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5[[quoteright:350:[[VideoGame/WarioWorld https://static.tvtropes.org/pmwiki/pub/images/wario_world_objectives.png]]]]
6
7Video games have objectives. These objectives tend to boil down to about six basic goals, and several variations and modifiers. These are those objectives.
8
9Common objectives include:
10* Escape, or get to the exit. ("Escape from the prison.", "Find a way through the tunnel.")
11* Go to point A. ("Get to the chopper!", "Find Roger and tell him about the crashed chopper.")
12** Go to point A, and interact with X in particular manner. ("Plant a bomb on the structural support", "Listen in on the conversation between villains, making sure not to alert them to your presence.")
13* Kill X. ("[[BossBattle Kill the Dragon!]]")
14** Kill everything in X. ("Remove all the monsters in that cave")
15** Kill every X in Y. ("Kill all the Giant Flaming Heads in this dungeon.")
16** Kill or defeat X in a particular way. ("Take Roger down non-lethally"; "Kill TheDragon with his own poison, so that his death looks like an accident.")
17** [[KillStreak Kill a certain amount of X without getting hit]]. ("Kill 3 enemies without dying.")
18** Kill [number] X. ("[[MassMonsterSlaughterSidequest Kill 20 Zombies]], and get back to me.")
19* [[FetchQuest Find X and bring it to Y]]. ("Find a purification potion and use it on the cursed altar")
20** [[PlotCoupons Bring me X Ys]]. ("Bring me TwentyBearAsses.")
21** Kill X, and bring me his Y. ("Kill the Dragon, and [[DemandingTheirHead bring me his head]].")
22** [[ProductDeliveryOrdeal Carry/transport X to deliver it to Y in Z]]. ("Take this letter and bring it to the King of the Undead in the Forbidden Kingdom")
23** [[EscortMission Escort X to Y]]. ("Escort me back to town.", "Escort Roger through the maze so he can unlock the door.")
24* [[StockVideoGamePuzzle Solve a puzzle]]. ("Find a way through this BlockPuzzle", "Find your way through the unlit caves.")
25** Deal with an UnexpectedGameplayChange. ("Escape on the mine carts!", "Win a Cupid Doll from the Archery Booth.")
26* [[HoldTheLine Survive until X happens.]]
27** [[InstantWinCondition Survive for X amount of time.]]
28** Don't let Party Member X die. ("Protect Lucia", "Make sure Hal has at least half of his HP after the fight.")
29* [[MacGuffin Obtain the legendary X]].
30** Collect the Y pieces of X.
31** [[SwordOfPlotAdvancement Pull the sword of X out of the stone]].
32* [[GottaCatchThemAll Collect every item of type X]].
33* Rescue X. ("Rescue Alice")
34** [[GottaRescueThemAll Rescue every X in Y.]] ("Rescue all the villagers in the Dungeon")
35
36Common modifiers (may be stacked):
37* Protect X. ("Don't let Roger die!", "Don't let the building collapse!")
38** Don't take damage. ([[ExactlyWhatItSaysOnTheTin Do we really need to provide an example?]])
39* Don't do X. ("Don't [[BottomlessPit fall into a hole]].")
40** Don't alert X. ("Don't alert the guards.")
41** Don't kill X. ("Take Roger down non-lethally.", "Avoid shooting the hostages.")
42** Don't use X. ("Don't use guns", "don't HealThyself")
43* Do any of the above, to multiple targets. ("Plant bombs on the eight structural supports.")
44** Do any of the above, to X of Y possible targets. ("Kill eight of the 12 Giant Flaming Heads.")
45** Do any of the above, to a particular sequence of targets. ("Place the crystals in their matching altars in the order of the rainbow.")
46* Do any of the above, at a particular time. ("Shoot the GiantMook in between his opening the door and his going through it.")
47* [[TimedMission Do any of the above, in a particular amount of time.]] ("The tower is rigged to blow in five minutes; escape before then!")
48* Do any combination of the above...
49** in any order. ("I'll tell you about Roger if you kill the Dragon and rescue the Princess.")
50** in a particular order. ("If you don't kill the Dragon first, he'll kill you when you try to rescue the Princess.")
51
52Rewards include, but are not limited to:
53* ScoringPoints
54* ExperiencePoints
55* [[GlobalCurrency Gold]]
56* [[VideoGameItemsAndInventory Equipment]]
57** AndYourRewardIsClothes
58* PlotCoupons or other plot advancement.
59* [[AnAdventurerIsYou New Class]]
60* [[SecretCharacter New Character]]
61* New Area
62* BraggingRightsReward - Often awarded for completing "bonus" objectives.
63* [[MultipleEndings A secret ending]]
64* New gameplay feature (e.g. HarderThanHard, BossRush)
65* Information regarding what you have to do to actually [[DoubleUnlock get something]].
66
67They might be displayed on the StatusLine. Compare StockVideoGamePuzzle. See also VariablePlayerGoals.
68----
69!!Examples:
70* The goal of ''Franchise/FiveNightsAtFreddys'' is, well, to survive for five nights at Freddy's, a SuckECheeses restaurant with haunted animatronics
71* ''Franchise/SuperMarioBros'' has the goal of finding and saving the princess. Except that your princess is in another castle.
72* An early alpha of ''VideoGame/DontStarve'' had goals such as "survive 5 days" or "collect 12 logs". These were eventually cut out because players became too dependent on them and didn't know how to actually play the game. [[spoiler: Played straight in Adventure mode, where your goal is to complete all five levels to meet Maxwell and free him. If you do so, your previous character will become trapped and you will go back to the normal gameplay with Maxwell as your player character.]]
73* The objective of ''VideoGame/{{Portal}}'' is to complete all the puzzles and get the cake at the end. [[spoiler: except the cake is a lie. Your real goal is to destroy [=GlaDOS=] and escape the facility]]
74* While ''VideoGame/TheSims'' are fairly open-ended, from [=TS2=] onward your sims will have lifetime goals or aspirations that you get in-game rewards for completing. Players can also set their own goals, such as having 100 babies or collecting every mineral in the game

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