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1If the Conquest Force is the frontline force of GUAE, then Malum Magia is the artillery force of GUAE. Evil mages, warlocks, sorcerers, shamans, witches, necromancers, liches and occultists makes up a large bulk of Malum Magia, but the biggest danger comes from the divine members of Malum Magia. Malum Magia also stands as the EvilCounterpart to the Pantheon/GUAGMagicalGirlSisterhood.
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3Malum Magia was founded when Melkor realized that when the alliance's mages are in the Conquest Force, they're more likely to be forced into close quarter combat [[SquishyWizard and thus easily defeated]]. To rectify this, Melkor tasked Voldemort with the mission to create a combat division to organize the mages of GUAE and ensure that they're able to bombard their enemies with spells while staying out of danger. Voldemort decided to enlist the aid of Gul'dan, Shinnok and Zeref to create the Malum Magia and convince the other magic users of the GUAE to join them. As a reward, the Trio of Black Magic is second-in-command of the entire division, and acts as the substitute masters of Malum Magia when Voldemort is occupied with different matters. [[spoiler:This group was dealt a crippling blow when Sauron departed the GUAE to pursue an alliance with [[Pantheon/{{Leadership}} Darkseid]] to create their own Alliance]].
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5The headquarters of the Malum Magia lies just beyond the [[Pantheon/GUAEConquestForce Conquest Force's]] military compound, a sky piercing MageTower known merely as the Malum Spire, painted black and decorated with unbreakable magical runes with a massive variety of enchantments meant to protect the tower from infiltration, sieges, assaults and spells from most mages (For example, Mages unaffiliated with the Malum Magia cannot scry on the Malum Spire or its surroundings, and they cannot scratch it with powerful spells). Four smaller towers surround the Malum Spire, with the purpose to defend the spire and house mortal servants and followers of the Divine Malum Magia. Only the divine members of the Malum Magia are allowed complete access to the Malum Spire, and others must accompany a member of the Malum Magia in order to walk around without being zapped by the spire's defense systems. At the top of the spire lies the Malum Sanctum, the official meeting room of the Malum Magia. The Malum Spire is also host to a massive library of spellbooks and research notes, and a museum of powerful magical artifacts gathered by the members of Malum Magia.
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7Since science and magic traditionally have a poor history together, Malum Magia has a bitter rivalry with the Pantheon/GUAEMutationLair, [[InterserviceRivalry despite being in the same alliance]]. With that said, Malum Magia will not reject magic users who uses science and technology on occasions.
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9Because magic is one of the weaknesses of Kryptonians, the Malum Magia is GUAE's go-to group for dealing with them.
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11----
12'''The Master of Malum Magia'''
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14'''[[Characters/HarryPotterDeathEaters Tom Marvolo Riddle]], God of [[TomTheDarkLord Great Villains With Mundane Names]] and [[SoulJar Phylacteries]]''' (Lord Voldemort, The Dark Lord, You-Know-Who, He Who Must Not Be Named, Voldy, No Nose)
15* Intermediate God
16* Symbol: The Dark Mark; a skull with a snake for a tongue
17* Alignment: NeutralEvil
18* Reason for Joining: The destruction of Harry Potter and complete control over his world.
19* Loyalty to Melkor: None, but not adverse to forming an alliance, as they share common goals.
20* Threat Level: Being capable of killing someone with two words, high.
21* Also has a seat among the Pantheon/{{GUAE Mastermind}}s.
22
23----
24'''The Trio of Black Magic'''
25
26'''[[Videogame/WorldOfWarcraft Gul'dan]], God of [[ArtifactOfDoom Cursed Artifacts]]''' (Darkness Incarnate, Destroyer of Dreams, Betrayer of the Orcs, [[Videogame/HearthstoneHeroesOfWarcraft Handlock, Zoolock, Murlock]])
27* Greater God
28* Symbol: His Cursed Skull
29* Alignment: ChaoticEvil
30* Reason for Joining: Power is all he wants and Melkor offered him any amount of power he wants. Thus, he joined.
31* Loyalty to Melkor: It depends. If Melkor can keep his promise of Unlimited power, then Medium. If someone happenned to make him a better offer, he wouldn't doubt in leaving. In Fact, [[ChronicBackstabbingDisorder He has a big history of Betrayals under his record]].
32* Threat Level: REALLY HIGH. He was called the most powerful Warlock of his time and thanks to the fusion of said powers with his [[ArtifactOfDoom Cursed Skull]], he is much more powerful than before. [[MookMaker Summoning Demons]], [[PersonOfMassDestruction Creating Huge Fel explosions]] and [[NukeEm Opening a portal to the Twisting Nether]] is only a Handful of things he can pull off.
33
34'''[[Franchise/MortalKombat Shinnok]], God of [[AmplifierArtifact Magic Increasing Artifacts]]''' (The Fallen Elder God, The Ruler of The Netherrealm, The Demon Shinnok, [[spoiler:[[OneWingedAngel Corrupted Shinnok]]]], Grandpa (by Johnny Cage))
35* Greater God (Overdeity as [[spoiler:[[OneWingedAngel Corrupted Shinnok]]]])/[[spoiler:Quasideity with sealed powers post-[[VideoGame/MortalKombatX prophecy]]]]
36* Symbol: His Amulet.
37* Alignment: LawfulEvil
38* Reason for Joining: Abhors Raiden for imprisoning him in the Netherrealm, and his main motivation is to kill him and the Thunder God's chosen champions.
39* Loyalty to Melkor: Low. Shinnok doesn't want competition.
40* Threat Level: '''VERY HIGH!''' As his universe's resident GodOfEvil and SatanicArchetype, his power has very few equals in the Pantheon. Be afraid... [[spoiler:especially in his Corrupted form. Neutralized to low as a decapitated and still moving head.]]
41
42'''[[Franchise/MortalKombat Shang Tsung]], God of ShapeShifting and [[YourSoulIsMine Soul Absorption]]''' ([[WebAnimation/DeathBattle The Sorcerous Vanguard of Doom]])
43* Intermediate God
44* Symbol: A Green Orb of Soul
45* Alignment: NeutralEvil
46* Reason for joining: Rule over Earthrealm and the Outworld.
47* Loyalty to Melkor: Loyal, unless Melkor reneges on their deal.
48* Threat Level: Moderate to high, physically. When you factor in his ability to impersonate other people, High. (Whether he allows himself to be used politically in such a way remains to be seen.
49
50
51----
52'''Other Members'''
53
54'''[[Literature/Overlord2012 Ainz Ooal Gown]], God of [[EmotionSuppression Lost Emotions]]''' (Momonga, [[BlackKnight Momon]], [[FanNickname Papa Bones]])
55* Greater God
56* Symbol: [[http://41.media.tumblr.com/d136d2f40438bc5f79ee39480eb104da/tumblr_nw4298frDa1uaylcyo1_1280.jpg The Crest of Nazarick]]
57* Alignment: NeutralEvil
58* Reason for Joining: To expand his own influence
59* Loyalty to Melkor: Low. Ainz is mostly using Melkor's resources for his own use to expand his own influence. He also isn't very active in the battles between the Alliances, as they are not high on his list of priorities.
60* Threat Level: High to Very High if he were to get fully involved in the Alliance battles, Low to Medium if left alone.
61
62'''[[Literature/HarryPotter Bellatrix Lestrange]], Goddess of [[PsychoSupporter Insane Women in Love with Evil Men]]''' ([[InSeriesNickname Bella]])
63* Lesser Goddess
64* Symbol: A blood Red Heart with a Snake wrapped around it
65* Alignment: NeutralEvil (willing to do anything to win the approval of Lord Voldemort)
66* Reason for Joining: Lord Voldemort is one of the masterminds of the GUAE. She had no reason to not join.
67* Loyalty to Melkor: Low. She's only in GUAE because the Dark Lord is.
68* Threat Level: Medium. Responsible for tormenting Neville Longbottom's parents [[spoiler: and the apparent death of Sirius Black]].
69
70'''[[VideoGame/HyruleWarriors Cia]], Goddess of [[GoodWitchVersusBadWitch Good And Evil Witch Rivalries]]''' (The Dark Sorceress)
71* Intermediate Goddess
72* Symbol: Cia's headdress
73* Alignment: NeutralEvil
74* Reason for Joining: Melkor promised her that she would get Link.
75* Loyalty to Melkor: Moderate.
76* Threat Level: Medium. Her magic is great, but not as strong as some of the others here.
77
78'''[[Literature/SnowWhite The Evil Queen]], Goddess of [[VainSorceress Vain Sorceresses]]''' (The Queen-Witch, A Harmless Old Peddler Woman)
79* Lesser Goddess
80* Symbol: Her magic mirror on the wall
81* Alignment: LawfulEvil
82* Reason for Joining: Melkor offered to kill Snow White... and she's also jealous of so many beautiful goddesses here and there so she wants to ensure she's the fairest of them all... with their deaths.
83* Loyalty to Melkor: Medium. Melkor promised... And at least Melkor is uglier than her.
84* Threat Level: Medium. Good in sorcery and disguise.
85
86'''[[WesternAnimation/{{Aladdin}} Jafar]], God of [[UsefulNotes/GrandVizierJafar Royal Viziers]]'''
87* Intermediate God (As a Sorcerer), Overdeity (As a Genie)
88* Symbol: His Snake Staff and Black Genie Lamp
89* Alignment: LawfulEvil
90* Reason for Joining: Promised ownership of Agrabah and its lands.
91* Loyalty to Melkor: Medium.
92* Threat Level: High. Jafar knows better than to become a genie, and prefers to stay in his powerful snake form.
93
94'''[[Videogame/{{Warcraft}} Kel'Thuzad]], God of [[{{Necromancer}} Necromancy and Practitioners Thereof]]''' (The Archlich, [[Videogame/WorldOfWarcraft Lich Lord of Naxxramas and the surrounding Plaguelands]], [[VideoGame/{{Warcraft}} The Summoner]], [[Videogame/HearthstoneHeroesOfWarcraft Kel'thu-freaking-zad]])
95* Intermediate God
96* Symbol: [[http://www.blogcdn.com/wow.joystiq.com/media/2011/09/aznaxx.jpg His skull of a head, covered in icicles]]
97* Alignment: Somewhere between Lawful Evil and Neutral Evil.
98* Reason for Joining: Arthas Menethil, the Lich King, is a member of GUAE. [[UndyingLoyalty Ergo, Kel'Thuzad must join the GUAE as well]]. He also gains resources for his necromancy, so that's another plus.
99* Loyalty to Melkor: Only as loyal as the Lich King is to Melkor, so Medium-High.
100* Threat Level:
101
102'''[[VideoGame/FinalFantasyIX Kuja]], God of ViewerGenderConfusion and {{Fashion Victim Villain}}s'''
103* Intermediate God
104* Symbol: A silver feather
105* Alignment: NeutralEvil
106* Reason for Joining: Melkor promised him immortality.
107* Loyalty to Melkor: Extremely, extremely low. The only thing keeping him from trying to usurp Melkor's position is the promise; when it is denied, proven impossible, or given, all bets are off.
108* Threat Level: Very high. He is capable of destroying an entire planet in a matter of hours, after all.
109
110'''[[WesternAnimation/SleepingBeauty Maleficent]], Goddess of [[RevengeSVP Revenge from Not Being Invited]]''' (Mistress of All Evil)
111* Intermediate Goddess
112* Symbol: Her raven Diablo atop her staff.
113* Alignment: ChaoticEvil (ChaoticNeutral in her [[Film/{{Maleficent}} gaiden film]])
114* Reason for Joining: The Mistress of All Evil admires Melkor's power and sees him as an example of what she would be like if she actually decided to enter the conquest business
115* Loyalty to Melkor: Medium. She's just fine working with him as long as she retains her status as The Mistress of All Evil.
116* Threat Level: High as one of the most powerful and infamous of Disney Villains.
117
118'''[[Manga/SoulEater Medusa Gorgon]], Goddess of [[YellowEyesOfSneakiness Sinister Yellow Eyes]]'''
119* Intermediate Goddess
120* Symbol: Arrow-shaped snakes with Ashura's eyes.
121* Alignment: ChaoticEvil
122* Reason for Joining:
123* Loyalty to Melkor:
124* Threat Level:
125
126'''[[VideoGame/WarGods Pagan]], Goddess of [[TheDarkArts Dark Arts]]'''
127* Lesser Goddess
128* Symbol: The Pentagram, as seen in her stage.
129* Alignment: ChaoticEvil
130* Reason for Joining: Seeks to find more traces of Ore in the Pantheon, as well as finding a chance to kill Vallah if she ascends.
131* Loyalty to Melkor: Low. She reminds him of Exor, the green alien who organized the 10-Way War, and Pagan knows the perfect time to oust him.
132* Threat Level: Medium. She's a proficent fighter with potent magic spells. Her Fatality petrifies her foes with a Medusa head of her realm, complete with laser eyes.
133
134'''[[VideoGame/{{Dota2}} Pugna]], God of [[SicklyGreenGlow Green Malicious Glowing]]''' (Grandmaster of Oblivion)
135* Lesser God
136* Symbol: [[http://hydra-media.cursecdn.com/dota2.gamepedia.com/c/c9/Decrepify_icon.png?version=56d8eea06364d3e0ea0886a47661edef The icon for Decrepify]].
137* Alignment: ChaoticEvil
138* Reason for Joining: He feels at home in the company of fellow evil magi. As such, he saw no reason to decline.
139* Loyalty to Melkor: Medium. He's more concerned with himself than anyone else, but he sees no reason to join forces with any of the alliances over evil. Maybe GUAD might be of interest to him, perhaps.
140* Threat Level: High. Not only is his magic a threat to the mages of other alliances, his spells can also demolish buildings, making him adept for both sieging and mage killing.
141
142'''[[Franchise/MortalKombat Quan Chi]], God of [[BlackMagic Profane Magic]]''' (Humpty Dumpty (by Cassie Cage))
143* Intermediate God
144* Symbol: A burning green skull atop the Brotherhood of Shadow logo.
145* Alignment: NeutralEvil
146* Reason for Joining: He's the founder of the Brotherhood of Shadow, and is very aware that Scorpion is tormenting him.
147* Loyalty to Melkor: Mid-Low. Quan Chi backstabs everyone who cross paths with him.
148* Threat Level: High. He's known to rip his opponents' legs and beat them senseless, and then turns them as Revenants working for him.
149
150
151'''[[VideoGame/FinalFantasyVIII Ultimecia]], Goddess of [[MagicMissileStorm Magic Barrages]]''' ([[VideoGame/DissidiaFinalFantasy Sorceress Fusileer]])
152* Greater Goddess
153* Symbol: A pair of black feathered wings
154* Alignment: NeutralEvil
155* Reason for Joining:
156* Loyalty to Melkor:
157* Threat Level:
158
159'''[[VideoGame/LeagueOfLegends Veigar]], God of [[ExponentialPotential Unlimited Magical Potential]]''' (the Tiny Master of Evil, [[FanNickname Vivi]])
160* Lesser God. [[MagikarpPower Given time]], he can reach Overdeity levels.
161* Symbol: His staff, swirling with dark energies in the middle of an Event Horizon.
162* Alignment: ChaoticEvil
163* Reason for Joining: He was promised the complete annihilation of Teemo and Vivi Ornitier. And [[WoobieDestroyerOfWorlds EVERYONE who made him the way he is right now.]] Bonus points: Making people stop laughing and acknowledge that he IS evil.
164* Loyalty to Melkor:
165* Threat Level:
166
167'''[[Webcomic/TheOrderOfTheStick Xykon]], God of [[CardCarryingVillain Proud Villainy]]'''
168* Greater God
169* Symbol: A skull wearing a crown
170* Alignment: ChaoticEvil
171* Reason for Joining: He got tired of waiting around for the Order of the Stick to show up and decided to maim and murder instead.
172* Loyalty to Melkor: Melkor is the ultimate source of the inspiration for Dungeons and Dragons, the chunk of multiverse Xykon hails from. He sees Melkor as a sort of father figure in villainy.
173* Threat Level: High. Xykon has been shown to be capable of [[HeroKiller killing off main characters]]. The GUAG is chock full of 'em.
174
175'''[[Franchise/TheLegendOfZelda Ganondorf Dragmire]], God of [[HijackedByGanon Villainous Scheme Hijacking]]''' (Ganon, [[VideoGame/SuperSmashBros The King of Darkness/Evil]]/Thieves/[[MemeticMutation Disrespect]], Demon King, [[UnfortunateNames Mandrag Ganon]], [[VideoGame/TheLegendOfZeldaBreathOfTheWild Calamity Ganon]], Dark Beast Ganon, [[WebVideo/{{vinesauce}} Crenando]], [[Music/BigBadBosses G-Cash]])
176* Greater God
177* Symbol: The Triforce of Power. Alternatively, [[https://zelda.gamepedia.com/File:TPGanonTwilightRealm.png a flaming effigy of his head]]
178* Alignment: ChaoticEvil
179* Reason for Joining: He, as usual, wants to get all three pieces of the Triforce and become invincible.
180* Loyalty to Melkor: Moderate, though some think he’s really the one pulling the strings.
181* Threat Level: High. Ganondorf is immune to all forms of damage aside from holy weaponry, and Ganon is a very powerful demon.
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183----
184'''Vault'''
185
186'''[[Anime/PrettyCureAllStars Black Hole]]'''
187* Greater God
188* Symbol: Himself
189* Alignment: NeutralEvil
190* Reason For Joining: Was originally part of the Demonic Legion, but was moved here due to Shocker's agents determining he did not fit the origination.
191* Loyalty To Melkor: High. He doesn’t really see the need to betray Melkor.
192* Threat Level: Very High. He currently possesses the powers of all Pretty Cure villains, regardless of if they’ve ascended or not. However, the GUAE only intends to release him as a last resort.
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