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1[[folder:Devil's Attorney]]
2* AmoralAttorney: Playing one is pretty much the entire point of the game.
3* AnalogyBackfire: Half the conversations in the game.
4** SidetrackedByTheAnalogy: And this is the other half.
5* AndYourRewardIsInteriorDecorating: You upgrade Max's skills by using money from his cases to buy him furniture, wallpaper, and carpeting for his apartments. Since the various options don't always fit together depending on what skills you want, this can result in an interior decorating version of RainbowPimpGear.
6* BelligerentSexualTension: Max and Susan Maple have either this or FoeRomanceSubtext, depending on how you want to look at it.
7* CoolOldLady: Margaret Jones, in a sort of way. She was a hippie in her youth, is the one of the few prosecutors without any major personality flaws, and is also one of the few where Max has to consistently win the pre-case banter via ObfuscatingStupidity rather than outsmarting his opponent.
8* DodgyToupee: Much fun is made of Roger Mansel's toupee. Max compares it to "smuggling a gopher on his head" and a "small furry hat".
9* FelonyMisdemeanor: In retaliation for her spreading around the fact that she turned him down for a date, Max starts a rumor that Susan Maple is... ''Canadian''. She was even overheard talking about ''free healthcare''. The other lawyers act genuinely horrified.
10* HeroAntagonist: The various prosecutors that Max faces.
11* LanternJawOfJustice: Lampshaded by Max when he tries telling Margaret Jones that he's the protagonist that the audience is rooting for, and points out his jaw as being a classic hero's jaw.
12* LetsPlay: [[https://www.youtube.com/playlist?list=PLREnb8MtIYWE1KE0hohV54Wq02QSARsMb Sadly without any of the excellent voice acting]], but it lets you at least read all of the dialogue.
13* MeaningfulName: Every single name in the game is a PunnyName, a ShoutOut, or ThemeNaming.
14* MemeticBadass: In-universe, SunTzu gets this treatment from two of the lawyers, where they talk about how quoting him has potentially universe-shattering power.
15* ReversePsychology: One of the possible moves, which causes the person you use it on to attack themselves.
16* SimpleCountryLawyer: Jack Bourbon seems intended to invoke this trope, with his name, Dixie-esque suit, and psuedo-Texan accent.
17* SpinningPaper: Every time Max wins a case, you get one of these as a closing comment, complete with PunnyHeadlines.
18* TooDumbToLive: Jack Bourbon shows this occasionally, but Roger Mansel suffers from this all the time, with Max constantly talking him into things that are really bad ideas.
19* TrashTalk: Every single pre-case conversation is Max and the prosecuting attorney trading insults and/or bizarre analogies.
20* VillainProtagonist: Max, no matter how much he claims otherwise.
21* WorldOfPun
22[[/folder]]

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