhead in an inverted triangular pattern, the lower platform being larger than the top two. Falling tools occasionally appear, and can prove deadly if not evaded.
254----
255[[/folder]]
256
257[[folder:Brinstar Depths]]
258-> '''Home Series:''' ''Franchise/{{Metroid}}''
259-> '''Playable in:''' ''Melee''
260
261Brinstar Depths consists of a large central platform in a roughly circular shape with two tiny floating platforms on opposing sides. The hazard of this stage is Kraid, who intermittently appears to slash at the stage; while he cannot hurt the players, his slashes cause the stage to rotate, challenging players to keep their footing.
262----
263[[/folder]]
264
265[[folder:Fourside]]
266-> '''Home Series:''' ''VideoGame/{{MOTHER}}''
267-> '''Playable in:''' ''Melee'', ''Ultimate''
268
269Fourside consists of three skyscrapers that act as the platforms for this fight. While lacking in notable hazards, a UFO does appear on stage from time to time, acting as a temporary platform before teleporting away.
270----
271[[/folder]]
272
273[[folder:Big Blue]]
274-> '''Home Series:''' ''VideoGame/FZero''
275-> '''Playable in:''' ''Melee'', ''Brawl'', ''Ultimate''
276
277Big Blue is fought on the tops of F-Zero machines as they race through the eponymous track. Falling onto the track carries the risk of being left behind, as only the fastest fighters will be able to keep up with the F-Zero racers acting as platforms.
278----
279[[/folder]]
280
281[[folder:Poké Floats]]
282-> '''Home Series:''' ''Franchise/{{Pokemon}}''
283-> '''Playable in:''' ''Melee''
284
285Poké Floats is fought on top of giant balloon floats in the shape of various Pokémon. The floats all fly by, resulting in a stage with a constantly changing topography.
286----
287[[/folder]]
288
289[[folder:Mushroom Kingdom II (Subcon)]]
290-> '''Home Series:''' ''Franchise/SuperMarioBros''
291-> '''Playable in:''' ''Melee'', ''Ultimate''
292
293Mushroom Kingdom II, also known as Subcon, consists of three main platforms, with "walk-off" blast lines and pits between the platforms. Logs sometimes flow down the waterfalls where the pits are located, acting as temporary platforms. Birdo also makes an appearance, attacking players with eggs.
294----
295[[/folder]]
296
297!Introduced in ''Super Smash Bros. Brawl'' (Nintendo Wii)
298
299!!Default
300
301[[folder:Delfino Plaza]]
302-> '''Home Series:''' ''Franchise/SuperMarioBros''
303-> '''Playable in:''' ''Brawl'', ''Wii U'', ''Ultimate''
304
305----
306[[/folder]]
307
308[[folder:Mushroomy Kingdom]]
309-> '''Home Series:''' ''Franchise/SuperMarioBros''
310-> '''Playable in:''' ''Brawl'', ''3DS'', ''Ultimate''
311
312----
313[[/folder]]
314
315[[folder:Mario Circuit (SSBB)]]
316-> '''Home Series:''' ''Franchise/SuperMarioBros''
317-> '''Playable in:''' ''Brawl'', ''Wii U'', ''Ultimate''
318
319----
320[[/folder]]
321
322[[folder:Rumble Falls]]
323-> '''Home Series:''' ''Franchise/DonkeyKong''
324-> '''Playable in:''' ''Brawl''
325
326----
327[[/folder]]
328
329[[folder:Bridge of Eldin]]
330-> '''Home Series:''' ''Franchise/TheLegendOfZelda''
331-> '''Playable in:''' ''Brawl'', ''Wii U'', ''Ultimate''
332
333----
334[[/folder]]
335
336[[folder:Norfair]]
337-> '''Home Series:''' ''Franchise/{{Metroid}}''
338-> '''Playable in:''' ''Brawl'', ''Wii U'', ''Ultimate''
339
340----
341[[/folder]]
342
343[[folder:Frigate Orpheon]]
344-> '''Home Series:''' ''Franchise/{{Metroid}}''
345-> '''Playable in:''' ''Brawl'', ''Ultimate''
346
347----
348[[/folder]]
349
350[[folder:Yoshi's Island (SSBB)]]
351-> '''Home Series:''' ''VideoGame/YoshisIsland''
352-> '''Playable in:''' ''Brawl'', ''3DS'', ''Ultimate''
353
354----
355[[/folder]]
356
357[[folder:Halberd]]
358-> '''Home Series:''' ''Franchise/{{Kirby}}''
359-> '''Playable in:''' ''Brawl'', ''Wii U'', ''Ultimate''
360
361----
362[[/folder]]
363
364[[folder:Lylat Cruise]]
365-> '''Home Series:''' ''Franchise/StarFox''
366-> '''Playable in:''' ''Brawl'', ''Wii U'', ''Ultimate''
367
368----
369[[/folder]]
370
371[[folder:Pokémon Stadium 2]]
372-> '''Home Series:''' ''Franchise/{{Pokemon}}''
373-> '''Playable in:''' ''Brawl'', ''Wii U'', ''Ultimate''
374
375----
376[[/folder]]
377
378[[folder:Port Town Aero Dive]]
379-> '''Home Series:''' ''VideoGame/FZero''
380-> '''Playable in:''' ''Brawl'', ''Wii U'', ''Ultimate''
381
382----
383[[/folder]]
384
385[[folder:Castle Siege]]
386-> '''Home Series:''' ''Franchise/FireEmblem''
387-> '''Playable in:''' ''Brawl'', ''Wii U'', ''Ultimate''
388
389----
390[[/folder]]
391
392[[folder:WarioWare, Inc.]]
393-> '''Home Series:''' ''VideoGame/WarioWare''
394-> '''Playable in:''' ''Brawl'', ''3DS'', ''Ultimate''
395
396----
397[[/folder]]
398
399[[folder:Distant Planet]]
400-> '''Home Series:''' ''VideoGame/{{Pikmin}}''
401-> '''Playable in:''' ''Brawl'', ''3DS'', ''Ultimate''
402
403----
404[[/folder]]
405
406[[folder:Smashville]]
407-> '''Home Series:''' ''VideoGame/AnimalCrossing''
408-> '''Playable in:''' ''Brawl'', ''Wii U'', ''Ultimate''
409
410----
411[[/folder]]
412
413[[folder:New Pork City]]
414-> '''Home Series:''' ''VideoGame/{{MOTHER}}''
415-> '''Playable in:''' ''Brawl'', ''Ultimate''
416
417----
418[[/folder]]
419
420[[folder:Summit]]
421-> '''Home Series:''' ''VideoGame/IceClimber''
422-> '''Playable in:''' ''Brawl'', ''Ultimate''
423
424----
425[[/folder]]
426
427[[folder:Skyworld]]
428-> '''Home Series:''' ''VideoGame/KidIcarus''
429-> '''Playable in:''' ''Brawl'', ''Wii U'', ''Ultimate''
430
431----
432[[/folder]]
433
434[[folder:[=PictoChat=] 1]]
435-> '''Home Series:''' Platform/NintendoDS
436-> '''Playable in:''' ''Brawl''
437
438----
439[[/folder]]
440
441[[folder:Shadow Moses Island]]
442-> '''Home Series:''' ''VideoGame/MetalGear''
443-> '''Playable in:''' ''Brawl'', ''Ultimate''
444
445----
446[[/folder]]
447
448!!Unlockable
449
450[[folder:Luigi's Mansion]]
451-> '''Home Series:''' ''Franchise/SuperMarioBros''
452-> '''Playable in:''' ''Brawl'', ''Wii U'', ''Ultimate''
453
454----
455[[/folder]]
456
457[[folder:Pirate Ship]]
458-> '''Home Series:''' ''Franchise/TheLegendOfZelda''
459-> '''Playable in:''' ''Brawl'', ''Wii U''
460
461----
462[[/folder]]
463
464[[folder:Spear Pillar]]
465-> '''Home Series:''' ''Franchise/{{Pokemon}}''
466-> '''Playable in:''' ''Brawl'', ''Ultimate''
467
468----
469[[/folder]]
470
471[[folder:75m]]
472-> '''Home Series:''' ''Franchise/DonkeyKong''
473-> '''Playable in:''' ''Brawl'', ''Wii U'', ''Ultimate''
474
475----
476[[/folder]]
477
478[[folder:Mario Bros.]]
479-> '''Home Series:''' ''Franchise/SuperMarioBros''
480-> '''Playable in:''' ''Brawl''
481
482----
483[[/folder]]
484
485[[folder:Flat Zone 2]]
486-> '''Home Series:''' Platform/GameAndWatch
487-> '''Playable in:''' ''Brawl'', ''3DS''
488
489----
490[[/folder]]
491
492[[folder:Hanenbow]]
493-> '''Home Series:''' ''VideoGame/{{Electroplankton}}''
494-> '''Playable in:''' ''Brawl''
495
496----
497[[/folder]]
498
499[[folder:Green Hill Zone]]
500-> '''Home Series:''' ''Franchise/SonicTheHedgehog''
501-> '''Playable in:''' ''Brawl'', ''3DS'', ''Ultimate''
502
503----
504[[/folder]]
505
506!Introduced in ''Super Smash Bros.'' (Nintendo 3DS/Nintendo Wii U)
507
508!!Default
509
510[[folder:[=3D=] Land]]
511-> '''Home Series:''' ''Franchise/SuperMarioBros''
512-> '''Playable in:''' ''3DS'', ''Ultimate''
513
514----
515[[/folder]]
516
517[[folder:Golden Plains]]
518-> '''Home Series:''' ''Franchise/SuperMarioBros''
519-> '''Playable in:''' ''3DS''
520
521----
522[[/folder]]
523
524[[folder:Rainbow Road]]
525-> '''Home Series:''' ''Franchise/SuperMarioBros''
526-> '''Playable in:''' ''3DS''
527
528----
529[[/folder]]
530
531[[folder:Paper Mario]]
532-> '''Home Series:''' ''Franchise/SuperMarioBros''
533-> '''Playable in:''' ''3DS''
534
535----
536[[/folder]]
537
538[[folder:Gerudo Valley]]
539-> '''Home Series:''' ''Franchise/TheLegendOfZelda''
540-> '''Playable in:''' ''3DS'', ''Ultimate''
541
542----
543[[/folder]]
544
545[[folder:Spirit Train]]
546-> '''Home Series:''' ''Franchise/TheLegendOfZelda''
547-> '''Playable in:''' ''3DS'', ''Ultimate''
548
549----
550[[/folder]]
551
552[[folder:Dream Land ([=SSB4=])]]
553-> '''Home Series:''' ''Franchise/{{Kirby}}'' (''VideoGame/KirbysDreamLand'' [Platform/GameBoy], 1992)
554-> '''Playable in:''' ''3DS''
555
556----
557[[/folder]]
558
559[[folder:Unova Pokémon League]]
560-> '''Home Series:''' ''Franchise/{{Pokemon}}''
561-> '''Playable in:''' ''3DS'', ''Ultimate''
562
563----
564[[/folder]]
565
566[[folder:Prism Tower]]
567-> '''Home Series:''' ''Franchise/{{Pokemon}}''
568-> '''Playable in:''' ''3DS'', ''Ultimate''
569
570----
571[[/folder]]
572
573[[folder:Arena Ferox]]
574-> '''Home Series:''' ''Franchise/FireEmblem''
575-> '''Playable in:''' ''3DS'', ''Ultimate''
576
577----
578[[/folder]]
579
580[[folder:Reset Bomb Forest]]
581-> '''Home Series:''' ''VideoGame/KidIcarus''
582-> '''Playable in:''' ''3DS'', ''Ultimate''
583
584----
585[[/folder]]
586
587[[folder:Tortimer Island]]
588-> '''Home Series:''' ''VideoGame/AnimalCrossing''
589-> '''Playable in:''' ''3DS'', ''Ultimate''
590
591----
592[[/folder]]
593
594[[folder:Boxing Ring]]
595-> '''Home Series:''' ''VideoGame/PunchOut'', ''Franchise/SuperSmashBros''
596-> '''Playable in:''' ''3DS/Wii U'', ''Ultimate''
597
598----
599[[/folder]]
600
601[[folder:Gaur Plain]]
602-> '''Home Series:''' ''VideoGame/XenobladeChronicles1''
603-> '''Playable in:''' ''3DS/Wii U'', ''Ultimate''
604
605----
606[[/folder]]
607
608[[folder:Living Room]]
609-> '''Home Series:''' ''VideoGame/{{Nintendogs}}''
610-> '''Playable in:''' ''3DS'', ''Ultimate''
611
612----
613[[/folder]]
614
615[[folder:Find Mii]]
616-> '''Home Series:''' ''VideoGame/StreetPassMiiPlaza''
617-> '''Playable in:''' ''3DS'', ''Ultimate''
618
619----
620[[/folder]]
621
622[[folder:Tomodachi Life]]
623-> '''Home Series:''' ''VideoGame/TomodachiLife''
624-> '''Playable in:''' ''3DS'', ''Ultimate''
625
626----
627[[/folder]]
628
629[[folder:[=PictoChat=] 2]]
630-> '''Home Series:''' Platform/NintendoDS
631-> '''Playable in:''' ''3DS''
632
633----
634[[/folder]]
635
636[[folder:Wily Castle]]
637-> '''Home Series:''' ''Franchise/MegaMan''
638-> '''Playable in:''' ''3DS/Wii U'', ''Ultimate''
639
640----
641[[/folder]]
642
643[[folder:Mushroom Kingdom U]]
644-> '''Home Series:''' ''Franchise/SuperMarioBros''
645-> '''Playable in:''' ''Wii U'', ''Ultimate''
646
647----
648[[/folder]]
649
650[[folder:Mario Galaxy]]
651-> '''Home Series:''' ''Franchise/SuperMarioBros''
652-> '''Playable in:''' ''Wii U'', ''Ultimate''
653
654----
655[[/folder]]
656
657[[folder:Mario Circuit ([=SSB4=])]]
658-> '''Home Series:''' ''Franchise/SuperMarioBros''
659-> '''Playable in:''' ''Wii U'', ''Ultimate''
660
661----
662[[/folder]]
663
664[[folder:Jungle Hijinxs]]
665-> '''Home Series:''' ''Franchise/DonkeyKong''
666-> '''Playable in:''' ''Wii U''
667
668----
669[[/folder]]
670
671[[folder:Skyloft]]
672-> '''Home Series:''' ''Franchise/TheLegendOfZelda''
673-> '''Playable in:''' ''Wii U'', ''Ultimate''
674
675----
676[[/folder]]
677
678[[folder:Pyrosphere]]
679-> '''Home Series:''' ''Franchise/{{Metroid}}''
680-> '''Playable in:''' ''Wii U''
681
682----
683[[/folder]]
684
685[[folder:Woolly World]]
686-> '''Home Series:''' ''VideoGame/YoshisIsland''
687-> '''Playable in:''' ''Wii U''
688
689----
690[[/folder]]
691
692[[folder:The Great Cave Offensive]]
693-> '''Home Series:''' ''Franchise/{{Kirby}}''
694-> '''Playable in:''' ''Wii U'', ''Ultimate''
695
696----
697[[/folder]]
698
699[[folder:Orbital Gate Assault]]
700-> '''Home Series:''' ''Franchise/StarFox''
701-> '''Playable in:''' ''Wii U''
702
703----
704[[/folder]]
705
706[[folder:Kalos Pokémon League]]
707-> '''Home Series:''' ''Franchise/{{Pokemon}}''
708-> '''Playable in:''' ''Wii U'', ''Ultimate''
709
710----
711[[/folder]]
712
713[[folder:Coliseum]]
714-> '''Home Series:''' ''Franchise/FireEmblem''
715-> '''Playable in:''' ''Wii U'', ''Ultimate''
716
717----
718[[/folder]]
719
720[[folder:Palutena's Temple]]
721-> '''Home Series:''' ''VideoGame/KidIcarus''
722-> '''Playable in:''' ''Wii U'', ''Ultimate''
723
724----
725[[/folder]]
726
727[[folder:Gamer]]
728-> '''Home Series:''' ''VideoGame/WarioWare''
729-> '''Playable in:''' ''Wii U''
730
731----
732[[/folder]]
733
734[[folder:Garden of Hope]]
735-> '''Home Series:''' ''VideoGame/{{Pikmin}}''
736-> '''Playable in:''' ''Wii U'', ''Ultimate''
737
738----
739[[/folder]]
740
741[[folder:Town and City]]
742-> '''Home Series:''' ''VideoGame/AnimalCrossing''
743-> '''Playable in:''' ''Wii U'', ''Ultimate''
744
745----
746[[/folder]]
747
748[[folder:Wii Fit Studio]]
749-> '''Home Series:''' ''VideoGame/WiiFit''
750-> '''Playable in:''' ''Wii U'', ''Ultimate''
751
752----
753[[/folder]]
754
755[[folder:Wrecking Crew]]
756-> '''Home Series:''' ''VideoGame/WreckingCrew''
757-> '''Playable in:''' ''Wii U'', ''Ultimate''
758
759----
760[[/folder]]
761
762[[folder:Pilotwings]]
763-> '''Home Series:''' ''VideoGame/PilotWings''
764-> '''Playable in:''' ''Wii U'', ''Ultimate''
765
766----
767[[/folder]]
768
769[[folder:Wuhu Island]]
770-> '''Home Series:''' ''VideoGame/WiiSports''
771-> '''Playable in:''' ''Wii U'', ''Ultimate''
772
773----
774[[/folder]]
775
776[[folder:Windy Hill Zone]]
777-> '''Home Series:''' ''Franchise/SonicTheHedgehog''
778-> '''Playable in:''' ''Wii U''
779
780----
781[[/folder]]
782
783!!Unlockable
784
785[[folder:Mute City ([=SSB4=])]]
786-> '''Home Series:''' ''VideoGame/FZero''
787-> '''Playable in:''' ''3DS''
788
789----
790[[/folder]]
791
792[[folder:Magicant]]
793-> '''Home Series:''' ''VideoGame/{{MOTHER}}''
794-> '''Playable in:''' ''3DS'', ''Ultimate''
795
796----
797[[/folder]]
798
799[[folder:Balloon Fight]]
800-> '''Home Series:''' ''VideoGame/BalloonFight''
801-> '''Playable in:''' ''3DS'', ''Ultimate''
802
803----
804[[/folder]]
805
806[[folder:Pac-Maze]]
807-> '''Home Series:''' ''VideoGame/PacMan''
808-> '''Playable in:''' ''3DS''
809
810----
811[[/folder]]
812
813[[folder:Flat Zone X]]
814-> '''Home Series:''' Platform/GameAndWatch
815-> '''Playable in:''' ''Wii U''
816
817----
818[[/folder]]
819
820[[folder:Duck Hunt]]
821-> '''Home Series:''' ''VideoGame/DuckHunt''
822-> '''Playable in:''' ''3DS/Wii U'', ''Ultimate''
823
824----
825[[/folder]]
826
827[[folder:Pac-Land]]
828-> '''Home Series:''' ''VideoGame/PacMan''
829-> '''Playable in:''' ''Wii U'', ''Ultimate''
830
831----
832[[/folder]]
833
834!!Downloadable Content
835
836[[folder:Miiverse]]
837-> '''Home Series:''' Website/Miiverse
838-> '''Playable in:''' ''Wii U''
839
840----
841[[/folder]]
842
843[[folder:Suzaku Castle]]
844-> '''Home Series:''' ''Franchise/StreetFighter''
845-> '''Playable in:''' ''3DS/Wii U'', ''Ultimate''
846
847----
848[[/folder]]
849
850[[folder:Super Mario Maker]]
851-> '''Home Series:''' ''Franchise/SuperMarioBros''
852-> '''Playable in:''' ''3DS/Wii U'', ''Ultimate''
853
854----
855[[/folder]]
856
857[[folder:Midgar]]
858-> '''Home Series:''' ''Franchise/FinalFantasy''
859-> '''Playable in:''' ''3DS/Wii U'', ''Ultimate''
860
861----
862[[/folder]]
863
864[[folder:Umbra Clock Tower]]
865-> '''Home Series:''' ''VideoGame/{{Bayonetta}}''
866-> '''Playable in:''' ''3DS/Wii U'', ''Ultimate''
867
868----
869[[/folder]]
870
871!Introduced in ''Super Smash Bros. Ultimate'' (Nintendo Switch)
872
873[[folder:Great Plateau Tower]]
874-> '''Home Series:''' ''Franchise/TheLegendOfZelda''
875-> '''Playable in:''' ''Ultimate''
876
877----
878[[/folder]]
879
880[[folder:Moray Towers]]
881-> '''Home Series:''' ''VideoGame/{{Splatoon}}''
882-> '''Playable in:''' ''Ultimate''
883
884----
885[[/folder]]
886
887[[folder:New Donk City]]
888-> '''Home Series:''' ''Franchise/SuperMarioBros''
889-> '''Playable in:''' ''Ultimate''
890
891----
892[[/folder]]

Top