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9[[quoteright:350:[[Franchise/SonicTheHedgehog https://static.tvtropes.org/pmwiki/pub/images/sonics_payback_3.png]]]]
10[[caption-width-right:350:'''[[VideoGame/SonicTheHedgehog3 1994]]:''' Eggman gives Sonic a taste of the Screw Mobile.\
11'''[[VideoGame/SonicMania 2017]]:''' Eggman gets a taste of his own medicine.]]
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17A BossBattle is typically a dramatic moment in a game's narrative. The challenge the sequence presents to the player often mirrors the PlayerCharacter's struggles. As the player learns the patterns, chooses their moment to strike and whittles down their foe's health, they feel the same sense of triumph that...why is the main character the one being controlled by the AI!?
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19This is a type of PlotTwist, by way of UnexpectedGameplayChange, and means of PaintingTheFourthWall where the player controls a creature that would be more typical for a boss monster and tries to defeat something more akin to a PlayerCharacter (especially the protagonist they've been playing as so far). Such sequences are often for narrative effect and usually wind up being a HopelessBossFight or a PuzzleBoss (since the player must usually win by deploying their attack patterns in the same way an actual boss would, or business as usual will resume after they've had a chance to sweat a bit).
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21Sometimes they come about as a result of the main character becoming a TragicMonster, and serve to make it clear that they're the bad guy now. [[AndThenJohnWasAZombie The certain hero corrupted into a being that the protagonists fight against]] can cause this. It can also be a way to avert HeadsIWinTailsYouLose, in that if there is a battle in which a Player Character is supposed to lose, giving players control of the boss for that battle ensures that the player is forced to defeat their usual Player Character whilst averting CutsceneIncompetence.
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23To qualify as this trope, the player must at least suddenly find themselves controlling an antagonistic character, or a character which plays like a traditional boss enemy would (i.e. much larger, fixed attack patterns, etc). If a character is fighting another player character but they are still in a protagonist role, it is DuelingPlayerCharacters, possibly FightingYourFriend, and sometimes IKnowYoureInThereSomewhereFight.
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25A type of LeaningOnTheFourthWall. SubTrope of VillainShoes. Sub-Trope of PlayAsABoss, a situation where the player controls a boss or boss-like character without it necessarily being a role-reversal. Compare RogueProtagonist (where the PC becomes a villain, but leaves the player's control in the sequel), DuelingPlayerCharacters, for when a game with multiple playable characters pits them against one another, and MookHorrorShow, for when the hero is portrayed as a terrifying force while fighting bad guys. May overlap with AsymmetricMultiplayer in games where one player is a "boss" character and the other players are a team working against them.
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27'''''Note:''''' This is a SpoileredRotten trope, that means that '''EVERY SINGLE EXAMPLE''' on this list is a spoiler by default and most of them will be unmarked. [[Administrivia/YouHaveBeenWarned This is your last warning]], only proceed if you really believe you can handle this list.
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29!Examples:
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31[[foldercontrol]]
32
33[[folder:Action/Adventure]]
34* In the normal difficulty boss for ''Videogame/ArmedWithWings'' Culmination, you play as the series antagonist Vandheer Lorde fighting against the protagonist Lone Warrior.
35* ''Videogame/MetalGearSolid4GunsOfThePatriots'': The last section of chapter 4 [[UnexpectedGameplayChange drops the game's stealth mechanics]] in favour of having Snake pilot Metal Gear REX, a HumongousMecha boss from ''VideoGame/MetalGearSolid'', for a mech v mech fight against Liquid Ocelot piloting a Metal Gear RAY.
36* At the end of ''VideoGame/ShadowOfTheColossus'', the PlayerCharacter Wander merges with Dormin to become essentially a new Colossus and has to fight a troop of priests trying to reverse the transformation. This scene, while brief, provides a chilling insight into how the sixteen Colossi that Wander killed to get there must have felt while fighting a small, nimble, and ''very'' determined foe for their lives.
37* PlayedWith in ''Franchise/StarWars: VideoGame/TheForceUnleashed'': In the game you control Starkiller, Darth Vader's Apprentice who starts as a VillainProtagonist but ends to make a HeelFaceTurn during the game with Vader becoming one of the {{Final Boss}}es. But the first stage is a flashback in which ''you'' control Vader going to kill a Jedi Master that survived Order 66 and you adopted a child Starkiller that will be his Apprentice.
38* The "Knight at the Museum" mission of ''VideoGame/SuicideSquadKillTheJusticeLeague'' has the titular Squad "fight" Batman... by getting picked off one-by-one with his various gadgets and skills, just like the player would pick out enemy {{Mooks}} in "Predator" encounters in the ''VideoGame/BatmanArkhamSeries''.
39[[/folder]]
40
41[[folder:Card Battle Game]]
42* In ''VideoGame/YuGiOhLegacyOfTheDuelist'', when playing through the campaign mode you're always put in the role of the canonical winner of the duel, so if a villain won you'll play as them. After winning each duel against the normal opponent, you also unlock the option to play the duel from the opposing perspective.
43[[/folder]]
44
45[[folder:Fighting Game]]
46* Part of the final stretch of ''VideoGame/BlazBlueCentralFiction'''s storymode has the player take control of the main villain Susanoo in a battle against Es.
47* ''Videogame/MarvelVsCapcom3:'' in the Ultimate version, there's a "Galactus Mode" where you can play as the FinalBoss Galactus to fight scores of the normally-playable characters.
48* Purposely done in ''VideoGame/PowerRangersBattleForTheGrid''. Many times during Story Mode, when the main heroes are supposed to lose against Lord Drakkon and his cohorts, the player actually takes control of the bad guys.
49* Similarly, the Story Mode of ''VideoGame/StreetFighterV'' sometimes puts you in the control of one of the villains when their victory is what advances the plot. One good example is Bison vs. Chun-Li early on.
50* ''VideoGame/SuperSmashBrosUltimate'''s World of Light contains a segment where you play as Master Hand, the most prominent recurring boss in the series. Also doubles as an AscendedGlitch, since before this game the only way to play with it was with a glitch involving name entry in ''VideoGame/SuperSmashBrosMelee''.
51[[/folder]]
52
53[[folder:Metroidvania]]
54* Part way through ''VideoGame/AxiomVerge'', Trace starts to hallucinate from a virus in his system, causing the level to become a twisted nightmare. When the player reaches the boss, the normal dialogue is inverted (with the boss speaking like Trace and trying to talk him down, and Trace adopting the shared catchphase of "DEMON, [[BigBad ATHETOS]] SAY KILL"). The player then controls the boss monster in a HopelessBossFight from the boss's perspective (which ends with Trace keeling over and being dragged to safety by a drone).
55[[/folder]]
56
57[[folder:Platformer]]
58* ''Videogame/MegaManZX Advent:'' The premise is that the main protagonist Grey and Ashe can use their Biometal, Model A, to [[DittoFighter transform into bosses that they defeated]]. As well, there are other Mega Men (those with the power of Biometal) that our protagonist can fight; one of them is the protagonist of the previous game, Vent/Aile and their Model ZX. So you can invoke this by turning into a monstrous boss form to fight him/her (although it's not the most effective choice, but it can be fun).
59* ''VideoGame/{{Nefarious}}'' is a 2D platformer where you [[VillainProtagonist play as the villain trying to kidnap the princess]], and all major boss fights except for the Becky version of the FinalBoss run with this role reversal by putting the player in control of some big robot that fight like some familiar video game bosses.
60* ''VideoGame/PitfallTheLostExpedition'': Each of the game's regions has temple themed after an animal that serves as Mook for that area.[[note]] [[MischiefMakingMonkey monkeys]] in the [[JungleJapes jungle]], [[ScaryScorpion scorpions]] in the [[UnderGroundLevel caves]], and [[PolarPenguins penguins]] in the [[SlippySlideyIceWorld mountains]].[[/note]] In order to get the MacGuffin housed within, [[PlayerCharacter Harry]] must defeat the temple's guardian, which takes the form of said animal. The twist? Upon entering each temple, the guardian pulls a FreakyFridayFlip on Harry and uses his abilities to try and [[GrandTheftMe make off with his body]], while the player must use the animal's abilities to stop it.
61* In the ''Franchise/SonicTheHedgehog'' games, each battle against Dr. Eggman involves Sonic having to fight Eggman in one of his machines. This gets flipped in Act One of [[UnderwaterRuins Hydrocity Zone]] in ''VideoGame/SonicMania'', as Sonic ends up being the one controlling the Screw Mobile from ''[[VideoGame/Sonic3AndKnuckles Sonic the Hedgehog 3]]'' and using it to suck up Eggman (decked in scuba gear) in its propeller blades, as Eggman did to him in ''Sonic 3''.
62* ''Videogame/SuperMarioOdyssey'': This is a core mechanic, since Mario's new hat Cappy allows him to control any enemy that it's thrown at--even bosses. Several bosses thus have to be defeated by taking direct control of either them or some other aspect of their abilities and guiding the boss into [[HoistByTheirOwnPetard being harmed by their own attacks]]. This culminates in the finale, where the player takes control of [[BigBad Bowser]] himself, in order to escape the collapsing ruins of his hideout.
63* Done humorously in ''VideoGame/YookaLayleeAndTheImpossibleLair''. At the end of the titular gauntlet, Yooka and Laylee steal [[BigBad Capital B]]'s mind-control device and use it on him. The player, now in control of Capital B, can win the "fight" by deliberately steering him into hazards.
64[[/folder]]
65
66[[folder:Puzzle Game]]
67* Near the end of ''VideoGame/TheMissingJJMacfieldAndTheIslandOfMemories'', there's a sequence where J.J transforms into the Hairshrieker, the monster that keeps chasing her, forcing the player to control her as a BackgroundBoss and defeat Emily, who's wielding a shotgun like a typical action game protagonist. This serves as a mindscrewy metaphor for...suicide ideation, gender dysphoria, and AngerBornOfWorry amongst other things.
68[[/folder]]
69
70[[folder:Role Playing Game]]
71* The FinalBoss and ending of ''Videogame/BreathOfFireIV'' differs on a choice the player makes during the finale. If you go for the BadEnding, the FinalBoss is Ryu's own party, while you control the giant dragon that was Ryu's FusionDance with Fou-lu.
72* The mid-way twist of ''VideoGame/ChronoCross'' involves Lynx switching bodies with Serge, resulting in a HopelessBossFight against your own party. In a NewGamePlus, where you're strong enough to defeat them on your own, you still end up being defeated by Kid stabbing you in a cutscene when you're distracted.
73* Played with in ''VideoGame/KingdomHeartsChainOfMemories'' — when "Reverse Rebirth" is unlocked, the player character is instead Riku — and you get to play as his SuperpoweredEvilSide Dark Riku — meaning you have access to his moves that he used against you during Sora's story, even [[ThatOneAttack Dark Aura]]... except you can't actually use it for most of the game because [[TheComputerIsACheatingBastard the computer gets to use it with a different sleight combination than you do]].
74* In the final chapter of ''VideoGame/LiveALive'', you can pick who you want your protagonist to be, including Oersted, who you've just seen be DrivenToVillainy. Should you pick Oersted, or rather, Odio, the scenario will completely change. It's revealed that the bosses of the first seven chapters were all different incarnations of Odio, and you must perform a reverse BossRush, playing as each version of Odio and killing the heroes off.
75* In ''VideoGame/LordOfTheRingsTheThirdAge'' there's a game mode that combines this trope with BossRush. After each chapter you complete in the main game, you unlock a new "level" in this mode that lets you replay all of the boss battles and mandatory battles against {{Mooks}}.... only this time, you're playing as the bad guys, and you have to defeat your party to advance to the next fight, which can be quite difficult in battles where you only have a handful of orcs with limited abilities and health; battles you likely swept through with ease in the main game. Completing these challenges earns rewards for the main game.
76* ''VideoGame/{{OFF}}'''s final battle is a showdown between the Batter and the Judge. The player [[MultipleEndings chooses which side to take]]: help the Batter complete his mission (in which case the Judge is the FinalBoss), or help the Judge save what's left of the world (in which case you play as the Judge and the Batter is the FinalBoss, which becomes this trope).
77* In ''VideoGame/PaperMarioTheThousandYearDoor'', Mario fights Doopliss and defeats him rather handily. Then, Doopliss pulls a GrandTheftMe, taking control of Mario's body —and his entire group of partners follow along, none the wiser — and Mario becomes a shadow due to not having an identity (even worse, he can’t say his name “Mario” due to certain circumstances) [[note]]not to be confused with [[VideoGame/SuperMarioSunshine Shadow Mario]], which is a different character[[/note]]. The rest of the chapter involves him partnering up with Vivian, one of [[TerribleTrio the Shadow Sirens]], and taking on Doopliss-as-Mario and all of Mario's former partners so Mario can get his identity back. Meanwhile, Vivian sees how friendly and helpful the real Mario-as-a-shadow actually is and performs a HeelFaceTurn, defecting from the other bad guys, who were abusive to her, and joining Mario's side for good.
78* ''VideoGame/TheSandman2014'''s bonus scenario has you playing as the [[AntagonistTitle titular]] BigBad of the game and carrying out his plot to make everyone sleep forever. Naturally, the final boss of the scenario is TheHeroine Sophie, and you face her in the same final battle that you fought the Sandman in the main game.
79* Early on ''VideoGame/TalesOfEternia'', the party meets a man claiming to be a trader at the entrace of the cave who warns them of a dangerous [[BearsAreBadNews eggbear]] that killed his partner inside the cave. When the party passes through the cave, they do indeed run into the eggbear. While a threat to a normal person, the eggbear is little more than an EliteMook to the party, and they defeat it handily. [[TheHero Reid]], being a hunter by trade and not one to let anything go to waste, butchers the eggbear for its meat and fur. They soon move on, and the incident is basically forgotten. MUCH later on in the game, when Reid is undertaking a series of trials to earn the special powers and InfinityPlusOneSword he needs to fight the big bad, one of which involves Reid's conciousness being sent back into the past into the bodies of others. He's eventually sent into the body of an eggbear inside a rather familiar-looking cave. The player controls the eggbear, which can easily defeat the smaller, weaker monsters in the cave. When you get to the eggbear's den, you find that its cubs have been slaughtered by a pair of poachers. You kill one when they attack you, and the other flees in terror. As you pursue the fleeing poacher, you eventually run into your party and get slaughtered by them. And just as an extra punch, Reid's conciousness remains in the eggbear's lifeless body for a bit before returning to the present, long enough for him to witness himself butcher the eggbear, this time from the eggbear's perspective.
80* In ''VideoGame/TalesOfXillia2'', the bad end requires protagonist Ludger to turn against his party members and fight all eight of them at once, alone.
81* Late in ''VideoGame/{{Xenosaga}} Episode III'', Shion pulls a FaceHeelTurn and joins the red Testament, a.k.a. her long-thought dead boyfriend Kevin, out of love for him. The rest of the party is forced to fight them, though thankfully, she returns to the party after they're beaten and Allen (finally) confesses his love for her.
82[[/folder]]
83
84[[folder:MMORPG]]
85* ''VideoGame/WorldOfWarcraft'' has a few instances of this. Most particularly in the Legion expansion, you get to play the final boss fight from The Burning Crusade expansion: but this time as [[AntiHero Illidan Stormrage, the boss]]. You are, of course, [[HopelessBossFight taken down by a raid of forty AI-controlled players with expansion-appropriate abilities]]. The developers took the opportunity to [[ThisLoserIsYou poke fun at the game's players, with the banter lines and an assessment of average player skill at the time which was rather more accurate than some would care to admit.]]
86[[/folder]]
87
88[[folder:Shoot 'Em Up]]
89* ''VideoGame/HotlineMiami'': In the level "Neighbors", the player character (Jacket) fights and kills Biker, a cleaver-wielding BullfightBoss. Near the end of the game this fight gets revisited, except now ''you'' are the Biker and have to kill Jacket. Ironically, the proper way to complete this fight is ''not'' to act like a BullfightBoss, but simply run up to Jacket and kill him with one swipe.
90* A cruel example in ''VideoGame/RType Final''. This is what happens if the player pilot killed Nomemayer in "Beautiful Erasure" (this encounter can be triggered by destroying the red rod before killing the boss from previous stage), and tries to escape, only to get infected by Bydo and time-travel back into the final stage of Route "B", which is set before the beginning of the first stage. The player pilot is oblivious to their transformation, though you have to [[TeamKiller kill all of your fighter friends]] as R-9A "Arrowhead" as a reverse BigBad. It's {{justified|Trope}} by the pilot being brainwashed by the Bydo infection; while they snap out of it after destroying R-9A, they still don't realize that they've been permanently corrupted into a Bydo. DownerEnding indeed...
91[[/folder]]
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93[[folder:Strategy]]
94* ''Videogame/HeroesOfMightAndMagic'' generally puts the player in control of a hero leading an army, commanding the army as they do battle with other heroes' armies and the occasional boss. However, in the first mission of Kiril's campaign in the 6th game, Kiril succumbs to DemonicPossession by the demon Azkaal, and the player takes on the role of Azkaal as he [[OneManArmy single-handedly]] slaughters an army led by Kiril's ally Xana.
95[[/folder]]
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97[[folder:Survival Horror]]
98* The FinalBoss of ''VideoGame/{{Remothered}} Broken Porcelain'' has you take control of the main stalker in order to hunt down the BigBad, who's a teenage girl like the main character.
99* The PostFinalBoss of ''VideoGame/SilentHillDownpour'' has you playing as Bogeyman fighting the HeroAntagonist. It goes even further as if they kill you, then they get a bad ending.
100[[/folder]]
101
102[[folder:Turn-Based Strategy]]
103* ''VideoGame/{{Ronde}}'': If Asuka was chosen to become Angra Mainyu, the final level puts you in control of him, fighting your former allies with the aid of a small group of demons.
104[[/folder]]
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106[[folder:Turn-Based Tactics]]
107* In ''VideoGame/HardWest'', the player can continue to play as Warren and his party or can optionally play as The Undertaker and a party of his own assembled from characters from some of the other scenarios.
108[[/folder]]

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