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11[[quoteright:250:[[Anime/MobileSuitGundam https://static.tvtropes.org/pmwiki/pub/images/msn_02.jpg]]]]
12[[caption-width-right:250:"Legs are just for show; the higher-ups don't understand that."]]
13
14Most HumongousMecha are quite similar to humans ([[{{Dissimile}} really big metal humans that is]]) or the occasional supernatural being like a [[OurCentaursAreDifferent centaur]] or an animal like a [[AnimalMecha lion]]. This is a given in many mecha genres and makes a certain amount of sense as most of the time humans or SpaceElves are piloting them.
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16[[WellThisIsNotThatTrope These Mecha do not do that]]. Instead of, say, a TransformingMecha that transforms between a humanoid and a spaceship, these vehicles sacrifice some of the human silhouette, leading to vestigial or altogether missing legs, in order to fly in space.
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18On the ground a [[TitleDrop hover mecha]] would be much like a HoverTank, except with arms and possibly a torso, and a head. In the air they might resemble a helicopter (or a harrier jet) with arms.
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20See also: TankTreadMecha, WalkingTank, SpiderTank, ChickenWalker, HoverBot, HoverSkates, HoverTank, and FogFeet.
21----
22!!Examples:
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24[[foldercontrol]]
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26[[folder:Anime & Manga]]
27* In ''Anime/CodeGeass'', [[spoiler:Jeremiah Gottwald]] is given a modded [[MiniMecha Knightmare]] called the Giga Fortress Siegfried, which has no arms or legs but instead packs a [[MoreDakka whole load of guns]]. Its head is the only thing separating it from a HoverTank. It's later rebuilt as an extension for a modded Sutherland, making it also a MetaMecha.
28* ''Franchise/{{Gundam}}'':
29** Char Aznable's final mecha in ''Anime/MobileSuitGundam'' is the MSN-02 Zeong (pictured above). It was only 80% complete at the time and had thrusters where the legs were meant to go, but Char used it anyway because it was a space battle and thus legs weren't really important. The ''Mobile Suit Variation'' design series included a design for a "Perfect Zeong" with legs.
30** The OZ-07MS Tragos from ''Anime/GundamWing'' is a [[MechaMooks grunt-level]] mobile suit that can be built into a hover unit and is typically used for fire support. Though in some areas, they are fitted with legs and used as frontline units.
31** The Febral from ''Anime/AfterWarGundamX'' is an {{Expy}} of the Zeong; in place of legs it has a flower-like bud that contains its {{Attack Drone}}s.
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33
34[[folder:Comic Books]]
35* ''ComicBook/{{Supergirl}}'': The giant robot Matrix-Prime was originally made for flying only, having rocket tubes instead of legs. The criminal Brains later equipped it with legs.
36* In ''Comicbook/{{Superman}}'', Kryptonian service robots such as Kelex lack legs and hover in place. Since their minimalist, vaguely insectoid structure doesn't seem to have room for anything that might provide lift, it's not clear how they do so.
37[[/folder]]
38
39[[folder:Film -- Animation]]
40* ''WesternAnimation/JimmyNeutronBoyGenius'' and following series feature the Yokian an alien race of [[NinjaPirateRobotZombie human sized egg shaped hover mecha with ooze monster brain in jar chicken kaiju worshipers]].
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42
43[[folder:Film -- Live-Action]]
44* The robot Maximilian from the old 1970's sci fi move ''Film/TheBlackHole''.
45[[/folder]]
46
47[[folder:Literature]]
48* The "tanks" in the ''Literature/NewKashubiaSeries'' levitate on magnetic bars and usually have arms as part of their {{Mecha Expansion Pack}}s.
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50
51[[folder:Tabletop Games]]
52* ''TabletopGame/DungeonsAndDragons'' adventure S3 ''Expedition to the Barrier Peaks''. The [[https://static.tvtropes.org/pmwiki/pub/images/S3_police_robot_2607.jpg police robots]] aboard the ship have no legs and move via AntiGravity units. They had a built-in [[EnergyWeapon laser pistol]], grenade launcher, paralysis pistol and tractor/pressor beams.
53* Classic ''TabletopGame/{{Traveller}}''
54** ''Book 8 Robots''. It was possible to build a robot with no legs that moved using AntiGravity and had weapons.
55** ''Merchants & Merchandise'' by Paranoia Press. The AIR Security Robot SR-15FG has no legs: it moves by AntiGravity propulsion. It has a RAM grenade launcher and a FGMP-15 fusion gun.
56* ''TabletopGame/Warhammer40000'' has the Necron Destroyers, which replace the legs of a Necron Immortal or Necron Lord with a hovering platform and arm them with heavier weapons.
57** They also use Tomb Spyders, floating mechanical spiders.
58[[/folder]]
59
60[[folder:Video Games]]
61* Some HumongousMecha {{Simulation Game}}s like ''VideoGame/ArmoredCore'' and ''VideoGame/FrontMission'' have this as one option of locomotion.
62* The Flybot type in ''[[VideoGame/BloodSport BaseWars]]'' for the UsefulNotes/{{NES}}.
63* An unnamed hovering mech appears as the seventh opponent in ''VideoGame/BrawlRoyale''.
64* ''VideoGame/ChromeHounds'' and ''M.A.V. Modular Assault Vehicle'' (a FanSequel) feature wheeled, tracked, and hover (as in, skirted hovercraft) "legs" for the HumongousMecha, which offer different advantages over legs - Hover and wheeled propulsion is very fast but fragile compared to the bipedal (in both man-walker and ChickenWalker form) and quadrupedal legs, while tracked is very durable but cannot carry quite as much weight as a quadrupedal.
65* ''VideoGame/DoomEternal'' features a {{Cyborg}} variant in the Doom Hunters. They're big demons of the Super Heavy rank that move around on hovering "sleds" where their legs were; battles against them involve destroying the sled so the organic upper body will be more vulnerable.
66* The first miniboss of ''VideoGame/{{Einhander}}'' is one of these, and is appropriately enough named Greif (German for [[OurGryphonsAreDifferent Griffin]]), possibly due to being half robot and half hovership in the same way a griffin is half lion and half eagle.
67* The Praetorian boss from ''VideoGame/EpicBattleFantasy4''.
68* The [[http://finalfantasy.wikia.com/wiki/YAT-99 YAT-99]] enemies from ''VideoGame/FinalFantasyX'' are floating gun platforms, paired with armless robots that use kicks.
69* Kashiwagi, the first of Impact's opponents in ''[[VideoGame/GanbareGoemon Mystical Ninja Starring Goemon]].''
70* [[VideoGame/SonicAdventure E-101 Beta]] after his upgrade.
71* Robots in ''[[{{VideoGame/SpaceRangers}} Space Rangers 2]]'''s [[UnexpectedGameplayChange planetary battles]] can be put on an "acroplane"-type chassis, resulting in this.
72* ''VideoGame/{{Spacelords}}'' has Aneska's mech as this trope.
73* Some of the enemies and bosses from Gunbird and the ''VideoGame/{{Strikers 1945}}''.
74* Many mecha in ''VideoGame/SuperRobotWars''. Also, any unit equipped with the "Tesla Drive" part in ''VideoGame/SuperRobotWarsOriginalGeneration'' will hover, as the InUniverse explanation states the Tesla Drive allows flight and hovering capabilities.
75** The [[VideoGame/SuperRobotWarsCompact2 Alt Eisen Riese]] in ''Original Generation'' plays with this. The Riese becomes so heavy after tuning it into a MidSeasonUpgrade the mechanical designer discovers it couldn't take a step, let alone move. To remedy this, a Tesla Drive is installed; while it normally allows flight, the Riese's weight is so significant, it can only hover off the ground.
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78[[folder:Western Animation]]
79* One of the few examples of a crossover between HoverMecha and TransformingMecha would be the Aero Drones and their general, Jetstorm, of the Franchise/{{Transformers}} series ''WesternAnimation/BeastMachines''. Obsidian and his Copter Drones, from the same series, would be another. Of course, in this case, they don't have pilots, with Jetstorm and Obsidian being MechanicalLifeforms and the drones being, well, [[ShapedLikeItself drones]].
80* In ''WesternAnimation/MyLifeAsATeenageRobot'' a villain named "The Lancer" pilots a [[MobileSuitHuman human sized]] suit of armor that floats without legs.
81[[/folder]]

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