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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/image_7_5.jpg]]
2 [[caption-width-right:350:[[{{Pinball/Monopoly}} Be a Tycoon!]]]]
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4''[=RollerCoaster=] Tycoon'' is a 2002 {{pinball}} machine released by {{Creator/Stern}}, designed by Creator/PatLawlor and based on the [[VideoGame/RollerCoasterTycoon PC game that started the franchise.]] Themed around an amusement park, the game allows you to build rides and stalls, activate some of the game's modes, and accumulate enough guests to become a Park Tycoon. Notable features on this game include a talking dummy in the upper left corner of the playfield, as well as colored habitrails on the ramps to resemble roller coaster rides.
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6This game is considered to be mediocre by some fans because of the repetitive (and sometimes annoying) nature of the game and it's generally considered to be Lawlor's worst table. Part of this can be attributed to the recovery from the fall of Creator/WilliamsElectronics and {{Creator/Bally}} at the TurnOfTheMillennium. However, this game can still be enjoyed if you set your standards accordingly.
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9!!"It's time to play: Name the Trope!"
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11* AnnouncerChatter: The Dummy, throughout certain gameplay features.
12* BorrowedCatchphrase: Despite its relevance to the title, ''{{Pinball/Monopoly}}'' actually used "Be a Tycoon" first.
13* LicensedPinballTable
14* MatchSequence: Four numbers appear from four popped balloons that a kid is holding.
15* MythologyGag: As with Pat Lawlor's other games:
16** The elephant seen during the Power Ride is dancing [[Pinball/TheAddamsFamily the Mamushka.]]
17** The dummy snarks at the player sometimes during certain modes.
18---> '''Dummy:''' "[[Pinball/FunHouse1990 I'm not very happy with you now!]]"
19** Multiball can be started on a ramp shot, similar to ''Pinball/TwilightZone'', in that the ball is diverted to part of the plunger lane and in a hole or scoop, where the ball is kicked back out into play.
20* OffTheShelfFX: The dummy is a Troll doll.
21* PinballScoring: Averted. Great scores are usually 20 million or more.
22* PinballSpinoff
23* ShoutOut: Many of them, of which some are noted above.
24** Failing to score on certain modes gets a "[[Pinball/Terminator2 You missed]] [[Pinball/RedAndTedsRoadShow everything!]]" from the Dummy.
25** The giant yellow habitrail that goes around the flippers is a nod to Williams' last theme park table, {{Pinball/Hurricane}}. The Dunk the Dummy mode also refers back to this and {{Pinball/Comet}}.
26* SkillShot: Plunge the ball to the upper right hole for one, starting at 100K and increasing by 50K.
27* SpellingBonus: The E-A-T targets light a Food Stall, the R-&-D targets lights a feature or mode, and the A-B-C lanes advance the Bonus Multipliers.
28* WizardMode: Park Tycoon. All four rides are lit "Yellow" as the mode starts out; the goal is to light and collect Jackpots from each of those rides. Then, the Super Jackpot lights at the Rocket, determined by how many Jackpots are collected before cashing in. The rides, no matter what state they're in, go back to "Red" and the sequence must be repeated again. This 4-ball multiball mode lasts about one minute.
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