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Context Recap / AreYouAfraidOfTheDarkSeason2TheTaleOfTheWhisperingWalls

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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2020_05_06_at_051418.png]]
2[[caption-width-right:350:"The sun's going down, and we can live!"]]
3Before the fire, a black-cloaked, hooded figure turns, to reveal the stark white face of a skull. The apparition lowers its mask, revealing the face of Betty Anne. This mask, she explains, is for their protection. Every four years, on the night of a full moon, so goes the old superstition, the spirits hunt: as they do in her story. Submitted for the approval of the Midnight Society, she calls it "The Tale of the Whispering Walls."
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5----
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7On a drive home from [[Recap/AreYouAfraidOfTheDarkSeason1TheTaleOfLaughingInTheDark Play Land]], Claire and Andrew Dickens are coaxed away from bickering by babysitter Louise with a prospect of banana splits. To one last jibe from Claire, Andrew responds with a gust from his battery-powered propeller fan.
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9At a fork in the rural road, a sign points to the number nine highway. Surprised, Louise had thought the turn to have been earlier. As they drive on, the wooden sign falls away, revealing the original sign to point in the opposite direction…
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11At the Whisper Inn, Louise stops the car for directions. In the quiet, wood-panelled pub, a voice angrily demands the door to be shut. Stood by the bar, a long-haired, black-suited man demands the door to be shut - he hates draft. Louise explains herself and her charges to be lost. The man, Raymond advises them to take a nearby dirt road through a wood...
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13On the edge of the woods, they approach a semi-stately redbrick house. Along the driveway, the car grinds to an unexpected halt. Louise tells the kids to stay put, and goes in search of a phone. As she prepares to knock on the door, it creaks open. As she enters the darkened hallway, the door closes behind her.
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15Some time later, Claire decides to follow her in. Andrew, conscious of the order to stay put, hesitantly follows. Shortly after Claire knocks, the door creaks open. In the shaded hallway, the door swings shut behind them.
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17Up a flight of stairs, a long corridor is rowed with empty picture frames. The two follow the chimes of a music box to a room, still shaded, but merrily adorned with drapers. A table, set with a carousel-themed music box, is set with dishes of banana split. Unease gives way to delight, as they suppose this to be a surprise party planned by Louise.
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19As Claire tries for some of Andrew’s banana split, the dish is knocked to the floor. The ice cream begins to smoke and dissolve, leaving a dark hole in the floor, in which the face of Raymond laughs mockingly. With a gloved hand, he grips the edge of the hole. In fright, the siblings run for help.
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21Back at the Whisper Inn, a jukebox plays a sweeping instrumental, to which waltz a young couple in [[TheRoaringTwenties 1920s]] party wear. A bald, bearded man and a young man, both dressed in tweed, linger respectively at the bar and jukebox. A middle-aged woman in a white Victorian dress, Violet, brings drinks to a table. All have a slight, faded pallor.
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23Claire addresses the gathering with a report of the missing Louise. All respond with quiet perplexity. Violet offers a conciliatory dose of punch. A full moon on leap year, say the 1920s couple, has allowed for this little gathering, and that after sunset, Louise will be fine. Violet warns otherwise, and mournfully compares her daughter Jane to Claire.
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25The young jukebox attendant dismisses all need for worry: on sundown, all herein will live again to party.
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27Outside, the bemused siblings suppose their most practical option to be to find a phone. They go back inside, only to find the bar to have been instantaneously deserted, with chairs stacked neatly on tables. They’ll just have to find Louise themselves.
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29Back at the house, in the murky hallway, numerous disembodied voices whisper for release. The clearer voice of Louise calls to Claire and Andrew. They follow her voice to the living room. In a mirror, the face of Louise urges them upstairs. She then fades, to be replaced by a maniacally laughing Raymond.
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31The siblings run back to the front door, which is stuck. Andrew suggests he stay here, while Claire searches. She entreats his assistance - his smarts could be helpful. Cheered, he follows her upstairs.
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33Down the darkened corridor, as they pass each framed empty canvas, it ignites behind them with the luminous image of those encountered at the Whisper Inn.
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35In what appears to be a nursery, on a creaking rocking chair, Louise hums, and cradles a small, swaddled shape. She reassures them that when the baby falls asleep, they can all go. Andrew notices something odd about the swaddling, and hastily retreats. Louise’s voice suddenly deepens to that of Raymond’s. "Louise" passes the "baby" to Claire, who screams in fright, and puts down the swaddling - which holds not a baby, but a constrictor snake.
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37In the hallway, a frame ignites with the image of Violet, who again mournfully compares her daughter Jane to Claire, who screams and runs to the end of the corridor. Between two candles, mounted in brackets shaped like human hands, a frame holds a protruding sculpture of a face. Its lips move, and the voice of Louise calls for help. Claire pulls at a candle, and the wall swings forth, taking her into a secret room.
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39Downstairs, by the front door, calls Andrew. The door swings open, and a breeze blows in. Recalling Raymond’s hatred of drafts, Andrew pulls out his propeller fan.
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41In the secret room, Claire finds Louise unconscious on a wooden chair, From the corridor outside calls Andrew. She instructs him to pull on the candlesticks. As he prepares to do so, the stone face comes to life, with the likeness of Raymond, who laughs scornfully. With his fan, Andrew wafts air at the scary face, which, with a puff of smoke, fades.
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43In the secret room, the two siblings find Raymond standing behind the entranced Louise. On sunset, says Raymond, Louise’s soul will serve as sustenance for his continued life, and for the house. Andrew picks up a vase, and hurls it a blank frame, which shatters to admit a blast of air. Raymond instantaneously vanishes, and Louise wakes from her trance. They flee.
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45Down in the hallway, the open front door swings shut, and Raymond steps seamlessly through it. Andrew aims his propeller fan... whose batteries seem to have run out. At a gesture from Raymond, the device flies out of Andrew’s grasp. With a command from Raymond, both Louise and Claire fall back under his spell. As Raymond dismisses Andrew, Violet steps seamlessly through a wall. She opens the front door, and before a breeze, Raymond fades to fog.
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47As Violet urges them out, Claire touches her hand in thanks. No longer in the mood for banana splits, they drive off.
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49Some time later, on the same spot, another car grinds to a halt. The driver gets out, consults his map, and looks resignedly at the house...
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51----
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53On the 29th of February, when the moon is full, Betty Anne closes, the house continues to claim unwary souls. She re-dons her skull mask, and the others argue about who should be first to set off home…
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55!!This episode provides examples of:
56* BigEater: Andrew, according to Claire.
57* BittersweetEnding: Claire and Andrew successfully rescue Louise and escape Raymond's clutches, but he's still at large, and it's revealed by Betty Anne in the epilogue that he continued claiming more souls.
58* TheCavalry: One of the imprisoned spirits, Violet, incapacitates Raymond by opening the front door.
59* ChekhovsGun: Andrew’s battery-powered propeller fan proves a useful weapon against the draft-vulnerable Raymond.
60* CompellingVoice: Raymond seems able to entrance people by the power of his voice.
61* GeniusLoci: Infused with the energy of trapped souls, the house is [[{{Poltergeist}} animated by the will of its master]].
62* GigglingVillain: Raymond has an ominously soft laugh.
63* TheGrimReaper: [[InvokedTrope Invoked]] by Betty Anne’s attire.
64* ImmortalitySeeker: Raymond maintains earthly form by infusion of the trapped souls in his house.
65* JacobMarleyApparel: The party at the Whisper Inn all have anachronistic clothes.
66* NearVillainVictory: Had it not been for Violet, one of the spirits trapped at the inn sabotaging him, Raymond would've stolen both Claire and Louise's souls.
67* OffscreenTeleportation: On first encounter at the Inn, Raymond retreats behind the bar with improbable speed. Later, upon encountering the curious party, Claire and Andrew quickly exit and re-enter the building to find it empty.
68* {{Sadist}}: Raymond seems to revel in tormenting Claire and Andrew.
69* SceneryPorn: We get a nice look at the rolling fields and windswept woodland.
70* TakenForGranite: A framed stone sculpture is briefly animated by the faces of both Louise and Raymond.
71* TookALevelInBadass: At his older sister’s encouragement, and at realisation of the effectiveness of his propeller fan, Andrew finds courage.
72* UndeathlyPallor: Raymond and the ensnared spirits all have a faded pallor.
73* WhisperingGhosts: On returning from the Inn to the house, Claire and Andrew hear the disembodied whispers of those encountered at the Inn.

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