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Context Recap / TheNewAdventuresOfHeMan

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1#A New Beginning: In the distant future, the planet Primus is under siege by the Evil Mutants of Denebria. The Galactic Guardians send for help from the past. He-Man volunteers and travels to Primus, but Skeletor follows them and makes an alliance with the Evil Mutants.
2#Quest for the Crystals: An important generator on Primus is damaged, so He-Man must go to Denebria and retrieve special crystals to recharge it.
3#The Heat: The scientists working on the generator are kidnapped, so they must be rescued before Primus' core overheats.
4#Attack on Onnor: Skeletor tricks Werban into lowering Primus' shield, allowing the Evil Mutants to attack the city of Onnor.
5#The Ultimate Challenge: Skeletor challenges He-Man to a duel while the Evil Mutants use the distraction to attack Primus.
6#Sword & Staff: Skeletor finds a crystal that greatly enhances the holder's strength.
7#The Pen Is Mightier Than the Sword... Or Is It?: Paintings start coming to life and attacking people.
8#Glastnost Schmaznost: The Galactic Council orders Primus and Denebria to start peace negotiations, which Skeletor naturally takes advantage of.
9#The Youngest Hero: The child Caz recklessly charges into battle, wanting to be a hero, but is quickly captured and held hostage.
10#The Festival of Lights: During the Festival of Lights, Skeletor befriends the star of a rodeo to allow his forces to infiltrate it.
11#The Gift: Flogg, leader of the Evil Mutants, gives Primus adorable creatures called Zeps as a peace offering, but the Zeps are hiding a dark secret.
12#Skeletor's Victory: As a result of the previous episode, He-Man and Mara have been forced to flee into the wilderness and Skeletor orders them hunted down.
13#He-Man in Exile: Skeletor continues to hunt He-Man while He-Man teaches villagers to defend themselves.
14#The Seeds of Resistance: While the scientists of Primus try to stop the Zeps, Adam and Mara try to free their comrades.
15#The Battle for Levitan: Skeletor threatens to destroy the city of Levitan unless He-Man surrenders.
16#Crack in the World: Skeletor tricks the scientists into creating Energon, a substance that starts destroying Primus.
17#Escape from Gaolotia: The Evil Mutants take over the prison ship Gaolotia and capture Caz and Drissi. He-Man must rescue them before Gaolotia collides with a comet.
18#He-Man Mutant: He-Man attempts to infiltrate the Evil Mutants by transforming into a Mutant, but he forgets his identity and joins them for real.
19#Juggernaut: The Galactic Guardians rescue a little girl, unaware she is actually a cyborg working for Skeletor.
20#Fading Star: An ancient hero named Dukan is found and awoken from suspended animation. Unable to adjust to the future and determined to prove his might, he challenges Skeletor to a duel.
21#Skeletor's Revenge: The scientists create a master computer to control all of Primus, but Skeletor uses a virus to control it.
22#The Mind Lens: Skeletor uses the Mind Lens to control people's minds.
23#Adam's Adventure: Skeletor uses a brainwave detector to track down He-Man, but gets confused because He-Man is in his Adam form at the time.
24#Collision Course: Skeletor plans to use a gravity-controlling machine to pull Primus out of its orbit.
25#Planet of Junk: The Evil Mutants lure the scientists to an asteroid to kidnap them and force them to fix several devices.
26#Sanctuary: When Flogg's new laser cannon breaks, it emits a toxic gas that weakens Primus' shield and He-Man.
27#Council of Clones: The Galactic Guardians capture a clone-creating device from Skeletor and use it on their council members to spread the workload. Unfortunately, Skeletor takes control of the clones.
28#Cold Freeze: Primus' sun is blocked, leading to an ice age.
29#He-Caz: When Caz is injured, he is put in a suit that increases his strength and speed, causing him to become reckless.
30#Slaves to the Machine: The Evil Mutants go to the planet Makkina to purchase new equipment and the Galactic Guardians follow them. There, they learn the machines have taken over the planet.
31#The Galactic Guardians: During a camping trip, the Galactic Guardians reminisce about a past battle.
32#The Siege of Serus: A living asteroid threatens the underwater city of Serus.
33#The Children's Planet: The Galactic Guardians attempt to destroy the planet Omega 4 when it is discovered to hold the deadly substance Black Omega, only to find the planet is inhabited.
34#Zone of Darkness: Mara and Serbian crash land on a a remote part of Denebria. When He-Man tries to rescue them, he learns it is inhabited by friendly Mutants who oppose Flogg's rule.
35#Once Upon a Time: The Sorceress of Grayskull temporarily sends Teela to Primus to assist He-Man just as Skeletor attempts to find volumes of the Encyclopedia of Evil.
36#A Plague Upon Primus: The Evil Mutants unleash a gas on Primus that turns men into cowards, forcing Mara and Drissi to lead the women in defending their world while He-Man searches for an antidote.
37#The Test of Time: The Galactic Guardians must acquire Beryllium from Denebria to power the floating city of Levitan or else it will fall out of the sky.
38#Four Ways To Sundown: The Galactic Guardians and the Evil Mutants separately reminisce about the Battle of Quagmi Swamp from their biased and self-aggrandizing points of view, much to He-Man and Skeletor's exasperation.
39#The Sheriff of Gorn City: Flipshot is assigned as the sheriff of Gorn City, but it is a trap for He-Man.
40#The New Wizard in Town: The evil wizard Ramlin plots to steal the powers of all the other wizards.
41#The Nemesis Within: Skeletor creates an evil clone of He-Man.
42#He-Fan: A woman named Melindra who is obsessed with He-Man attempts to join him in battle.
43#The Dream Zone: Skeletor uses a device to attack people in their dreams.
44#Brain Drain: Skeletor manages to enhance the Evil Mutants' intelligence, but this backfires when they overthrow him and Flogg.
45#You're In the Army Now: Because of Adam constantly running away from battles to become He-Man, he is accused of cowardice and treason and put on trial. Now Adam must prove his innocence without revealing his secret identity.
46#No Easy Way: The Galactic Guardians explore a new moon and find hostile plant life.
47#The Guns of Nordor: Flogg threatens Primus with extremely powerful weapons, so the Galactic Guardians try to destroy them.
48#The Bride of Slushhead: The Evil Mutant Slushhead is getting married and invites the Galactic Guardians to the wedding.
49#Dreadator: Skeletor and Flogg goad an undefeated gladiator called Dreadator into fighting He-Man.
50#Mutiny on the Mothership: Some of Flogg's followers attempt to overthrow him.
51#Rock to the Future: A 1980's rock star from Earth called Hank Rappa gets transported to the Evil Mutants' home. Skeletor uses him as a pawn to lure the Galactic Guardians into a trap.
52#The Running of the Herd: Sagitar returns to his home planet accompanied by the Galactic Guardians for the Running of the Herd celebration, but the Evil Mutants have taken the planet over.
53#Balance of Power: The Galactic Guardian attempt to negotiate peace between the peaceful Mytes and the warlike Gleanons, while Crita of the Evil Mutants plots with the Gleanons.
54#The Tornadoes of Zil: The Galactic Guardians attempt to help the planet Zil which is ravaged by storms and tornadoes.
55#The Taking of Levitan: The Evil Mutants and Gleanons plot to destroy Levitan.
56#Save Our City: The Gleanons and Crita make a new plot to subjugate the Mytes, so He-Man and Mara must save them.
57#The Power of the Good and the Way of the Magic: Skeletor and Flogg plot to conquer neighboring planets to cut off supplies to Primus.
58#Queen's Gambit: He-Man is busy saving Primus from a giant meteor, so Mara must defend the Mytes on her own.
59#There's Gems In Them Hills: Skeletor hires mercenaries to attack Primus.
60#The Call to the Games: Two extremely powerful ships attack the Galactic Guardian and the Evil Mutants at the same time, then invite them to compete in their games.
61#The Blacksmith of Crelus: To prepare for the games, the Galactic Guardians and Evil Mutants seek the blacksmith Yolt to make new weapons for them.
62#A Time To Leave: The Galactic Guardians ask the warrior Wolk to train them for the games.
63#The Games: The Galactic Guardians and Evil Mutants compete in the games; the villains of course cheat at every turn.
64#Flogg's Revenge: As the Galactic Guardians celebrate their victory in the games, Skeletor and Flogg take hostages and challenge He-Man to a fight.
65#The Final Invasion: The hosts of the games capture the Galactic Guardians for their zoo while the Evil Mutants launch an invasion of Primus.

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