Follow TV Tropes

Following

History Main / WeakToFire

Go To



* Played with and ultimately averted with the title monster of the ''Franchise/{{Alien}}'' series. The Xenomorphs may have an ''aversion'' to fire, but are ultimately ''immune'' to its harmful effects. Even though it is ''painful'' to be hit by open flames, even the atomizing heat of starships (as demonstrated in ''Film/{{Alien}}'', ''AlienIsolation'' and ''Film/AlienCovenant'') at worst give Adult-Aliens a nasty singe, but leaves them ultimately unharmed. The most horrifying testament to the strength of their carapace is demonstrated in ''Alien 3'', wherein The Dragon ''survives'' being drowned in tonnes of molten hot lead, perfectly alive, unharmed and furiously angry. Nevertheless, flamethrowers prove to be the best weapons against them in close quarters since although it won't kill them, the threat of pain from being hit by one can keep them at bay and buy your team much-needed breathing space to regroup. Furthermore, it largely avoids spilling the creature's blood, which is dangerously corrosive. Thankfully for humanity, the Alien immunity to fire is ''not'' shared by its comparatively vulnerable Egg, Facehugger and Chestburster forms.

to:

* Played with and ultimately averted with the title monster of the ''Franchise/{{Alien}}'' series. The Xenomorphs may have an ''aversion'' to fire, but are ultimately ''immune'' to its harmful effects. Even though it is ''painful'' to be hit by open flames, even the atomizing heat of starships (as demonstrated in ''Film/{{Alien}}'', ''AlienIsolation'' ''VideoGame/AlienIsolation'' and ''Film/AlienCovenant'') at worst give Adult-Aliens a nasty singe, but leaves them ultimately unharmed. The most horrifying testament to the strength of their carapace is demonstrated in ''Alien 3'', wherein The Dragon ''survives'' being drowned in tonnes of molten hot lead, perfectly alive, unharmed and furiously angry. Nevertheless, flamethrowers prove to be the best weapons against them in close quarters since although it won't kill them, the threat of pain from being hit by one can keep them at bay and buy your team much-needed breathing space to regroup. Furthermore, it largely avoids spilling the creature's blood, which is dangerously corrosive. Thankfully for humanity, the Alien immunity to fire is ''not'' shared by its comparatively vulnerable Egg, Facehugger and Chestburster forms.

Added DiffLines:

* ''VideoGame/IronMarines'': The [[SavageWolves Fenrir aliens]] native to [[SlippySlideyIceWorld Borealis]] are more badly affected by fire than other mooks thanks to living in cold conditions. Not only do their large numbers make them susceptible to the area-based fire attacks, as soon as they're set on fire they also run around haphazardly and won't attack your heroes or units. The [[KingMook Fenrir Alphas]] are undeterred by flames, however.


* In ''VideoGame/MegaMan'', Hornet Man's weak point is Magma Bazooka.
* Sigma's cloaked form in ''VideoGame/MegaManX4'' can ''only'' be harmed by the fire-based weapons obtained from Magma Dragoon, [[LogicalWeakness since they burn his cloak]]. All other weapons [[NoSell won't harm him]].

to:

* In ''VideoGame/MegaMan'', Hornet A common weakness for ''VideoGame/MegaManClassic'' Robot Masters and ''VideoGame/MegaManX'' Mavericks.
** ''VideoGame/MegaMan1'' is a weird example of this. One would think that the [[KillItWithIce ice-elemental]] Ice Man would be weak to Fire
Man's weak point is Magma Bazooka.
*
Fire Storm, but he isn't. [[spoiler:The Fire Storm actually does the most damage to Bomb Man, since the flames would prematurely set off his explosives.]]
**
Sigma's cloaked form in ''VideoGame/MegaManX4'' can ''only'' be harmed by the fire-based weapons obtained from Magma Dragoon, [[LogicalWeakness since they burn his cloak]]. All other weapons [[NoSell won't harm him]].

Added DiffLines:

* Sigma's cloaked form in ''VideoGame/MegaManX4'' can ''only'' be harmed by the fire-based weapons obtained from Magma Dragoon, [[LogicalWeakness since they burn his cloak]]. All other weapons [[NoSell won't harm him]].

Added DiffLines:

* ''Manga/RosarioToVampire'': As a [[AnIcePerson yuki-onna]], Mizore Shirayuki is extremely vulnerable to fire.

Added DiffLines:

* ''VideoGame/ResidentEvil5'': Uroboros B.O.W.s are extremely vulnerable to fire; the first can be instantly killed by trapping it in a furnace, and during a later boss, there's a convenient flamethrower to use against them.


* In ''Film/GodzillaVsDestoroyah'', when the military realized that fire is SuperEffective against Destoroyah's aggregate forms, they use heat weapons from thereon.

to:

* In ''Film/GodzillaVsDestoroyah'', when the military realized that fire is SuperEffective super effective against Destoroyah's aggregate forms, they use heat weapons from thereon.


* Played with and ultimately averted with the title monster of the ''Franchise/{{Alien}}'' series. The Xenomorphs may have an ''aversion'' to fire, but are ultimately ''immune'' to its harmful effects. Even though it is ''painful'' to be hit by open flames, even the atomizing heat of starships (as demonstrated in ''Film/{{Alien}}'' ''AlienIsolation'' and ''Film/AlienCovenant'') at worst give Adult-Aliens a nasty singe, but leaves them ultimately unharmed. The most horrifying testament to the strength of their carapace is demonstrated in ''Alien 3'', wherein The Dragon ''survives'' being drowned in tonnes of molten hot lead, perfectly alive, unharmed and furiously angry. Nevertheless, flamethrowers prove to be the best weapons against them in close quarters since although it won't kill them, the threat of pain from being hit by one can keep them at bay and buy your team much-needed breathing space to regroup. Furthermore, it largely avoids spilling the creature's blood, which is dangerously corrosive. Thankfully for humanity, the Alien immunity to fire is ''not'' shared by its comparatively vulnerable Egg, Facehugger and Chestburster forms.

to:

* Played with and ultimately averted with the title monster of the ''Franchise/{{Alien}}'' series. The Xenomorphs may have an ''aversion'' to fire, but are ultimately ''immune'' to its harmful effects. Even though it is ''painful'' to be hit by open flames, even the atomizing heat of starships (as demonstrated in ''Film/{{Alien}}'' ''Film/{{Alien}}'', ''AlienIsolation'' and ''Film/AlienCovenant'') at worst give Adult-Aliens a nasty singe, but leaves them ultimately unharmed. The most horrifying testament to the strength of their carapace is demonstrated in ''Alien 3'', wherein The Dragon ''survives'' being drowned in tonnes of molten hot lead, perfectly alive, unharmed and furiously angry. Nevertheless, flamethrowers prove to be the best weapons against them in close quarters since although it won't kill them, the threat of pain from being hit by one can keep them at bay and buy your team much-needed breathing space to regroup. Furthermore, it largely avoids spilling the creature's blood, which is dangerously corrosive. Thankfully for humanity, the Alien immunity to fire is ''not'' shared by its comparatively vulnerable Egg, Facehugger and Chestburster forms.


* The xenomorphs in the ''Film/{{Alien}}'' films have an aversion to fire. Furthermore, flamethrowers prove to be the best weapons against them in close quarters since it largely avoids spilling [[BloodyMurder the creature's blood, which is dangerously corrosive]].

to:

* Played with and ultimately averted with the title monster of the ''Franchise/{{Alien}}'' series. The xenomorphs in Xenomorphs may have an ''aversion'' to fire, but are ultimately ''immune'' to its harmful effects. Even though it is ''painful'' to be hit by open flames, even the atomizing heat of starships (as demonstrated in ''Film/{{Alien}}'' films have an aversion ''AlienIsolation'' and ''Film/AlienCovenant'') at worst give Adult-Aliens a nasty singe, but leaves them ultimately unharmed. The most horrifying testament to fire. Furthermore, the strength of their carapace is demonstrated in ''Alien 3'', wherein The Dragon ''survives'' being drowned in tonnes of molten hot lead, perfectly alive, unharmed and furiously angry. Nevertheless, flamethrowers prove to be the best weapons against them in close quarters since although it won't kill them, the threat of pain from being hit by one can keep them at bay and buy your team much-needed breathing space to regroup. Furthermore, it largely avoids spilling [[BloodyMurder the creature's blood, which is dangerously corrosive]].corrosive. Thankfully for humanity, the Alien immunity to fire is ''not'' shared by its comparatively vulnerable Egg, Facehugger and Chestburster forms.
[[/folder]]

Added DiffLines:

* ''VideoGame/DesertMoon'' has the Hunters, high HP enemies which burrow underground making them impervious to all weapons until they surface near your OneHitPointWonder troops, by which most weapons would be ineffective before they start killing your forces. Not only does the Flamethrower beat Hunters in TacticalRockPaperScissors by dealing heavy close range damage over time, they're also the only enemies who are actively slowed/halted by it, preventing them from getting near your troops.


BurnTheUndead is a subtrope specifically for TheUndead being weak to fire.


* Andariel of ''VideoGame/DiabloII'', despite being one of the Seven Great Evils and coming from a place called the Burning Hells, is notoriously weak to fire. Appropriately, she is the first major boss you fight in that game.
** Andariel's Visage, a legendary helm that you can find both in that game and in ''VideoGame/DiabloIII'', grants you resistance to Andariel's main element, Poison, while making you take more damage from fire, as a nod to this weakness.



** In ''VideoGame/TheElderScrollsOnline'', there is an undead werewolf [[spoiler:named Faolchu]. The player's attacks are all but useless against him until he has been led through flaming debris that falls from the ceiling. Notably, only the flaming debris has this effect, and not any of the player's fire attacks or enchantments.

to:

** In ''VideoGame/TheElderScrollsOnline'', there is an undead werewolf [[spoiler:named Faolchu].Faolchu]]. The player's attacks are all but useless against him until he has been led through flaming debris that falls from the ceiling. Notably, only the flaming debris has this effect, and not any of the player's fire attacks or enchantments.

Added DiffLines:

* In the ''Literature/VorkosiganSaga'', Sergyaran radials, being hydrogen-filled {{Living Gasbag}}s , have a LogicalWeakness to fire. In ''Gentleman Jole and the Red Queen'', it is demonstrated that fire has the added benefit of denaturing the radials' [[BloodyMurder highly corrosive bodily fluids]].

Added DiffLines:

* Fou-Lu in ''Videogame/BreathOfFireIV'' is a god with an affinity to water, and has a corresponding weakness towards fire. Yohm, a general who has been tasked with destroying him, exploits this by summoning monsters with fire attacks for Fou-Lu to do battle with, arming his soldiers with [[ArrowsOnFire burning arrows]], and at one point starting a forest fire to flush Fou-Lu out of hiding.

Showing 15 edit(s) of 33

Top

Example of:

/
/

Feedback