1 | '''Basic Trope''': Shopkeepers have powerful weapons and armor for sale at obscene prices early in the game. |
2 | * '''Straight''': The shopkeeper in the second town sells a DiscOneNuke for 100,000 gold. |
3 | * '''Exaggerated''': |
4 | ** The shopkeeper is selling the InfinityPlusOneSword |
5 | ** The weapon costs 100,000,000 gold instead. |
6 | * '''Downplayed''': |
7 | ** The weapon costs 1,000 gold, and normal weapons at that point cost in the 300 range. |
8 | ** The weapon is only marginally better than normal weapons at this point. |
9 | * '''Justified''': |
10 | ** The first town is a large metropolis, so there are powerful weapons for sale. |
11 | ** ItemCrafting is expensive, especially for powerful items. |
12 | * '''Inverted''': |
13 | ** The DiscOneNuke only costs 2 gold. |
14 | ** There is a weapon being sold for 100,000 gold. It's made of solid gold, and is utterly useless as a weapon. |
15 | * '''Subverted''': |
16 | ** The weapon normally costs 100,000 gold, but it's on sale for 1,000. |
17 | ** You very quickly achieve 100,000 gold in the early game, as the number of gold increases very quickly. |
18 | * '''Double Subverted''': |
19 | ** It's on sale for 1,000 gold, but it's so {{absurdly sharp|Blade}} that it shatters on contact, making it useless as a weapon. |
20 | ** But after buying that item, the shopkeeper sells another item for 1 trillion gold. |
21 | * '''Parodied''': The cost of the item is higher than the player's money cap; it can ''never'' be bought, although it might be possible to get one as a [[RandomlyDrops random drop]] or by [[KleptomaniacHero "borrowing"]] one. |
22 | * '''Zig-Zagged''': The shop sells items of a wide variety of prices and power levels. Prices differ wildly, and not proportionally to each other either. |
23 | * '''Averted''': The shopkeeper only sells items at the level you would expect. |
24 | * '''Enforced''': |
25 | ** The developers want to make the game realistic, so the major city does in fact sell powerful weapons and armor. |
26 | ** The developers want to give a reward for players willing to {{Level Grind|ing}}. |
27 | * '''Lampshaded''': "And he expects we can afford ''that'' price?" |
28 | * '''Invoked''': ??? |
29 | * '''Exploited''': ??? |
30 | * '''Defied''': The shop has these weapons, but refuses to sell them at any price. |
31 | * '''Discussed''': The protagonist remarks that the common shopkeeper is selling a ridiculously powerful weapon. |
32 | * '''Conversed''': ??? |
33 | ---- |
34 | We'd offer a link back to TeaserEquipment, but that'll cost a million gold! |
35 | ---- |
36 | %% Optional items, added after Conversed, at your discretion: |
37 | %% |
38 | %%* '''Implied''': ??? |
39 | %%* '''Deconstructed''': ??? |
40 | %%* '''Reconstructed''': ??? |
41 | %%* '''Plotted A Good Waste''': ??? |
42 | %%* '''Played For Laughs''': ??? |
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FollowingContext PlayingWith / TeaserEquipment
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