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1'''Basic Trope''': Security in video games seem to know the instant that you screw up.
2* '''Straight''': Bob robs a store and the security guards are all over him in an instant.
3* '''Exaggerated''': The moment Bob steals his PlotCoupon, fifty security guards materialize next to him.
4* '''Downplayed''': After a minute or so, a single security guard catches up to Bob.
5* '''Justified''':
6** The security guard was staring at Bob the whole time he was in the store.
7** Security was responding to the silent unauthorized-entry-alarm, them appearing just when he broke the display holding the plot-coupon open was just coincidence.
8* '''Inverted''': The security guard tries to steal something but Bob is all over him.
9* '''Subverted''': A security guard appears after five minutes only to realize that Bob is long gone.
10* '''Double Subverted''': He then breaks out his [[AppliedPhlebotinum teleporter]] and instantly hunts down Bob.
11* '''Parodied''': Security Guards learn how to react instantly at bootcamp.
12* '''Zig-zagged''': The security guard immediately appears before Bob. He runs, but no matter where he runs, that guard will always be there.
13* '''Averted''': The security guard never shows up.
14* '''Enforced''': The developers wanted to increase difficulty or railroad players by having the guards act like this.
15* '''Lampshaded''': "How do security guards have such a quick reaction time?"
16* '''Invoked''': At the 500m, everyone puts their money on the security guard.
17* '''Exploited''': [[NamesToRunAwayFromReallyFast Lord Sinister]] is trying to escape the store, so Bob steals something and as the guard rushes toward him, he runs Sinister over.
18* '''Defied''': "Tie up the security guard so he can't stop us".
19* '''Discussed''': "You know, contrary to many video games, security guards aren't always that fast".
20* '''Conversed''': "Of ''course'' security guards can teleport in a shitty game like this".
21* '''Deconstructed''': The Security Guard gets whiplash from his quick response.
22* '''Reconstructed''': The next time Bob robs the store, the guard is in a neck brace.
23* '''Played For Laughs''': The store hires olympic runners for security guards.
24* '''Played For Drama''':
25** The guard is injured on the way due to a trip or a hazardous object.
26** Security never chases Bob, even if he murders a cluster of innocents in front of the entire guard force.
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28They know you've reached the end of the page. They're coming to get you. Better get back to ClairvoyantSecurityForce
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30%% Optional items, added after Conversed, at your discretion:
31%%
32%%* '''Implied''': ???

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