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4[[quoteright:310:[[ComicBook/MartianManhunter https://static.tvtropes.org/pmwiki/pub/images/john_jones_losing_power.jpg]]]]
5
6-> ''"...fire damage is highly effective against beasts."''
7-->-- Description of '''Hunter's Torch''', ''VideoGame/{{Bloodborne}}''
8
9Certain types of creatures are especially weak to fire. This is especially common among ice-type or water-type beings, as well as anyone plant-based. This can take three forms:
10* Other weapons or attacks will do damage, but fire does more damage. These creatures can be killed by conventional (or [[ImprovisedWeapon less-than-conventional]]) weapons or by magic, but fire will kill them faster, which generally has the benefit of the victorious fighters being less close to death at the end of the battle.
11* Fire is the only thing that can harm a creature. This also means that fire is the only thing that can kill that creature. Woe betide the adventurers that stumble across such a creature when they don't have access to fire.
12* Fire is the only thing that can kill a creature permanently. Probably because of the devastatingly destructive nature of fire, it is often the only thing which can prevent regenerating creatures from coming back again and again. This is often part of the rationale behind BurnTheUndead, and can overlap with FireKeepsItDead if the creature is killed and then burned.
13
14Sometimes the weakness will only be to magic fire or to mundane fire. For evil creatures, this weakness will generally be connected to FirePurifies.
15
16This is about a ''physical'' weakness to fire. For a ''mental'' weakness, see WhyDidItHaveToBeSnakes.
17
18Compare KillItWithFire. A related trope is ElementalRockPaperScissors; generally one of the elements in such a setup will be fire, and so one of the other elements will be weak to fire. See that page for examples of cases where fire is part of a circle of elemental strengths and weaknesses. Contrast ImmuneToFire.
19----
20!!Examples:
21[[foldercontrol]]
22
23[[folder:Anime and Manga]]
24* In ''Manga/KingOfThorn'', some particularly tough octopus-like monsters prove vulnerable to good old-fashioned incineration.
25* In Creator/RumikoTakahashi's ''Manga/MermaidSaga'', there are [[NighInvulnerability three ways to kill immortals]]: decapitation, a very particular poison, and burning them down to ashes.
26* ''Literature/MoribitoGuardianOfTheSpirit'': The [[StarfishAlien Ra Runga]] is intangible, which makes conventional weapons useless against it. Fire is its only weakness, [[spoiler:although one must first drink the sap from a sig salua blossom, which allows one to cross over into [[SpiritWorld Nayug]], in order to touch it with the fire]].
27* In ''Manga/OnePiece'':
28** The Wax Wax fruit's main weakness is heat, as the wax produced by this fruit can become harder than steel but still melts if exposed to fire or heat.
29** Subverted with Gekko Moria's zombies during the Thriller Bark arc: most of the encountered zombie mooks seems to be terrified of fire and freak out when the heroes are GenreSavvy enough to use it (except the General Zombies, who carry around water buckets to douse themselves in). When the group tries to set the gigantic Oars ablaze, Gekko Moria points out that, since he feels no pain, fire cannot really hurt him more than normal attacks.
30** During the Fishman Island arc, some mooks of the New Fishmen Pirates try to sedate a rampaging SeaMonster with fire. Unfortunately, their superior officer [[GiantSquid Ikaros]] suffers from severe pyrophobia, and more than willing to unleash his fury on his subordinates.
31** Similar to the Wax Wax fruit example, Charlotte Perospero's Lick Lick fruit powers can make candy harder than concrete which still melts easily if heated.
32* In ''Manga/{{Parasyte}}'', the eponymous aliens are almost completely defenseless against fire and acid.
33* The aliens in ''Manga/{{Tekkonkinkreet}}'' have fire as one of their weaknesses.
34* In ''Manga/{{Tomie}}'', the only way to stop Tomie from regenerating is to kill her with fire.
35* ''Manga/RosarioPlusVampire'': As a [[AnIcePerson yuki-onna]], Mizore Shirayuki is extremely vulnerable to fire.
36* From ''Manga/UshioAndTora'', the Youkai Fusuma is wary of flames... but since he lives in the sky, bringing fire to him is not as easy as it looks. Later on, the fog Youkai Shumuna can only be harmed or scared off with fire.
37* ''Manga/SazanEyes'', the Tu Zhao (Earthen Claws) Demon Beast has great offensive power but is afraid of light and easily dispatched by fire.
38* Dabi from ''Manga/MyHeroAcademia'' is what happens when a character with PlayingWithFire powers doesn't get the RequiredSecondaryPowers resistance to it. Result: [[BodyHorror Burns all over the body]].
39[[/folder]]
40
41[[folder:Comic Books]]
42* Franchise/TheDCU:
43** The ComicBook/MartianManhunter generally has powers on par with ComicBook/{{Superman}}, plus a few extra -- but [[WeaksauceWeakness he's not fireproof]]. DC seems to [[YoYoPlotPoint keep going back and forth]] on whether this is a physical vulnerability or a psychological problem.
44** In ''ComicBook/YoungJustice'', Miss Martian is weak against fire, and the weakness transmits when the Parasite takes her powers.
45* In ''ComicBook/SpiderMan'' this is one of the two main weaknesses of symbiotes like Venom and Carnage, alongside sonics. Fire affects the latter even worse.
46[[/folder]]
47
48[[folder:Fan Works]]
49* ''VideoGame/PokemonWack'': Of the new types introduced, Wood, Grease, Chaos, Paper, Fabric, Rubber, Nuclear, and Zombie are all weak to Fire-type moves. Some Pokemon that are especially weak to fire include Bunyanserk (Wood/Chaos), the Bouncect line (all of them are Bug/Rubber), Zomboom (Zombie/Nuclear), Weepinbarf (Grass/Grease), Sweateryeti (Ice/Fabric), and Boxtress (Paper/Steel).
50[[/folder]]
51
52[[folder:Film]]
53* Played with and ultimately averted with the title monster of the ''Franchise/{{Alien}}'' series. The Xenomorphs may have an ''aversion'' to fire, but are ultimately ''immune'' to its harmful effects. Even though it is ''painful'' to be hit by open flames, even the atomizing heat of starships (as demonstrated in ''Film/{{Alien}}'', ''VideoGame/AlienIsolation'' and ''Film/AlienCovenant'') at worst give Adult-Aliens a nasty singe, but leaves them ultimately unharmed. The most horrifying testament to the strength of their carapace is demonstrated in ''Alien 3'', wherein The Dragon ''survives'' being drowned in tonnes of molten hot lead, perfectly alive, unharmed and furiously angry. Nevertheless, flamethrowers prove to be the best weapons against them in close quarters since although it won't kill them, the threat of pain from being hit by one can keep them at bay and buy your team much-needed breathing space to regroup. Furthermore, it largely avoids spilling the creature's blood, which is dangerously corrosive. Thankfully for humanity, the Alien immunity to fire is ''not'' shared by its comparatively vulnerable Egg, Facehugger and Chestburster forms.
54-->'''Ash''': Most animals retreat from fire, yes?
55* ''Film/FourteenOhEight'': [[spoiler:This is how the room is finally destroyed]].
56* In ''Film/GodzillaVsDestoroyah'', when the military realized that fire is super effective against Destoroyah's aggregate forms, they use heat weapons from thereon.
57* ''Film/GodzillaVsKong'': The rundown of Kong's characteristics in the trailer notes that he is vulnerable to flames, which is the only listed weakness.
58* In ''Film/TheLivingDeadAtManchesterMorgue'', also known as ''Let Sleeping Corpses Lie'', zombies are primarily killed with fire. And they go up pretty easy.
59* In ''Film/TheLordOfTheRingsTheTwoTowers'' fire is the orcs' most useful weapon against the [[WhenTreesAttack Ent attack]] on Isengard. When the valley is flooded, you can see a burning Ent rush forward and dunk itself to douse the flames.
60* In ''Film/{{Tarantula}}'' the only way to destroy the eponymous giant spider is for the Air Force to napalm it.
61* In ''Film/{{The Thing|1982}}'', the smallest part of the alien life form is capable of [[BodyHorror mutation and assimilation]], so the only sure way to destroy it completely is with fire. But even then, it's not even particularly flammable. Fire is the only way to do it, but it's still not a very good way.
62* However, this was partially subverted in ''Film/TheThingFromAnotherWorld''. Fire ''could'' kill the alien, but since it burned slowly and did not feel pain it could easily escape and douse itself, [[InfernalRetaliation setting fire to anything it touched along the way]].
63* Subverted in ''Tomie: Another Face'', one of the movie adaptations of the manga ''Manga/{{Tomie}}'', where the eponymous NighInvulnerable {{Body Horror}}ific teenage girl is burned in the incinerator by the DoomedProtagonist. However, her burned ashes gather up and create her face in the air, reminding the protagonist that she will never die and that every single one of her ashes will become a new Tomie.
64[[/folder]]
65
66[[folder:Folklore]]
67* In traditional European folklore, fire is one of the few things that can kill a vampire.
68[[/folder]]
69
70[[folder:Literature]]
71* In the ''Literature/CodexAlera'' fire is handy against [[HordeOfAlienLocusts the Vord]], since the ''croach'' they rely on to keep them alive is very flammable.
72** In addition, elemental opposition means that watercrafters cannot easily heal wounds inflicted by fire or flaming weapons.
73* ''Literature/ColtRegan'': Fire's the only way to keep nihil from [[PullingThemselvesTogether coming back for more]].
74* The [[PlantAliens Monster Plant Beasties]] in ''Literature/TheDayOfTheTriffids'' are especially vulnerable to flamethrowers, as they can't tell where the flame is coming from and panic, sometimes setting their allies on fire as well. Flamethrowers are also more effective than guns because Triffids don't appear to have any vital organs. (Following the same principle, shotguns work better than handguns or rifles.) Too bad there's a fuel shortage due to that CosyCatastrophe...
75* In Creator/TerryPratchett's ''Literature/{{Discworld}}'' werewolves can only be killed by silver or fire. Likewise, zombies, vampires and mummies are noted to be very flammable.
76* The Thread in the ''Literature/DragonridersOfPern'' series is best dispatched with fire, which makes fire-breathing dragons the best defense against it.
77* The trolls in the ''Literature/ForgottenRealms'' world regenerate and can recover from anything... except being set on fire. The heroes in ''[[Literature/TheIcewindDaleTrilogy Streams of Silver]]'' take advantage of this weakness as much as they can.
78* In ''Literature/TheLordOfTheRings'', [[spoiler:The Wizard Saruman]] uses some kind of flamethrowers against Ents, causing them to flood Isengard. Makes sense, as Ents are trees.
79* In the ''Literature/NightWorld'' series, fire is the only thing that can kill any creature, be it witch, human, werewolf, shapeshifter, or vampire. One character does freak out when another speaks nonchalantly about burning a werewolf to death (including the phrase "one of the traditional methods"), so it appears to be a less-used tactic... now.
80* In Creator/MichaelMoorcock's [[Literature/TheElricSaga Elric book]], ''The Sailor on the Seas of Fate'', there's a scene where the heroes have to destroy a pair of buildings. The captain of their ship is insistent that the buildings can only be destroyed by fire. It turns out that [[spoiler:the buildings are a pair of evil alien sorcerers]].
81* In Creator/PoulAnderson's ''Literature/ThreeHeartsAndThreeLions'', they discover the troll can be killed only with fire. (This is the source for the ''TabletopGame/DungeonsAndDragons'' trolls having the same trait.)
82* In Creator/GrahamMcNeill's ''TabletopGame/{{Warhammer 40000}} Literature/{{Ultramarines}}'' novel ''Dead Sky Black Sun'', the {{Living Shadow}}s that haunt the city on Medrengard (Iron Warriors world in the [[{{Mordor}} Eye of Terror]]) can be killed only with fire. Even that is not very effective; while the {{Space Marine}}s can survive, the two Imperial Guardsmen with them are nearly killed by the heat they need, even with the Marines trying to shield them.
83* ''Literature/TheWarAgainstTheChtorr''. Flamethrowers are the best means of dealing with the [[MoreTeethThanTheOsmondFamily Chtorran gastropedes]] (and various other forms of [[HordeOfAlienLocusts Chtorran ecology]]), and are preferred by the antagonist over [[KillItWithIce cold-gas]] and [[FlechetteStorm flechette rifles]]. This is because their unique alien physiology makes the gastropedes [[ImmuneToBullets very difficult to kill]].
84* In the ''Literature/VorkosiganSaga'', Sergyaran radials, being hydrogen-filled {{Living Gasbag}}s , have a LogicalWeakness to fire. In ''Gentleman Jole and the Red Queen'', it is demonstrated that fire has the added benefit of denaturing the radials' [[BloodyMurder highly corrosive bodily fluids]].
85* In ''Literature/TheTwilightSaga'' novels, vampires are immune to most traditional vampire weaknesses, but are still vulnerable to fire, which is one of the few things that can kill them.
86* ''Literature/TheScholomance'': Counterintuitively, [[ElementalEmbodiment Incarnate Flames]] are killed by overloading them with more fire, not by trying to extinguish them.
87[[/folder]]
88
89[[folder:Live-Action TV]]
90* Popped up several times in ''{{Series/Angel}}'': there were demons that had to be killed with fire.
91* ''Series/{{Supernatural}}'': Fire is the only way to kill of a [[ImAHumanitarian Rugaru]]. Or a {{Wendigo}}. Or [[DeathByOriginStory Mary Winchester and Jess]].
92[[/folder]]
93
94[[folder:Mythology]]
95* OlderThanFeudalism: In Myth/GreekMythology Heracles defeated the Hydra by using fire to cauterize its head stumps before it could grow new heads. Or, to be more precise, Heracles smashed the heads off with his club, and his nephew Iolaus cauterized the stumps.
96[[/folder]]
97
98[[folder:Tabletop Games]]
99* From the early years of the ''TabletopGame/{{Champions}}'' game, these super characters/creatures take more damage from fire:
100** Take increased STUN damage from fire: Aerion, Black Mamba, Charger, Cobra, Foxbat, Frost, Grond, Raccoon, Wyvern
101** Take increased STUN ''and'' BODY damage from fire: Cyborg Ant, Giant Mantis, Gratz and other vampires, The Griffin, Mechassassin, Ray, Slug
102** Frost has a Vulnerability to fire (takes STUN damage until unconscious, then takes BODY damage).
103* ''TabletopGame/DungeonsAndDragons'':
104** [[AllTrollsAreDifferent Trolls]] in most settings have a HealingFactor which makes them almost impossible to kill unless they are hurt with either fire or acid.
105** The following creatures from the 1st and 2nd Edition take more damage than normal from fire.
106*** Adherer and mummy (from burning oil), witherweed (destroys), yeti (1.5 times as much).
107*** 1 additional HitPoint per die of damage: creature mummy (from magical fire), dragons (blue, bronze, chromatic/Tiamat, Platinum/Bahamut, silver, white), Elemental Princes of Evil Cryonax and Olhydra, forest giant, marid, mummy (2nd Edition, from magical fire), treant, vampire tree, winter wolf.
108*** Double damage: adherer (2nd Edition, if it fails a saving throw vs. magical fire), bloodworm (giant), hoar fox, ice para-elemental, ice troll, shen lung (oriental dragon), tatterderanimal raggamoffyn.
109** Based off the Hercules myth, it's necessary to cauterize a hydra's stumps so new heads don't grow. (Save for fire breathing hydras. They need to be finished off with ice.)[[note]]Alright, yes, you ''can'' [[Webcomic/TheOrderOfTheStick Just keep loping off heads and causing new ones to grow until the thing cannot move due to low blood pressure]], but it's a ''very'' bad idea to actually do so since it takes a while to pull off (assuming you don't have a bunch of hasted gnomes with chainsaws) and every second that you take to take off a head is a second that the ''other'' heads are trying to kill you.[[/note]]
110** ''Dungeons & Dragons'' Master Set. In the DM's Book, the Immortal artifact Armet By Weyland several suggested handicaps. One of them was the wearer taking double damage from fire.
111* Judge's Guild modules:
112** ''Operation Ogre'': Ice Toads are said to take 50% damage from fire. In ''Dungeons & Dragons'' where ice toads originally came from, this was not the case.
113** New monsters in ''Tegel Manor'': The Grease Wrack and Gold Spore Fungus were said to be "highly susceptible to fire." The Grease Wrack's description added that this caused it to take double damage, so this was presumably true of the Gold Spore Fungus as well.
114* In ''TabletopGame/MagicTheGathering'', a classic endgame strategy of mono-red exploits this: when the opponent builds an army and all other colors' offenses would stall, the red mage points a spell at the opponent's face and torches him to death directly.
115* Similarly to D&D trolls, ''TabletopGame/WarhammerFantasy''[='s=] trolls, like a few other creatures, have a HealingFactor that's negated by fire.
116* In ''TabletopGame/PrometheanTheCreated'', the eponymous Prometheans take aggravated damage from fire (explained as the Divine Fire that animates them overloading when it interacts with its more mundane counterpart).
117* Fire is one of the few things that can permanently kill a vampire in ''TabletopGame/VampireTheMasquerade'', doing aggravated damage to them. Vampires fear fire so much that being attacked with it or even being near it, especially in great amounts, can subject a vampire to the ''Rötschreck'', or Red Fear, which can only be wrought by fire and sunlight. This is a direct result of the Curse of Caine--according to the Book of Nod, the ArchangelMichael, when delivering the curse, stated that Caine and his children would fear the flame and that it would hurt them deeply.
118[[/folder]]
119
120[[folder:Video Games]]
121* In ''VideoGame/BattleForWesnoth'', fire is an excellent way of killing (most of) TheUndead and [[WhenTreesAttack Woses]].
122* It's established in ''VideoGame/{{Bloodborne}}'' that those afflicted with the beast plague are vulnerable to fire. This is why the huntsmen carry torches around. This is also a major part of what makes the Beast-Possessed Soul so bizarre - it's a Beast that ''uses fire''.
123* Fou-Lu in ''VideoGame/BreathOfFireIV'' is a god with an affinity to water, and has a corresponding weakness towards fire. Yohm, a general who has been tasked with destroying him, exploits this by summoning monsters with fire attacks for Fou-Lu to do battle with, arming his soldiers with [[ArrowsOnFire burning arrows]], and at one point starting a forest fire to flush Fou-Lu out of hiding.
124* In ''VideoGame/CallOfCthulhuDarkCornersOfTheEarth'', the player encounters a shoggoth at one point. At first, the player attempts to dispatch it with electricity. But this doesn't work out so well. How do you kill it? Easy. Start a gas leak, leave the room, turn the power back on (there are live wires exposed in the room the shoggoth is in), and let the horrible monster be burned to a crisp by the ensuing explosion. You even get to walk through its charred, smoking, gooey remains!
125* The ''Franchise/{{Castlevania}}'' series: Games with a MonsterCompendium often also list elemental weaknesses in the monsters' entries
126** ''VideoGame/CastlevaniaHarmonyOfDissonance'': Ghosts, Large Ghosts, Big Skeletons, Scarecrows, Man-Eaters, Witches and Simon Wraiths are all weak to fire.
127** ''VideoGame/CastlevaniaAriaOfSorrow'': Killer Fish, Killer Dolls, Wooden Golems, Lightning Dolls, Unes, Giant Worms, Tritons, Slimes, Dryads, Poison Worms, Alura Unes and Killer Mantles are all weak to fire.
128* In ''VideoGame/DeadSpace'' [[spoiler:the Hunter is proven to be]] nigh invulnerable to all of your weapons, and is only killed when it gets hit by [[spoiler:the engine fire from the ''Ishimura'''s executive-use shuttles.]]
129* ''VideoGame/DeepRockGalactic'': Most of the Rival Corporation's units are ''very'' vulnerable to fire. If any of their MechaMooks are set on fire from sufficient heat damage, they immediately explode. The Patrol Bots and Shredders are ''extremely'' resistant to cold unlike the organic AirborneMooks which hit the ground and shatter upon freezing, meaning that fire is by far the better choice here. Even the Rival Nemesis, despite being a BossInMookClothing, will instantly go down if it catches fire although it takes a longer time and more effort to set it ablaze.
130* ''VideoGame/DeepTownMiningFactory'': Fire is the LogicalWeakness of the Oil Elder, a BotanicalAbomination made out of oil and drum cans. It takes much more damage than other bosses from the Fire Blast, an otherwise relatively weak ability.
131* ''VideoGame/DesertMoon'' has the Hunters, high HP enemies which burrow underground making them impervious to all weapons until they surface near your OneHitPointWonder troops, by which most weapons would be ineffective before they start killing your forces. Not only does the Flamethrower beat Hunters in TacticalRockPaperScissors by dealing heavy close range damage over time, they're also the only enemies who are actively slowed/halted by it, preventing them from getting near your troops.
132* Andariel of ''VideoGame/DiabloII'', despite being one of the Seven Great Evils and coming from a place called the Burning Hells, is notoriously weak to fire. Appropriately, she is the first major boss you fight in that game.
133** Andariel's Visage, a legendary helm that you can find both in that game and in ''VideoGame/DiabloIII'', grants you resistance to Andariel's main element, Poison, while making you take more damage from fire, as a nod to this weakness.
134* In ''VideoGame/DragonAgeOrigins'', the darkspawn are weak against magical flames, along with walking corpses and [[WhenTreesAttack sylvans]]. However, there are a few creatures completely immune to fire.
135* ''VideoGame/EldenRing'': just about the only thing the Scarlet Rot is weak to is fire. As a consequence, most creatures infested by the Rot gain a weakness to fire as well. This is especially notable for the Putrid Tree Avatars and Rotten Tree Spirits, as they are made of wood to begin with, adding the Rot on top of that makes them extremely vulnerable to flames.
136* ''VideoGame/TheElderScrollsIVOblivion'' has several undead (including vampires) as well as trolls and high elves with a vulnerability to fire. But as the locals will frequently tell you, "a sword works just as well".
137** In ''VideoGame/TheElderScrollsOnline'', there is an undead werewolf [[spoiler:named Faolchu]]. The player's attacks are all but useless against him until he has been led through flaming debris that falls from the ceiling. Notably, only the flaming debris has this effect, and not any of the player's fire attacks or enchantments.
138* ''Franchise/FinalFantasy'': Anything ice based is pretty obviously weak to fire.
139* In ''VideoGame/GearsOfWar 3'', the flamethrower is one of the only weapons that has any effect on a Berserker.
140* ''VideoGame/IronMarines'': The [[SavageWolves Fenrir aliens]] native to [[SlippySlideyIceWorld Borealis]] are more badly affected by fire than other mooks thanks to living in cold conditions. Not only do their large numbers make them susceptible to the area-based fire attacks, as soon as they're set on fire they also run around haphazardly and won't attack your heroes or units. The [[KingMook Fenrir Alphas]] are undeterred by flames, however.
141* Because ''VideoGame/KingdomHeartsII'' classifies water under Blizzard magic, [[MakingASplash water user Demyx]] is actually ''weak'' to Fire spells.
142* ''Franchise/{{Kirby}}'':
143** In ''VideoGame/KirbyStarAllies'', [[WhenTreesAttack Whispy Woods]] is weak to fire during the second half of his boss fight. When you have the fire copy ability and you hit him with enough fire attacks, Whispy will catch on fire and flip out in pain until he eventually loses all of his health. The same thing also applies with his elderly counterpart, Yggy Woods and his otherworldly counterpart, Parallel Woods.
144* ''Franchise/TheLegendOfZelda'':
145** The first half of the [[WickedWitch Twinrova]] boss fights in both ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' and ''VideoGame/TheLegendOfZeldaOracleGames'' has [[FireIceDuo the sorceress twins being weak to their opposite elements]] and the gimmick is you have to reflect a blast of magic fired from one sister to the other. [[PlayingWithFire Koume]] attacks with fire, which [[AnIcePerson the icy Kotake]] [[KillItWithFire is weak to]], and [[KillItWithIce vice-versa]], then after five hits, regardless of which sister taking the most blasts, [[FusionDance they merge to become Twinrova]], a single super-witch that possesses the powers of both sisters.
146** ''VideoGame/TheLegendOfZeldaMajorasMask'': Link becomes vulnerable to fire while in his Deku Scrub form and his Zora form. If he's hit by fire while wearing either mask, he can lose as many as 4-5 hearts. Plus, the game treats it as instant death, and restarts you at your last entry point.
147** Frypolar, the miniboss of the [[HailfirePeaks Sword and Shield Maze]] in ''Oracle of Seasons'', is weak to Ember Seeds when in ice form, and [[HoistByHisOwnPetard weak to its own icy stalagmites created in the aforementioned form]] in its fire form.
148** ''VideoGame/TheLegendOfZeldaTwilightPrincess'': Link becomes weak to both fire ''and'' ice when wearing the Zora Armor. If he's hit by fire and/or ice attacks, he will lose up to 10 hearts, but if he falls into icy water or lava, he will [[OneHitKill die instantly]].
149** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'': Evermeans, enemies resembling animated trees, take extra damage from fire.
150* A common weakness for ''VideoGame/MegaManClassic'' Robot Masters and ''VideoGame/MegaManX'' Mavericks.
151** ''VideoGame/MegaMan1'' is a weird example of this. One would think that the [[KillItWithIce ice-elemental]] Ice Man would be weak to Fire Man's Fire Storm, but he isn't. [[spoiler:The Fire Storm actually does the most damage to Bomb Man, since the flames would prematurely set off his explosives.]]
152** Sigma's cloaked form in ''VideoGame/MegaManX4'' can ''only'' be harmed by the fire-based weapons obtained from Magma Dragoon, [[LogicalWeakness since they burn his cloak]]. All other weapons [[NoSell won't harm him]].
153* In the ''VideoGame/MegaManZero'' games, weapons boosted with the flame chip are extremely effective against ice opponents.
154* In ''VideoGame/MetalGear2SolidSnake'' the only way to kill the FinalBoss is to immolate him with a [[AerosolFlamethrower lighter and a can of hairspray.]]
155* In ''Franchise/OnePiece - Great Hidden Treasure of the Nanatsu Islands'', There's a Logia-type Devil Fruit called the Pasa Pasa no Mi or the Paper-Paper Fruit that allows the user to create, control, and become paper at will. Logically the fruits powers would be weak to fire. Unlike other characters however, the user can counter the weakness with a technique.
156* Fire is one of the many types in the ''Franchise/{{Pokemon}}'' series. It's pretty strong offensively, doing well against Grass, Bug, Ice, and most importantly the very sturdy Steel types, which otherwise are resistant to over half of the other types in the game. The most notable Pokemon that fit the criteria are Bug/Steel-type Pokemon which take 4x the damage from Fire-type moves. It's the ''only'' type that they are weak to, as they either take neutral damage or resist everything else. Paras and Parasect also have a 4x weakness to Fire due to their Bug/Grass typing, and can increase that to 5x if their ability is Dry Skin, giving them the dubious honor of being the ''only'' Pokemon with a weakness greater than 4x under normal conditions.
157* Animals and red-eyed enemies in ''VideoGame/SekiroShadowsDieTwice'' are afraid of fire and take more damage from it.
158* In ''VideoGame/ShiningForce'' and ''VideoGame/ShiningForceII'', zombies, skeletons, and other undead creatures take extra damage from Blaze magic.
159* A common weakness in ''Franchise/ShinMegamiTensei'' and ''Franchise/{{Persona}}'', especially for ice users (such as [[VideoGame/Persona3 Mitsuru]], [[VideoGame/Persona4 Chie]], and [[VideoGame/Persona5 Yusuke]]). While elemental weaknesses don't usually deal additional damage, they frequently knock the target down and give the caster an extra turn.
160* Fire weapons are the easiest and most effective way to take care of mutant outposts in ''Wasteland Empires'' on Facebook.
161* In ''VideoGame/WorldOfWarcraft'' the tower of Karazhan has an encounter based upon the ''Film/TheWizardOfOz''. The Straw man hits fairly hard, and has a crippling weakness to fire, though not in the sense that it [[ElementalRockPaperScissors does additional damage.]] When a fire spell is cast on him, he has a high probability of simply running around in fear, unable to attack any of the raiders. Many groups will have a caster dedicate themselves to spamming Fire spells on him.
162* ''VideoGame/ResidentEvil4'': Chief Mendez is extremely vulnerable to fire-based attacks, including the two remaining oil drums you can use against him during his respective boss fight as well as any spare Incendiary Grenades you have on your person. Around 2-3 can easily kill him during the second phase of his boss fight as long as the grenade lands right at where he hangs from. Instant barbeque.
163* ''VideoGame/ResidentEvil5'': Uroboros B.O.W.s are extremely vulnerable to fire; the first can be instantly killed by trapping it in a furnace, and during a later boss, there's a convenient flamethrower to use against them.
164* In ''VideoGame/MarioAndLuigiSuperstarSaga'', Blue Oho Jees have a critical weakness to fire (Red Oho Jees are healed by fire but are weak to thunder). Spiky Snifits and Ice Snifits are also critically weak to fire while Glurps are weak to both elements. Meanwhile, while Clumphs only take normal damage to fire in the original but can flee if their toupee is burned, the remake has them take critical damage.
165* ''VideoGame/AMCSquad'': Several enemy types in this game can take more damage from fire attacks, especially supernatural enemies and unarmored enemies. In the case of supernatural enemies, the fire also ignores their damage resistance that they normally have against ballistic attacks, which makes incendiary weapons doubly effective against them. Also, enemies who die from fire attacks have a special death animation where they run around screaming while burning to death, in a [[ShoutOut reference]] to ''VideoGame/{{Blood}}''.
166** This is [[BeastMan Zaxtor's]] [[AchillesHeel main weakness]]: he takes significantly increased damage from fire, whether it's from flames burning in the world, spellcasters using fire spells, or enemies equipped with incendiary weapons. Considering the amount of fire hazards in the world, players picking Zaxtor will have to be extra careful when traversing missions with them.
167* ''VideoGame/{{Warframe}}'' has the Infested and Infested Flesh health type take bonus damage from fire. Infested Flesh in particular takes an additional 50% fire damage, reflecting the general weakness of Infested bodies and the fact that the Infested are a cross between a PlagueZombie and GreyGoo--similar to modern nanotechnology, the billions of of rogue 'technocytes' making up the average Infested body are easily destroyed by even casual exposure to high intensity flame.
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171* Lampshaded in ''[[WebVideo/FinalFantasyInANutshell Final Fantasy II In A Nutshell]]''. The Emperor tells the Dark Knight to send his Wood Golems against Firion and company, and the Knight responds with "Ummm..." Cut to Firion et al. setting the Wood Golems on fire.
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174[[folder:Webcomics]]
175* In ''Webcomic/JupiterMen'', intense heat weakens the consistency of Quintin's slime and can melt it into a thin liquid. In extreme cases, Quintin will start falling apart, as his leg falls off while trapped in a ring of fire.
176* In ''Webcomic/NoRestForTheWicked'', Perrault, to alert Red, tells the witch to avoid the fireplace, because after all fire is the traditional way of dealing with her kind. The fire works to kill the witch, which is well, because OffWithHerHead didn't.
177* In ''Webcomic/SluggyFreelance'' this is the only way [[spoiler:Oasis]] is able to [[http://www.sluggy.com/daily.php?date=090612 beat Bun-Bun]]. Bun-Bun also tried this strategy himself at one point. [[http://sluggy.com/daily.php?date=990324 It didn't work quite as well.]]
178* ''Webcomic/TalesOfTheQuestor'': Wights can be killed by other methods, but they are particularly vulnerable to fire.
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181[[folder:Web Original]]
182* In ''Website/OrionsArm'', this is one of the best ways to deal with nanotech attackers. The tiny robots can't shed heat effectively and will rapidly disintegrate when heated.
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185[[folder:Western Animation]]
186* Seems to be the only way of doing any sort of decent damage to [[TheBaroness Madam Rouge]] in ''WesternAnimation/TeenTitans''. She's damn near invulnerable to any kind of physical attacks.
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