Follow TV Tropes

Following

Context Quotes / ItsTheJourneyThatCounts

Go To

1->''Life before death. Strength before weakness. Journey before destination.''
2-->--'''[[BadassCreed The First Ideal]]''' of the [[TheOrder Knights Radiant]], ''Literature/TheStormlightArchive''
3
4->''Come on, my friends, let's make for the hills.\
5They say there's gold but I'm looking for thrills.\
6You can get your hands on whatever we find,\
7'Cause I'm only coming along for the ride.\
8Well, you go your way and I'll go mine,\
9I don't care if we get there on time.\
10Everybody's searching for something, they say.\
11I'll get my kicks on the way.''
12-->-- '''Music/PinkFloyd''', "The Gold, It's In The..."
13
14->''It's not always win or lose, it's the road you choose!''
15-->-- '''VideoGame/PokemonBlackAndWhite''' theme song
16
17->''Forget the task\
18Enjoy the ride\
19And follow us into the night.''
20-->-- '''Music/{{Nightwish|Band}}''', "Nightquest"
21
22->''There's always gonna be another mountain\
23I'm always gonna want to make it move\
24It's always gonna be an uphill battle\
25Sometimes I'm gonna have to lose\
26Ain't about how fast I get there\
27Ain't about what's waiting on the other side\
28It's the climb''
29-->-- '''The Climb''', ''Music/MileyCyrus''
30
31->''Keep [[Literature/TheOdyssey Ithaka]] always in your mind.\
32Arriving there is what you are destined for.\
33But do not hurry the journey at all.\
34Better if it lasts for years,\
35so you are old by the time you reach the island,\
36wealthy with all you have gained on the way,\
37not expecting Ithaka to make you rich.''
38-->-- "[[http://www.cavafy.com/poems/content.asp?cat=1&id=74 Ithaka]]", by '''C.P Cavafy'''
39
40->''"One thing about trains: It doesn't matter where they're going. What matters is deciding to get on."''
41-->-- '''The Conductor''', ''WesternAnimation/ThePolarExpress''
42
43-> ''"And so, does the destination matter? Or is it the path we take? I declare that no accomplishment has substance nearly as great as the road used to achieve it. We are not creatures of destinations. It is the journey that shapes us. Our callused feet, our backs strong from carrying the weight of our travels, our eyes open with the fresh delight of experiences lived.”''
44-->-- ''Literature/TheWayOfKings2010''
45
46->''"The journey sucks. That's what makes you appreciate the destination."''
47-->-- Clark W Griswold Jr, ''Film/NationalLampoonsVacation'' (A Deconstruction of this trope)
48
49-> It-it's the journey. It's the journey, Kiara. Every journey's got an ending, [[BittersweetEnding it's usually pretty sad]].
50--> '''[[PerkyGoth Calliope]] [[DontFearTheReaper Mori]]''', ''WebAnimation/{{hololive}} EN''
51
52->''"A lot of writing advice makes a big deal about finding the "perfect" ending for your story. Don't listen to that. It's the journey the story takes, not the destination. You don't have to write an amazing ending with a super-smart twist that is so clever that it will force bored English class students to read your work in college. All you need to do is cross the finish line and not faceplant at the end. You don't have to do freaking cartwheels or somersaults, you just got to run across the finish line, because if you try something fancy and screw up, readers are probably going to remember the botched ending more than the well-run marathon."''
53-->-- '''J.P. Beaubien''' in SincerityMode, ''WebAnimation/TerribleWritingAdvice'', STORY ENDINGS
54
55->''"One of the core appeals of Role Playing Games is the growth of the character’s abilities as they dive deeper into mastery of the game’s mechanics. Yet it is not the mastery that the audience seeks, it's the journey to mastery that we like to watch. Skipping to mastery is like taking a cab to the finish line of a marathon, it kind of defeats the point. But since when has scraping out a win at the very edge between victory and defeat ever made for a compelling story? One could easily design a game that is basically an ‘I win button’ or just turn to the last page of a book, but would that be fun? It would for me! Who cares if it misses the point? What loser earns their power? Shortcuts to power never end badly!"''
56-->--'''JP Beaubien''', ''WebAnimation/TerribleWritingAdvice'', LITRPG
57
58-> "You see, life's not about the destination, it's about the journey and making friends along the way. The search for meaning is, in fact, the very thing that gives our life meaning, so, really, the only question that is truly worth asking is [...] So, really, the only true meaning of life is finding your own way to enjoy it.
59-->-- '''[[spoiler: [[{{CloudCuckooLander}} Sussie]]]]''', ''WesternAnimation/TheAmazingWorldOfGumball''
60
61->''"I told you, son. There ain't no place to reach. There's just the road and wherever you decide to stop driving. You've got to get realistic at some point."''
62-->-- '''[[https://scp-wiki.wikidot.com/scp-5322 Harvey Preston]]''', ''Website/SCPFoundation''
63
64->'''Lal''': I watch them and I can do the things they do... but I'll never feel the emotions. I'll never know love.
65->'''Data''': That is a limitation we must learn to accept, Lal.
66->'''Lal''': Then why do you still try to emulate humans? What purpose does it serve except to remind you that you are incomplete?
67->'''Data''': I have asked myself that many times as I have struggled to be more human, Lal. Until I finally realized that it is the struggle itself that is most important. We must strive to be better than we are. It does not matter that we will never reach our ultimate goal. The effort yields its own rewards.
68-->-- ''Series/StarTrekTheNextGeneration'', "[[Recap/StarTrekTheNextGenerationS3E16TheOffspring The Offspring]]"
69
70->''"I've been starting to think that... it really isn't that important how far we go in life anyway. It's how we get there that really matters."''
71-->-- '''Elliot Richards''', ''Film/Bedazzled2000''
72
73->'''Past!Janeway:''' Now that I know what to expect, I could avoid getting trapped in the Delta Quadrant in the first place.
74->'''Chakotay:''' Halt turbolift. Seven's plan is dangerous enough. Trying to alter it is too risky.
75->'''Past!Janeway:''' It's worth the risk.
76->'''Chakotay:''' If Seven's idea works, Tuvok and the other crewman will be fine.
77->'''Past!Janeway:''' They'll still be stuck in the Delta Quadrant. If [[TimeCrash the temporal anomaly]] doesn't kill them, something else will. The Borg, [[Recap/StarTrekVoyagerS5E14Bliss telepathic pitcher plants]], [[Recap/StarTrekVoyagerS3E11Macrocosm macroviruses]]. [[EverythingTryingToKillYou The Delta Quadrant is a death-trap]].
78->'''Chakotay:''' What about the Temporal Prime Directive?
79->'''Past!Janeway:''' To hell with it.
80->'''Chakotay:''' {{With all due respect}}, it's a little presumptuous to think you have the right to change everyone's future.
81->'''Past!Janeway:''' [[FutureMeScaresMe From what I've seen, they'll thank me]].
82->'''Chakotay:''' All you've seen are bits and pieces. You're not getting the whole picture.
83->'''Past!Janeway:''' Really? Just what am I missing?
84->'''Chakotay:''' It's not what, it's who. [[CharacterDevelopment People like Seven of Nine, a Borg drone who'll become a member of this crew after you help her recover her humanity. Or Tom Paris, a former convict, who'll be our pilot, chief medic, and husband to B'Elanna Torres.]]
85->'''Past!Janeway:''' That angry woman I just met?
86->'''Chakotay:''' She's going to be your Chief Engineer. [[FireForgedFriends Two crews, Maquis and Starfleet, are going to become one]]. And they'll make as big a mark on the Delta Quadrant as it'll make on them by protecting people like the Ocampans, curing diseases, encouraging peace. Children like Naomi and Icheb are going to grow up on this ship and call it home. And we'll all be following a Captain who sets a course for Earth, and never stops believing that we'll get there.
87->'''Past!Janeway:''' [[IsItAlwaysLikeThis Are you going to be lecturing me like this for the next seven years]]?
88->'''Chakotay:''' [[LampshadeHanging Don't worry, you'll always get the last word]].
89->'''Past!Janeway:''' In that case, let's get back to work.
90-->-- ''Series/StarTrekVoyager'', "[[Recap/StarTrekVoyagerS7E10Shattered Shattered]]"
91
92->"Why do you go away? So that you can come back. So that you can see the place you came from with new eyes and extra colors. And the people there see you differently, too. Coming back to where you started is not the same as never leaving.”
93-->-- Creator/TerryPratchett, ''A Hat Full of Sky''
94
95->"It is not the end of the journey that is most important. It is the journey itself in the end."
96-->--- The titular character of ''Series/{{Raven}}''

Top