1 | The Trollhunters are in search of Merlin's tomb and the Staff of Avalon, but with Gunmar already ahead of them it might be too late. |
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3 | !!Tropes |
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5 | * AntiMagic: No one can use magic of any sort while in Merlin's tomb. Even any currently active spells are disabled, such as Gunmar's control over Draal. |
6 | * TheBadGuysWin: Gunmar succeeds in getting the Staff of Avalon. |
7 | * CallBack: "[[Recap/TrollhuntersS1E6WinLoseOrDraal Take it. Don't make it weird.]]" |
8 | * ContinuityNod: The story Strickler tells Claire's parents and Toby's Nana is the dinner date from "[[Recap/TrollhuntersS1E11RecipeForDisaster Recipe For Disaster]]", mentioning the absurdity of their fight [[ChaosWhileTheyreNotLooking while Barbara was not looking]]. |
9 | * CoolKey: The stone in the Amulet is the key that brings the ancient gyre to Merlin's tomb. |
10 | * DeathTrap: The trap Gunmar left [=AAARRRGGHH!!!=] in has dozens of live dwärkstones trapped with him in a stasis trap. They deactivate it and they destroy them and the rest of the temple with them. |
11 | * {{Foreshadowing}}: At the beginning, a feminine hand with gold claws on it melts into the pot with he contents of what would eventually become the Amulet of Daylight. |
12 | * HandInTheHole: They find Draal's mechanical hand used to wedge the entrance into the caverns open. |
13 | * HeroicSacrifice: |
14 | ** In order to find the Tomb Jim has to destroy his amulet. |
15 | ** Draal is killed when he uses his body to stop Angor Rot from stabbing Jim. |
16 | * NoodleIncident: Somewhere in-between the Trollhunters teleporting to the temple and their activation of the ancient gyre, Strickler and [=NotEnrique=] arrive to the Lake household, Claire's parents and Toby's Nana having already gotten used to them (showing no surprise at his true form either) and are already having a casual conversation about the time [[Recap/TrollhuntersS1E11RecipeForDisaster he and Jim fought behind Barbara’s back]]. |
17 | --> '''Strickler:''' So there Jim was, sword to my throat, then Barbara comes out of the kitchen with a pie!… Jim and I looked at each other and I say, "Where is that contact lens?" |
18 | * PetTheDog: When Gunmar tells Draal "You are a dog and this is your leash!", Angor Rot remembers when Strickler said [[MeaningfulEcho the exact same thing to him]] and convinces Gunmar to spare Draal. This is {{Foreshadowing}} for his nobility returning now that his soul is back. |
19 | * PortentOfDoom: The illustration on the wall beyond Merlin's workshop illustrates the future, display an illustration of Jim, Toby and Claire, as well as Angor Rot. |
20 | * ShooTheDog: PlayedForLaughs. |
21 | --> '''Blinky:''' Stay here. You're my brother. And I still don't trust you. |
22 | * ThrowTheDogABone: After being defeated several times and even made his slave, Draal finally wins a fight against Gunmar. Sadly it is a short lived victory. |
23 | * TimeTravel: Merlin's old workshop has a stone on the floor that, when pressure is placed on it, the entire room reverts to how it was centuries ago. |
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FollowingContext Recap / TrollhuntersS3E7TheOath
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